Player Matchup

Ra
Ra
CactusKnight
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DeeDuubz
Arachne
Level 18
God Stats
41W - 38L
1,600 SR
Queue Stats
99W - 106L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ranger5564
Cu Chulainn
Level 18
God Stats
2W - 1L
1,747 SR
Queue Stats
51W - 57L
1,650 Elo+
Party 2
Fenrir
Fenrir
Stay Nguyenning
Fenrir
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 153L
1,558 Elo+
Party 2
Chernobog
Chernobog
TinyCone1
Chernobog
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 97L
1,436 Elo+
Party 2
Team Averages
Level 16
1,569 SR
1,532 Elo+

VS

Team Averages
Level 19
1,439 SR
1,528 Elo+
Sol
Sol
SaiiLer7u7
Sol
Level 26
God Stats
9W - 7L
1,525 SR
Queue Stats
71W - 61L
1,547 Elo+
Solo
Arachne
Arachne
SniperLife366310
Arachne
Level 28
God Stats
17W - 26L
1,556 SR
Queue Stats
70W - 81L
1,586 Elo+
Solo
Zeus
Zeus
Vaparxx
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,466 Elo+
Party 1
Ares
Ares
ZORTUR
Ares
Level 7
God Stats
0W - 1L
1,115 SR
Queue Stats
5W - 10L
1,466 Elo+
Party 1
Tyr
Tyr
freddytheyeti
Tyr
Level 26
God Stats
20W - 20L
1,500 SR
Queue Stats
799W - 737L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
10,760
489
11,368
12,230
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
DeeDuubz
Arachne
20
20 / 7 / 5
13,333
606
28,406
19,906
13,948
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Ranger5564
Cu Chulainn
17
2 / 6 / 6
10,625
483
12,974
20,440
15,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 1 / 10
11,751
534
6,122
18,126
18,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
TinyCone1
Chernobog
17
4 / 3 / 15
10,995
500
15,655
13,452
5,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 6
11,987
545
20,824
19,053
7,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 7 / 5
12,120
551
13,834
21,998
9,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Vaparxx
Zeus
14
1 / 8 / 2
9,185
418
6,747
12,080
4,365
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
ZORTUR
Ares
13
0 / 7 / 9
8,211
373
4,542
18,663
14,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
8 / 6 / 3
11,776
535
14,381
25,736
23,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
49
32
Kills
24
24
Deaths
32
39
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
7
3
0.5
W
Arachne
DeeDuubz
Arachne
20
7
5
3.21
W
Cu Chulainn
Ranger5564
Cu Chulainn
2
6
6
0.83
L
6
4
6
2.25
L
9
7
5
1.64
W
4
1
10
9
W
Chernobog
TinyCone1
Chernobog
4
3
15
3.83
L
Zeus
Vaparxx
Zeus
1
8
2
0.25
L
Ares
ZORTUR
Ares
0
7
9
0.64
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,525
Damage
60,328
84,154
Taken
97,530
59,317
Mitigated
58,813
16,526
Healing
21,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,368
53
240
694
12,230
5,362
757
5,201
7,029
69,991
0
W
Arachne
DeeDuubz
Arachne
28,406
19,384
0
4,260
19,906
13,948
0
6,867
13,039
0
97,567
W
Cu Chulainn
Ranger5564
Cu Chulainn
12,974
3,610
0
5,257
20,440
15,869
628
6,585
13,855
75
67,192
L
20,824
5,514
0
6,031
19,053
7,968
556
5,866
13,162
77,665
0
L
13,834
9,502
908
6,466
21,998
9,175
1,105
2,267
19,706
0
78,509
W
6,122
2,363
0
5,202
18,126
18,224
1,064
8,173
9,953
0
39,282
W
Chernobog
TinyCone1
Chernobog
15,655
9,472
0
873
13,452
5,914
2,128
5,648
7,804
0
67,078
L
Zeus
Vaparxx
Zeus
6,747
2,309
0
707
12,080
4,365
439
958
11,047
45,903
0
L
Ares
ZORTUR
Ares
4,542
437
557
780
18,663
14,002
74
1,757
16,906
15,774
0
L
14,381
3,130
0
6,031
25,736
23,303
302
591
24,495
405
72,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,464
Gold Earned
53,279
508
Minions Killed
481
0
Camps Cleared
0
2,054,124
Distance Traveled
1,886,400
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,760
489
114
5
0
357,457
0
W
Arachne
13,333
606
118
5
0
469,448
1
W
Cu Chulainn
10,625
483
108
5
0
423,029
0
L
Sol
11,987
545
124
6
0
390,520
6
L
Arachne
12,120
551
115
5
0
364,081
0
W
Fenrir
11,751
534
62
3
0
427,574
1
W
Chernobog
10,995
500
106
5
0
376,616
4
L
Zeus
9,185
418
78
4
0
345,046
1
L
Ares
8,211
373
16
1
0
404,294
4
L
Tyr
11,776
535
148
7
0
382,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role