Player Matchup

Ymir
Ymir
JallinRabeii
Ymir
Level 5
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 3L
1,529 Elo+
Solo
Anhur
Anhur
Kaivil
Anhur
Level 28
God Stats
64W - 55L
1,486 SR
Queue Stats
726W - 598L
1,642 Elo+
Solo
Ra
Ra
TreePlant
Ra
Level 26
God Stats
8W - 13L
1,448 SR
Queue Stats
51W - 52L
1,539 Elo+
Solo
Nemesis
Nemesis
inquinch
Nemesis
Level 28
God Stats
2W - 3L
1,267 SR
Queue Stats
94W - 71L
1,747 Elo+
Party 1
Mulan
Mulan
stinkinqy
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,552 Elo+
Party 1
Team Averages
Level 18
1,485 SR
1,602 Elo+

VS

Team Averages
Level 18
1,673 SR
1,629 Elo+
Ymir
Ymir
Bruce219
Ymir
Level 9
God Stats
3W - 0L
1,824 SR
Queue Stats
14W - 7L
1,754 Elo+
Solo
Arachne
Arachne
CitizenSC
Arachne
Level 28
God Stats
22W - 20L
1,607 SR
Queue Stats
45W - 51L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
XendriOw
Sun Wukong
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
iBibingka25
Neith
Level 16
God Stats
7W - 2L
1,910 SR
Queue Stats
149W - 117L
1,706 Elo+
Solo
Discordia
Discordia
victorloquillo
Discordia
Level 26
God Stats
20W - 15L
1,521 SR
Queue Stats
124W - 102L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,660
476
3,741
10,587
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Kaivil
Anhur
12
2 / 5 / 1
7,028
502
3,953
11,069
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 3
6,926
495
1,828
7,238
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
inquinch
Nemesis
12
3 / 4 / 0
7,082
506
5,044
11,496
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
stinkinqy
Mulan
10
0 / 3 / 0
5,796
414
1,101
4,342
1,634
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 1 / 5
8,336
595
6,427
9,076
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
CitizenSC
Arachne
14
7 / 0 / 3
8,518
608
8,210
8,038
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
XendriOw
Sun Wukong
1
0 / 0 / 0
2,851
204
0
0
0
16
9 / 2 / 3
9,758
697
10,137
6,877
2,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
victorloquillo
Discordia
15
1 / 3 / 7
8,518
608
5,174
4,638
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
20
20
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
5
5.5
W
Arachne
CitizenSC
Arachne
7
0
3
8.5
L
1
4
1
0.38
L
Anhur
Kaivil
Anhur
2
5
1
0.5
L
0
4
3
0.38
W
Sun Wukong
XendriOw
Sun Wukong
0
0
0
0
W
9
2
3
5.25
L
Nemesis
inquinch
Nemesis
3
4
0
0.75
L
Mulan
stinkinqy
Mulan
0
3
0
0
W
Discordia
victorloquillo
Discordia
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,667
Damage
29,948
44,732
Taken
28,629
17,880
Mitigated
11,060
11,190
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,427
1,374
0
3,249
9,076
4,263
175
1,284
7,757
40,449
0
W
Arachne
CitizenSC
Arachne
8,210
6,358
0
2,478
8,038
3,013
0
1,302
6,732
0
54,265
L
3,741
548
0
812
10,587
5,798
0
1,697
8,838
19,811
0
L
Anhur
Kaivil
Anhur
3,953
2,124
0
4,132
11,069
3,226
23
1,668
9,283
0
41,000
L
1,828
216
168
1,314
7,238
2,443
0
3,689
3,273
37,577
0
W
Sun Wukong
XendriOw
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
10,137
4,916
0
1,896
6,877
2,394
432
1,543
5,294
0
69,273
L
Nemesis
inquinch
Nemesis
5,044
2,354
0
4,160
11,496
4,779
0
1,791
9,705
0
38,133
L
Mulan
stinkinqy
Mulan
1,101
121
0
604
4,342
1,634
0
2,310
2,032
0
20,578
W
Discordia
victorloquillo
Discordia
5,174
495
0
778
4,638
1,390
67
1,269
3,277
54,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,492
Gold Earned
37,981
335
Minions Killed
403
0
Camps Cleared
0
1,212,668
Distance Traveled
1,036,002
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,336
595
79
6
0
224,499
1
W
Arachne
8,518
608
88
6
0
304,729
1
L
Ymir
6,660
476
34
2
0
271,157
4
L
Anhur
7,028
502
82
6
0
177,716
1
L
Ra
6,926
495
96
7
0
278,415
5
W
Sun Wukong
2,851
204
0
0
0
0
0
W
Neith
9,758
697
120
9
0
248,378
3
L
Nemesis
7,082
506
73
5
0
263,316
2
L
Mulan
5,796
414
50
4
0
222,064
1
W
Discordia
8,518
608
116
8
0
258,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role