Player Matchup

Freya
Freya
Ball0utxKno
Freya
Level 14
God Stats
29W - 30L
1,063 SR
Queue Stats
57W - 61L
1,387 Elo+
Solo
Anhur
Anhur
SyntheticEchoes
Anhur
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 11L
1,141 Elo+
Solo
Neith
Neith
TSMMexicanboy
Neith
Level 3
God Stats
1W - 3L
1,146 SR
Queue Stats
4W - 8L
995 Elo+
Party 1
Guan Yu
Guan Yu
Trapcedoking
Guan Yu
Level 4
God Stats
2W - 3L
1,185 SR
Queue Stats
10W - 14L
1,173 Elo+
Party 1
Fenrir
Fenrir
castmar_
Fenrir
Level 11
God Stats
5W - 8L
1,146 SR
Queue Stats
20W - 21L
1,342 Elo+
Party 1
Team Averages
Level 8
1,208 SR
1,208 Elo+

VS

Team Averages
Level 11
1,463 SR
1,257 Elo+
Thoth
Thoth
AYYYOO757
Thoth
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,477 Elo+
Solo
Fenrir
Fenrir
Jok3r696351
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,241 Elo+
Solo
Yemoja
Yemoja
die4skills
Yemoja
Level 6
God Stats
9W - 7L
1,420 SR
Queue Stats
242W - 259L
1,227 Elo+
Party 2
Neith
Neith
hirodog
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,006 Elo+
Solo
Loki
Loki
poohcastillo
Loki
Level 15
God Stats
3W - 6L
1,396 SR
Queue Stats
137W - 137L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 5
12,393
885
17,148
14,332
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 7 / 19
12,869
919
10,466
16,367
7,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 20
14,972
1,069
25,052
14,119
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Trapcedoking
Guan Yu
20
7 / 0 / 18
14,340
1,024
13,906
15,294
12,876
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
castmar_
Fenrir
20
12 / 1 / 14
14,619
1,044
16,039
12,730
6,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AYYYOO757
Thoth
18
4 / 3 / 6
12,539
896
7,639
6,003
1,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
17
1 / 16 / 4
11,530
824
5,831
29,587
12,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
die4skills
Yemoja
19
0 / 6 / 9
12,078
863
9,258
21,627
18,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
hirodog
Neith
19
0 / 6 / 8
12,261
876
15,998
18,703
7,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
13 / 6 / 2
15,460
1,104
22,907
17,886
7,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
47
37
Kills
18
18
Deaths
37
76
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thoth
AYYYOO757
Thoth
4
3
6
2.33
W
8
7
5
1.5
L
Fenrir
1
16
4
0.19
W
3
7
19
1.79
W
7
3
20
5.67
W
Guan Yu
Trapcedoking
Guan Yu
7
0
18
16
W
Fenrir
castmar_
Fenrir
12
1
14
19
L
Yemoja
die4skills
Yemoja
0
6
9
0.75
L
Neith
hirodog
Neith
0
6
8
0.67
L
13
6
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,611
Damage
61,633
72,842
Taken
93,806
37,074
Mitigated
46,809
18,509
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AYYYOO757
Thoth
7,639
1,747
0
259
6,003
1,876
0
2,558
3,420
16,025
0
W
17,148
7,072
0
3,381
14,332
5,011
0
3,902
10,430
18,655
0
L
Fenrir
5,831
3,309
0
2,387
29,587
12,163
0
1,671
27,479
35
12,612
W
10,466
6,835
0
0
16,367
7,503
0
4,261
12,106
0
22,347
W
25,052
12,960
0
6,977
14,119
5,150
0
4,159
9,960
0
69,687
W
Guan Yu
Trapcedoking
Guan Yu
13,906
3,377
1,792
2,288
15,294
12,876
0
2,665
12,629
0
33,784
W
Fenrir
castmar_
Fenrir
16,039
6,704
315
3,756
12,730
6,534
0
1,939
10,791
0
32,320
L
Yemoja
die4skills
Yemoja
9,258
223
0
0
21,627
18,434
0
5,744
15,280
24,331
0
L
Neith
hirodog
Neith
15,998
8,788
0
1,422
18,703
7,017
0
4,326
13,969
0
57,349
L
22,907
5,247
0
0
17,886
7,319
0
2,849
14,937
0
47,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,193
Gold Earned
63,868
221
Minions Killed
195
2
Camps Cleared
3
1,054,302
Distance Traveled
1,139,394
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,539
896
20
1
0
156,129
0
W
Freya
12,393
885
3
0
0
165,414
0
L
Fenrir
11,530
824
6
0
0
174,651
3
W
Anhur
12,869
919
29
2
0
181,758
1
W
Neith
14,972
1,069
106
8
0
224,654
0
W
Guan Yu
14,340
1,024
41
3
0
247,614
1
W
Fenrir
14,619
1,044
42
3
2
234,862
1
L
Yemoja
12,078
863
27
2
1
272,648
0
L
Neith
12,261
876
99
7
0
225,694
0
L
Loki
15,460
1,104
43
3
2
310,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role