Player Matchup

Tyr
Tyr
Akagore
Tyr
Level 129
God Stats
0W - 3L
1,326 SR
Queue Stats
118W - 120L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
hunterqc85
Kukulkan
Level 82
God Stats
0W - 2L
1,736 SR
Queue Stats
22W - 22L
1,527 Elo+
Party 1
Fenrir
Fenrir
timynation
Fenrir
Level 122
God Stats
10W - 7L
1,578 SR
Queue Stats
153W - 107L
1,464 Elo+
Party 1
Team Averages
Level 111
1,547 SR
1,480 Elo+

VS

Team Averages
Level 72
1,498 SR
1,474 Elo+
Chang'e
Chang'e
Vdogpr
Chang'e
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Viennaloaf
Medusa
Level 64
God Stats
16W - 12L
1,527 SR
Queue Stats
433W - 408L
1,489 Elo+
Party 2
Osiris
Osiris
lostman681
Osiris
Level 83
God Stats
6W - 5L
1,468 SR
Queue Stats
222W - 236L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
5 / 7 / 8
12,840
676
14,358
20,701
24,233
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
hunterqc85
Kukulkan
17
1 / 7 / 9
12,228
644
13,143
15,032
5,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
timynation
Fenrir
17
11 / 10 / 5
14,893
784
19,310
21,879
14,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Vdogpr
Chang'e
16
5 / 7 / 14
13,442
707
16,395
17,532
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Viennaloaf
Medusa
16
6 / 6 / 11
13,450
708
12,465
18,791
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
lostman681
Osiris
19
13 / 4 / 9
15,230
802
20,574
18,839
17,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
17
Kills
24
24
Deaths
17
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tyr
5
7
8
1.29
W
Chang'e
Vdogpr
Chang'e
5
7
14
1.71
W
Medusa
Viennaloaf
Medusa
6
6
11
1.92
L
Kukulkan
hunterqc85
Kukulkan
1
7
9
0.79
W
Osiris
lostman681
Osiris
13
4
9
4.38
L
Fenrir
timynation
Fenrir
11
10
5
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,811
Damage
49,434
57,612
Taken
55,162
44,065
Mitigated
28,666
4,780
Healing
21,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
14,358
2,035
0
894
20,701
24,233
373
5,164
15,537
5,402
31,321
W
Chang'e
Vdogpr
Chang'e
16,395
948
3,577
5,397
17,532
5,010
523
4,439
13,093
43,294
0
W
Medusa
Viennaloaf
Medusa
12,465
6,846
882
6,649
18,791
5,980
1,106
4,219
14,572
0
55,556
L
Kukulkan
hunterqc85
Kukulkan
13,143
1,667
207
696
15,032
5,704
0
4,363
10,669
62,847
0
W
Osiris
lostman681
Osiris
20,574
9,397
1,340
3,205
18,839
17,676
1,587
6,561
12,278
0
66,107
L
Fenrir
timynation
Fenrir
19,310
4,674
0
2,983
21,879
14,128
600
6,974
14,905
0
52,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,961
Gold Earned
42,122
174
Minions Killed
196
0
Camps Cleared
0
979,080
Distance Traveled
1,010,778
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,840
676
39
2
0
342,987
0
W
Chang'e
13,442
707
57
3
0
324,821
0
W
Medusa
13,450
708
73
4
0
333,619
0
L
Kukulkan
12,228
644
93
5
0
302,270
1
W
Osiris
15,230
802
66
3
0
352,338
3
L
Fenrir
14,893
784
42
2
0
333,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role