Player Matchup

Bastet
Bastet
GGRektums
Bastet
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
255W - 268L
1,601 Elo+
Party 1
Scylla
Scylla
Solzz
Scylla
Level 15
God Stats
66W - 49L
1,258 SR
Queue Stats
320W - 321L
1,300 Elo+
Party 1
Ullr
Ullr
XxMastersantxX
Ullr
Level 32
God Stats
4W - 3L
1,662 SR
Queue Stats
44W - 56L
1,396 Elo+
Party 3
Ymir
Ymir
miketr1
Ymir
Level 14
God Stats
6W - 8L
1,556 SR
Queue Stats
14W - 16L
1,396 Elo+
Party 3
Baron Samedi
Baron Samedi
rehood1012
Baron Samedi
Level 15
God Stats
27W - 27L
1,200 SR
Queue Stats
82W - 84L
1,279 Elo+
Party 1
Team Averages
Level 37
1,435 SR
1,395 Elo+

VS

Team Averages
Level 16
1,422 SR
1,355 Elo+
Anhur
Anhur
Darrkspur
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,263 Elo+
Party 2
Mercury
Mercury
GraniteGunner
Mercury
Level 25
God Stats
5W - 10L
1,204 SR
Queue Stats
85W - 72L
1,399 Elo+
Solo
Janus
Janus
InHaleHavoc
Janus
Level 11
God Stats
2W - 7L
1,408 SR
Queue Stats
369W - 340L
1,263 Elo+
Party 2
Thanatos
Thanatos
Ra3nFlamë
Thanatos
Level 17
God Stats
4W - 4L
1,499 SR
Queue Stats
22W - 30L
1,343 Elo+
Solo
Bacchus
Bacchus
Zanapz
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 132L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GGRektums
Bastet
13
11 / 0 / 3
8,001
727
9,504
9,282
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Solzz
Scylla
11
1 / 0 / 2
6,207
564
3,109
3,279
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 3
5,741
522
2,936
1,721
562
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
miketr1
Ymir
9
2 / 1 / 2
5,929
539
1,301
4,498
1,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
rehood1012
Baron Samedi
10
0 / 2 / 0
5,494
499
733
4,218
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Darrkspur
Anhur
7
0 / 4 / 1
4,578
416
758
5,674
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Mercury
4
0 / 2 / 0
4,183
380
0
2,249
403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 5 / 0
5,745
522
2,830
5,837
1,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Ra3nFlamë
Thanatos
9
2 / 3 / 0
5,728
521
2,365
5,780
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
Zanapz
Bacchus
8
1 / 2 / 0
5,249
477
1,896
5,338
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
3
3
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
Darrkspur
Anhur
0
4
1
0.13
W
Bastet
GGRektums
Bastet
11
0
3
12.5
L
Mercury
0
2
0
0
L
0
5
0
0
L
Thanatos
Ra3nFlamë
Thanatos
2
3
0
0.67
W
Scylla
Solzz
Scylla
1
0
2
2
W
1
0
3
2.5
L
Bacchus
Zanapz
Bacchus
1
2
0
0.5
W
Ymir
miketr1
Ymir
2
1
2
3
W
Baron Samedi
rehood1012
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,583
Damage
7,849
22,998
Taken
24,878
7,737
Mitigated
8,823
5,553
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Darrkspur
Anhur
758
368
0
816
5,674
1,326
0
518
5,156
0
11,765
W
Bastet
GGRektums
Bastet
9,504
4,167
0
4,026
9,282
2,988
18
1,483
7,799
0
44,133
L
Mercury
0
0
0
439
2,249
403
0
0
2,249
0
7,382
L
2,830
58
0
1,030
5,837
1,643
24
2,065
3,472
32,278
0
L
Thanatos
Ra3nFlamë
Thanatos
2,365
742
0
3,403
5,780
1,906
804
733
5,047
0
19,537
W
Scylla
Solzz
Scylla
3,109
235
0
484
3,279
924
570
1,832
1,447
28,941
0
W
2,936
522
0
836
1,721
562
1,516
413
1,308
0
31,501
L
Bacchus
Zanapz
Bacchus
1,896
346
191
1,474
5,338
3,545
0
1,484
3,811
9,767
0
W
Ymir
miketr1
Ymir
1,301
307
0
0
4,498
1,657
296
998
3,500
16,968
0
W
Baron Samedi
rehood1012
Baron Samedi
733
211
0
207
4,218
1,606
842
0
4,218
21,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
25,483
287
Minions Killed
170
0
Camps Cleared
0
1,080,769
Distance Traveled
791,965
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,578
416
28
3
0
167,177
0
W
Bastet
8,001
727
84
8
0
248,240
0
L
Mercury
4,183
380
15
1
0
55,046
1
L
Janus
5,745
522
57
5
0
210,178
4
L
Thanatos
5,728
521
55
5
0
184,534
3
W
Scylla
6,207
564
61
6
0
218,219
0
W
Ullr
5,741
522
56
5
0
199,873
1
L
Bacchus
5,249
477
15
1
0
175,030
4
W
Ymir
5,929
539
43
4
0
235,550
0
W
Baron Samedi
5,494
499
43
4
0
178,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role