Player Matchup

Bellona
Bellona
AdvisorLorne
Bellona
Level 7
God Stats
4W - 4L
1,313 SR
Queue Stats
4W - 5L
1,367 Elo+
Party 3
The Morrigan
The Morrigan
Bubley
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 124L
1,458 Elo+
Party 3
Ares
Ares
Chaellllly
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Da Ji
Da Ji
Iqor2
Da Ji
Level 15
God Stats
13W - 9L
1,075 SR
Queue Stats
211W - 198L
1,453 Elo+
Party 3
Danzaburou
Danzaburou
Tosh2525
Danzaburou
Level 8
God Stats
2W - 4L
1,395 SR
Queue Stats
24W - 30L
1,345 Elo+
Party 3
Team Averages
Level 10
1,356 SR
1,424 Elo+

VS

Team Averages
Level 27
1,322 SR
1,430 Elo+
Ymir
Ymir
ChrisWoz123
Ymir
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Neith
Neith
Ramiuwu
Neith
Level 4
God Stats
2W - 2L
1,053 SR
Queue Stats
51W - 50L
1,158 Elo+
Party 2
Poseidon
Poseidon
XxAlphaQHARDERxX
Poseidon
Level 27
God Stats
13W - 6L
1,579 SR
Queue Stats
58W - 42L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
YGBoopy
Ao Kuang
Level 28
God Stats
8W - 3L
1,288 SR
Queue Stats
157W - 107L
1,586 Elo+
Party 1
Amaterasu
Amaterasu
dokrs
Amaterasu
Level 76
God Stats
1W - 1L
1,192 SR
Queue Stats
65W - 80L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdvisorLorne
Bellona
15
1 / 6 / 1
7,864
393
4,473
15,010
10,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Bubley
The Morrigan
14
3 / 7 / 5
8,861
443
5,755
9,220
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 6 / 6
7,542
377
6,008
14,805
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Iqor2
Da Ji
15
7 / 3 / 3
9,418
471
14,002
15,366
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Tosh2525
Danzaburou
12
2 / 5 / 2
8,443
422
4,797
9,661
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
9,594
480
9,603
12,473
7,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Ramiuwu
Neith
14
3 / 2 / 4
9,553
478
4,274
4,353
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 8
10,324
516
5,526
8,751
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
YGBoopy
Ao Kuang
20
15 / 0 / 4
12,614
631
20,958
18,389
13,554
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
dokrs
Amaterasu
14
2 / 4 / 8
9,105
455
5,905
14,711
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
14
Kills
27
27
Deaths
14
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
AdvisorLorne
Bellona
1
6
1
0.25
L
The Morrigan
Bubley
The Morrigan
3
7
5
0.79
L
1
6
6
0.67
W
4
3
7
2.5
L
Da Ji
Iqor2
Da Ji
7
3
3
2.83
W
Neith
Ramiuwu
Neith
3
2
4
2.5
L
Danzaburou
Tosh2525
Danzaburou
2
5
2
0.6
W
3
5
8
1.4
W
Ao Kuang
YGBoopy
Ao Kuang
15
0
4
17
W
Amaterasu
dokrs
Amaterasu
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,035
Damage
46,266
64,062
Taken
58,677
32,645
Mitigated
31,219
11,596
Healing
23,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AdvisorLorne
Bellona
4,473
1,755
0
3,786
15,010
10,049
0
11,217
3,791
0
34,926
L
The Morrigan
Bubley
The Morrigan
5,755
1,005
0
723
9,220
3,056
0
6,087
2,523
36,554
2,219
L
6,008
855
0
2,535
14,805
9,642
0
8,395
6,374
12,472
0
W
9,603
1,857
0
470
12,473
7,532
46
4,071
8,402
50,662
0
L
Da Ji
Iqor2
Da Ji
14,002
4,523
0
3,945
15,366
6,437
0
5,036
10,196
0
60,034
W
Neith
Ramiuwu
Neith
4,274
1,213
0
1,113
4,353
1,545
2,020
869
3,484
0
35,745
L
Danzaburou
Tosh2525
Danzaburou
4,797
1,991
0
607
9,661
3,461
0
4,548
5,091
0
38,200
W
5,526
513
0
1,646
8,751
2,703
248
1,343
7,394
53,963
0
W
Ao Kuang
YGBoopy
Ao Kuang
20,958
3,309
0
15,475
18,389
13,554
1,734
2,325
16,064
103,650
0
W
Amaterasu
dokrs
Amaterasu
5,905
2,032
0
4,916
14,711
5,885
48
1,965
12,746
0
38,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,128
Gold Earned
51,190
316
Minions Killed
459
0
Camps Cleared
0
1,677,566
Distance Traveled
1,768,601
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,864
393
74
4
0
345,675
7
L
The Morrigan
8,861
443
69
3
0
319,984
2
L
Ares
7,542
377
14
1
0
347,532
5
W
Ymir
9,594
480
60
3
0
315,479
6
L
Da Ji
9,418
471
86
4
0
367,111
4
W
Neith
9,553
478
71
4
0
332,396
0
L
Danzaburou
8,443
422
73
4
0
297,264
2
W
Poseidon
10,324
516
116
6
0
363,774
4
W
Ao Kuang
12,614
631
152
8
0
361,393
2
W
Amaterasu
9,105
455
60
3
0
395,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role