Player Matchup

Hera
Hera
Magysuswaken28
Hera
Level 115
God Stats
1W - 0L
1,310 SR
Queue Stats
205W - 149L
1,626 Elo+
Party 2
Neith
Neith
MasterLegger55
Neith
Level 29
God Stats
25W - 13L
1,705 SR
Queue Stats
153W - 115L
1,621 Elo+
Party 2
Khepri
Khepri
WakefulCandy59
Khepri
Level 110
God Stats
10W - 6L
1,344 SR
Queue Stats
205W - 161L
1,623 Elo+
Party 2
Team Averages
Level 85
1,453 SR
1,623 Elo+

VS

Team Averages
Level 23
1,536 SR
1,189 Elo+
Fenrir
Fenrir
Legitpopsclstik
Fenrir
Level 28
God Stats
6W - 3L
1,564 SR
Queue Stats
22W - 31L
1,189 Elo+
Party 1
Cthulhu
Cthulhu
Papa_Powers
Cthulhu
Level 26
God Stats
6W - 3L
1,612 SR
Queue Stats
22W - 31L
1,189 Elo+
Party 1
Vulcan
Vulcan
TheArkBuilder25
Vulcan
Level 16
God Stats
14W - 15L
1,431 SR
Queue Stats
22W - 31L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 9
8,173
817
10,292
5,494
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
8 / 2 / 6
8,410
841
9,718
5,156
1,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 13
8,266
827
2,780
5,590
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 7 / 0
7,423
742
4,286
9,822
3,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Papa_Powers
Cthulhu
9
0 / 5 / 2
6,165
617
4,358
11,112
6,699
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 3
6,234
623
2,907
6,902
2,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
5
5
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
7
0
0.71
W
7
3
9
3.83
W
8
2
6
5.5
L
Cthulhu
Papa_Powers
Cthulhu
0
5
2
0.2
L
0
5
3
0.3
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,790
Damage
11,551
16,240
Taken
27,836
9,826
Mitigated
12,824
4,355
Healing
2,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,286
898
0
1,057
9,822
3,765
0
3,008
6,626
0
9,962
W
10,292
2,689
0
2,540
5,494
1,958
382
2,449
3,045
26,302
0
W
9,718
4,405
0
555
5,156
1,889
1,653
2,366
2,790
0
22,249
L
Cthulhu
Papa_Powers
Cthulhu
4,358
222
0
460
11,112
6,699
0
5,698
5,125
17,806
0
L
2,907
1,246
0
723
6,902
2,360
0
3,663
2,933
17,627
0
W
2,780
385
0
1,260
5,590
5,979
242
2,510
3,080
16,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,849
Gold Earned
19,822
91
Minions Killed
66
0
Camps Cleared
0
510,954
Distance Traveled
515,714
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,423
742
18
2
0
175,409
0
W
Hera
8,173
817
31
3
0
153,214
0
W
Neith
8,410
841
37
4
0
164,399
1
L
Cthulhu
6,165
617
23
2
0
172,315
3
L
Vulcan
6,234
623
25
3
0
167,990
0
W
Khepri
8,266
827
23
2
0
193,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role