Player Matchup

Sun Wukong
Sun Wukong
BraveArbiter117
Sun Wukong
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 98L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
Choe19
Baron Samedi
Level 38
God Stats
5W - 8L
1,392 SR
Queue Stats
78W - 116L
1,478 Elo+
Party 2
Ratatoskr
Ratatoskr
ChoeZZ
Ratatoskr
Level 118
God Stats
5W - 7L
1,561 SR
Queue Stats
114W - 175L
1,417 Elo+
Party 2
Hachiman
Hachiman
PiperANDCapitan
Hachiman
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 170L
1,452 Elo+
Party 2
Tiamat
Tiamat
scoldingerasm092
Tiamat
Level 87
God Stats
12W - 17L
1,588 SR
Queue Stats
96W - 127L
1,459 Elo+
Party 2
Team Averages
Level 96
1,508 SR
1,460 Elo+

VS

Team Averages
Level 33
1,426 SR
1,384 Elo+
Izanami
Izanami
Camillo Jr
Izanami
Level 47
God Stats
2W - 2L
1,524 SR
Queue Stats
62W - 95L
1,341 Elo+
Party 1
Guan Yu
Guan Yu
Gingerbread72
Guan Yu
Level 20
God Stats
5W - 6L
1,453 SR
Queue Stats
27W - 54L
1,385 Elo+
Party 1
Scylla
Scylla
Salim Shady8
Scylla
Level 25
God Stats
1W - 6L
1,237 SR
Queue Stats
43W - 71L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UwU Chancey
Tsukuyomi
Level 48
God Stats
3W - 4L
1,417 SR
Queue Stats
100W - 131L
1,416 Elo+
Party 1
Neith
Neith
joehenze
Neith
Level 26
God Stats
0W - 2L
1,502 SR
Queue Stats
54W - 92L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BraveArbiter117
Sun Wukong
17
12 / 0 / 10
11,575
643
14,437
13,459
15,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Choe19
Baron Samedi
15
7 / 3 / 20
11,012
612
9,350
12,047
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
ChoeZZ
Ratatoskr
16
9 / 3 / 10
11,148
619
8,925
12,857
5,020
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
16
11 / 1 / 13
11,061
615
11,461
17,459
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 2 / 13
11,186
621
15,240
11,786
9,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Camillo Jr
Izanami
11
0 / 13 / 3
7,172
398
7,314
15,422
5,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
12
2 / 8 / 2
7,630
424
2,985
12,706
9,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
12
1 / 9 / 2
7,822
435
6,658
13,662
4,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
UwU Chancey
Tsukuyomi
15
6 / 10 / 0
9,971
554
12,692
18,322
6,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
joehenze
Neith
14
0 / 6 / 1
8,505
473
4,936
13,326
4,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
17
46
Kills
9
9
Deaths
46
66
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BraveArbiter117
Sun Wukong
12
0
10
17
L
Izanami
Camillo Jr
Izanami
0
13
3
0.12
W
Baron Samedi
Choe19
Baron Samedi
7
3
20
5.67
W
Ratatoskr
ChoeZZ
Ratatoskr
9
3
10
4.67
L
Guan Yu
2
8
2
0.38
W
Hachiman
11
1
13
17.5
L
Scylla
1
9
2
0.22
L
Tsukuyomi
UwU Chancey
Tsukuyomi
6
10
0
0.6
L
Neith
joehenze
Neith
0
6
1
0.08
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,413
Damage
34,585
67,608
Taken
73,438
51,651
Mitigated
31,162
28,333
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BraveArbiter117
Sun Wukong
14,437
2,932
0
2,979
13,459
15,666
4,090
965
12,444
0
56,897
L
Izanami
Camillo Jr
Izanami
7,314
5,198
475
1,370
15,422
5,008
0
4,966
10,327
0
43,238
W
Baron Samedi
Choe19
Baron Samedi
9,350
787
1,495
3,982
12,047
15,193
1,099
840
11,207
38,388
0
W
Ratatoskr
ChoeZZ
Ratatoskr
8,925
2,676
0
4,653
12,857
5,020
3,469
1,852
10,697
0
53,572
L
Guan Yu
2,985
199
372
1,810
12,706
9,976
0
3,617
8,918
0
17,653
W
Hachiman
11,461
7,413
600
8,398
17,459
6,215
4,322
446
16,938
0
53,687
L
Scylla
6,658
1,045
0
892
13,662
4,257
0
6,881
6,400
27,305
0
L
Tsukuyomi
UwU Chancey
Tsukuyomi
12,692
3,071
0
2,661
18,322
6,977
0
5,374
12,636
0
47,047
L
Neith
joehenze
Neith
4,936
2,310
0
2,242
13,326
4,944
2,360
3,034
9,974
0
50,861
W
15,240
1,798
486
5,740
11,786
9,557
3,569
2,555
9,222
59,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,982
Gold Earned
41,100
455
Minions Killed
328
0
Camps Cleared
0
1,732,437
Distance Traveled
1,486,801
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,575
643
100
6
0
354,890
1
L
Izanami
7,172
398
80
4
0
243,447
0
W
Baron Samedi
11,012
612
46
3
0
312,432
2
W
Ratatoskr
11,148
619
105
6
0
399,925
1
L
Guan Yu
7,630
424
18
1
0
307,402
2
W
Hachiman
11,061
615
89
5
0
323,257
3
L
Scylla
7,822
435
53
3
0
283,320
2
L
Tsukuyomi
9,971
554
68
4
0
328,476
1
L
Neith
8,505
473
109
6
0
324,156
0
W
Tiamat
11,186
621
115
6
0
341,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role