Player Matchup

Ymir
Ymir
II Lou Bliss II
Ymir
Level 28
God Stats
26W - 26L
1,598 SR
Queue Stats
132W - 133L
1,588 Elo+
Party 1
Cernunnos
Cernunnos
ImNotSonma
Cernunnos
Level 27
God Stats
3W - 1L
1,274 SR
Queue Stats
119W - 106L
1,565 Elo+
Party 1
Serqet
Serqet
LuCkY Charms297
Serqet
Level 28
God Stats
3W - 2L
1,655 SR
Queue Stats
215W - 251L
1,471 Elo+
Solo
Chaac
Chaac
VENDETTA3782
Chaac
Level 16
God Stats
7W - 4L
1,762 SR
Queue Stats
22W - 17L
1,712 Elo+
Solo
Ao Kuang
Ao Kuang
Weemunzz
Ao Kuang
Level 14
God Stats
4W - 0L
1,764 SR
Queue Stats
66W - 39L
1,595 Elo+
Solo
Team Averages
Level 23
1,611 SR
1,586 Elo+

VS

Team Averages
Level 23
1,636 SR
1,566 Elo+
Athena
Athena
EL_SUSHIRITO
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 110L
1,436 Elo+
Solo
Fenrir
Fenrir
MoleJack
Fenrir
Level 28
God Stats
16W - 20L
1,629 SR
Queue Stats
74W - 86L
1,581 Elo+
Solo
Chiron
Chiron
Nah_Nah_Chilll
Chiron
Level 13
God Stats
46W - 46L
1,763 SR
Queue Stats
141W - 143L
1,671 Elo+
Solo
Nu Wa
Nu Wa
Unkle Sledge
Nu Wa
Level 18
God Stats
17W - 13L
1,612 SR
Queue Stats
30W - 38L
1,525 Elo+
Solo
Odin
Odin
Veralicious
Odin
Level 28
God Stats
2W - 2L
1,674 SR
Queue Stats
51W - 38L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
3,836
767
1,028
2,166
721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
ImNotSonma
Cernunnos
6
2 / 0 / 0
3,706
741
1,469
2,412
517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 3 / 0
3,180
636
1,214
2,708
625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

7
4 / 0 / 0
4,384
877
2,590
2,678
1,547
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Weemunzz
Ao Kuang
8
1 / 0 / 0
4,171
834
562
2,591
680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
1
0 / 1 / 0
2,667
533
110
908
405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
MoleJack
Fenrir
5
0 / 3 / 2
3,290
658
2,566
5,330
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
1 / 2 / 0
3,161
632
1,053
2,436
434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 1
3,916
783
725
1,462
376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
1 / 2 / 0
3,269
654
1,195
3,215
1,144
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
8
Kills
3
3
Deaths
8
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
0
1
0
0
W
1
0
2
2
W
Cernunnos
ImNotSonma
Cernunnos
2
0
0
2
W
0
3
0
0
L
Fenrir
MoleJack
Fenrir
0
3
2
0.33
L
1
2
0
0.5
L
1
0
1
1.5
W
4
0
0
4
L
1
2
0
0.5
W
Ao Kuang
Weemunzz
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,863
Damage
5,649
12,555
Taken
13,351
4,090
Mitigated
3,658
6,213
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
110
65
0
109
908
405
0
467
441
1,612
0
W
1,028
612
123
1,044
2,166
721
399
192
1,974
9,977
0
W
Cernunnos
ImNotSonma
Cernunnos
1,469
845
111
1,695
2,412
517
1,102
87
2,325
0
14,050
W
1,214
745
0
0
2,708
625
0
268
2,415
0
7,806
L
Fenrir
MoleJack
Fenrir
2,566
834
0
2,034
5,330
1,299
0
256
4,999
0
10,463
L
1,053
479
35
299
2,436
434
540
365
2,071
0
6,569
L
725
187
0
498
1,462
376
0
502
960
15,845
0
W
2,590
529
0
1,460
2,678
1,547
0
81
2,484
0
14,546
L
1,195
396
0
1,350
3,215
1,144
0
0
3,065
0
6,880
W
Ao Kuang
Weemunzz
Ao Kuang
562
195
0
1,780
2,591
680
0
207
2,384
20,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,277
Gold Earned
16,303
152
Minions Killed
89
0
Camps Cleared
0
516,481
Distance Traveled
431,299
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
2,667
533
6
1
0
23,695
0
W
Ymir
3,836
767
21
4
0
105,508
1
W
Cernunnos
3,706
741
23
5
0
86,228
0
W
Serqet
3,180
636
20
4
0
119,863
0
L
Fenrir
3,290
658
18
4
0
104,893
0
L
Chiron
3,161
632
14
3
0
94,380
0
L
Nu Wa
3,916
783
34
7
0
96,393
2
W
Chaac
4,384
877
36
7
0
84,906
0
L
Odin
3,269
654
17
3
0
111,938
0
W
Ao Kuang
4,171
834
52
10
0
119,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role