Player Matchup

Ymir
Ymir
Magoshinju
Ymir
Level 24
God Stats
53W - 52L
1,412 SR
Queue Stats
85W - 97L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
Zephy55
Kukulkan
Level 14
God Stats
11W - 19L
1,283 SR
Queue Stats
228W - 313L
1,193 Elo+
Party 1
Neith
Neith
fenet99
Neith
Level 7
God Stats
11W - 11L
1,481 SR
Queue Stats
15W - 22L
1,289 Elo+
Party 1
Serqet
Serqet
kazinop
Serqet
Level 58
God Stats
5W - 11L
1,518 SR
Queue Stats
17W - 38L
1,193 Elo+
Party 1
Tiamat
Tiamat
xErmesSsx
Tiamat
Level 97
God Stats
1W - 5L
1,500 SR
Queue Stats
172W - 245L
1,181 Elo+
Party 1
Team Averages
Level 40
1,439 SR
1,237 Elo+

VS

Team Averages
Level 11
1,453 SR
1,446 Elo+
Bellona
Bellona
BaoBu
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ra
Ra
FlyGuyTy400
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,216 Elo+
Solo
Vulcan
Vulcan
RandomBystanderr
Vulcan
Level 29
God Stats
9W - 12L
1,503 SR
Queue Stats
93W - 95L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
YEET76
Kuzenbo
Level 16
God Stats
11W - 17L
1,494 SR
Queue Stats
51W - 65L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
monkeyDcloud
Tsukuyomi
Level 5
God Stats
0W - 1L
1,270 SR
Queue Stats
9W - 11L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
9,011
501
5,013
14,699
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Zephy55
Kukulkan
14
0 / 1 / 3
8,219
457
1,797
5,918
2,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
fenet99
Neith
15
7 / 2 / 4
9,501
528
13,685
9,808
3,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
kazinop
Serqet
13
5 / 2 / 3
8,532
474
5,202
11,725
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
xErmesSsx
Tiamat
15
5 / 4 / 8
9,655
536
9,762
10,572
7,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BaoBu
Bellona
12
0 / 3 / 3
7,273
404
1,849
9,753
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 4 / 0
5,760
320
1,014
5,320
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
5 / 3 / 1
8,425
468
12,267
5,958
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
YEET76
Kuzenbo
14
0 / 1 / 4
8,382
466
5,711
11,179
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
monkeyDcloud
Tsukuyomi
13
6 / 8 / 3
9,021
501
7,332
15,485
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
19
Kills
11
12
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
BaoBu
Bellona
0
3
3
0.5
L
0
4
0
0
W
2
3
10
2.33
L
5
3
1
1.83
L
Kuzenbo
YEET76
Kuzenbo
0
1
4
2
W
Kukulkan
Zephy55
Kukulkan
0
1
3
1.5
W
Neith
fenet99
Neith
7
2
4
4.5
W
Serqet
kazinop
Serqet
5
2
3
3.25
L
Tsukuyomi
monkeyDcloud
Tsukuyomi
6
8
3
0.94
W
Tiamat
xErmesSsx
Tiamat
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,459
Damage
28,173
52,722
Taken
47,695
33,535
Mitigated
26,940
13,920
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BaoBu
Bellona
1,849
291
0
1,444
9,753
6,171
450
2,751
5,847
0
26,687
L
1,014
347
189
818
5,320
1,879
0
1,508
3,768
7,429
0
W
5,013
548
0
4,569
14,699
12,452
270
6,475
8,224
24,817
0
L
12,267
5,392
0
887
5,958
2,637
0
3,259
2,543
45,585
0
L
Kuzenbo
YEET76
Kuzenbo
5,711
1,935
0
1,848
11,179
10,228
0
3,802
7,281
38,380
0
W
Kukulkan
Zephy55
Kukulkan
1,797
227
0
0
5,918
2,454
220
1,866
4,052
42,587
0
W
Neith
fenet99
Neith
13,685
9,218
573
3,855
9,808
3,809
2,860
4,450
5,358
0
65,673
W
Serqet
kazinop
Serqet
5,202
1,501
0
1,252
11,725
6,924
900
2,697
8,940
0
44,670
L
Tsukuyomi
monkeyDcloud
Tsukuyomi
7,332
2,126
0
2,684
15,485
6,025
0
4,405
10,696
0
39,198
W
Tiamat
xErmesSsx
Tiamat
9,762
1,004
0
3,671
10,572
7,896
861
3,504
7,018
43,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,918
Gold Earned
38,861
382
Minions Killed
265
0
Camps Cleared
0
1,668,350
Distance Traveled
1,487,227
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,273
404
57
3
0
314,565
4
L
Ra
5,760
320
7
0
0
217,023
3
W
Ymir
9,011
501
46
3
0
338,742
4
L
Vulcan
8,425
468
79
4
0
313,754
5
L
Kuzenbo
8,382
466
54
3
0
345,743
3
W
Kukulkan
8,219
457
74
4
0
308,164
3
W
Neith
9,501
528
111
6
0
291,534
5
W
Serqet
8,532
474
73
4
0
375,075
1
L
Tsukuyomi
9,021
501
68
4
0
296,142
1
W
Tiamat
9,655
536
78
4
0
354,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role