Player Matchup

Tiamat
Tiamat
Andrelopi
Tiamat
Level 143
God Stats
2W - 1L
1,460 SR
Queue Stats
22W - 21L
1,522 Elo+
Solo
Danzaburou
Danzaburou
BawbendyBroomG
Danzaburou
Level 85
God Stats
2W - 2L
1,285 SR
Queue Stats
54W - 53L
1,505 Elo+
Solo
Mulan
Mulan
Lakkuru
Mulan
Level 103
God Stats
6W - 11L
1,450 SR
Queue Stats
310W - 332L
1,477 Elo+
Solo
Fenrir
Fenrir
SuprWolf1204
Fenrir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 109L
1,507 Elo+
Party 2
Terra
Terra
lPengz
Terra
Level 62
God Stats
4W - 8L
1,727 SR
Queue Stats
99W - 74L
1,511 Elo+
Party 2
Team Averages
Level 96
1,484 SR
1,504 Elo+

VS

Team Averages
Level 104
1,520 SR
1,439 Elo+
Ganesha
Ganesha
ChubblerH4lo
Ganesha
Level 105
God Stats
1W - 1L
1,744 SR
Queue Stats
24W - 25L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EssentialFrenzy
Tsukuyomi
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 43L
1,261 Elo+
Party 1
Danzaburou
Danzaburou
MrSynery101
Danzaburou
Level 68
God Stats
2W - 2L
1,318 SR
Queue Stats
7W - 5L
1,489 Elo+
Party 1
Chang'e
Chang'e
OttoVahn
Chang'e
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 25L
1,404 Elo+
Party 1
Hercules
Hercules
Steak15
Hercules
Level 122
God Stats
11W - 7L
1,536 SR
Queue Stats
434W - 378L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Andrelopi
Tiamat
20
3 / 10 / 16
22,472
576
43,144
30,696
31,288
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
BawbendyBroomG
Danzaburou
20
16 / 5 / 8
23,712
608
40,334
32,230
14,835
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Lakkuru
Mulan
20
3 / 9 / 22
18,514
475
27,577
41,397
36,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
20
16 / 11 / 8
20,780
533
23,929
43,890
28,009
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Terra
lPengz
Terra
20
6 / 8 / 11
21,354
548
21,344
43,077
48,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChubblerH4lo
Ganesha
20
2 / 6 / 23
17,881
458
20,122
46,347
72,206
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
EssentialFrenzy
Tsukuyomi
20
21 / 10 / 8
20,310
521
41,630
41,181
22,091
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
MrSynery101
Danzaburou
20
9 / 13 / 8
19,708
505
22,328
29,533
12,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
OttoVahn
Chang'e
20
7 / 11 / 14
17,954
460
27,228
39,156
38,212
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Steak15
Hercules
20
3 / 4 / 16
18,022
462
29,960
44,243
65,894
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
111
44
Kills
42
43
Deaths
44
65
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Andrelopi
Tiamat
3
10
16
1.1
W
Danzaburou
BawbendyBroomG
Danzaburou
16
5
8
4
L
Ganesha
ChubblerH4lo
Ganesha
2
6
23
2.25
L
Tsukuyomi
EssentialFrenzy
Tsukuyomi
21
10
8
2.5
W
Mulan
Lakkuru
Mulan
3
9
22
1.56
L
Danzaburou
MrSynery101
Danzaburou
9
13
8
1
L
Chang'e
OttoVahn
Chang'e
7
11
14
1.27
L
Hercules
Steak15
Hercules
3
4
16
2.75
W
Fenrir
16
11
8
1.82
W
Terra
lPengz
Terra
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,328
Damage
141,268
191,290
Taken
200,460
159,345
Mitigated
210,962
60,324
Healing
54,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Andrelopi
Tiamat
43,144
4,481
0
7,298
30,696
31,288
6,511
9,282
21,358
183,737
0
W
Danzaburou
BawbendyBroomG
Danzaburou
40,334
23,668
0
10,255
32,230
14,835
7,222
10,679
21,551
0
220,760
L
Ganesha
ChubblerH4lo
Ganesha
20,122
1,680
0
3,800
46,347
72,206
432
9,952
36,388
87,447
0
L
Tsukuyomi
EssentialFrenzy
Tsukuyomi
41,630
13,162
0
9,195
41,181
22,091
2,617
17,021
24,160
0
159,669
W
Mulan
Lakkuru
Mulan
27,577
2,401
574
15,274
41,397
36,573
1,566
11,742
29,141
0
109,572
L
Danzaburou
MrSynery101
Danzaburou
22,328
8,416
824
6,202
29,533
12,559
4,113
7,326
22,127
0
119,671
L
Chang'e
OttoVahn
Chang'e
27,228
2,809
5,221
14,028
39,156
38,212
1,432
13,160
25,996
129,021
0
L
Hercules
Steak15
Hercules
29,960
6,849
0
15,422
44,243
65,894
993
17,029
27,134
1,289
126,154
W
Fenrir
23,929
4,772
0
10,594
43,890
28,009
342
9,177
34,397
0
135,306
W
Terra
lPengz
Terra
21,344
3,208
4,400
11,929
43,077
48,640
2,650
6,838
36,079
105,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

106,832
Gold Earned
93,875
1,013
Minions Killed
1,013
0
Camps Cleared
0
3,345,718
Distance Traveled
3,380,842
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
22,472
576
279
7
0
632,643
5
W
Danzaburou
23,712
608
254
7
0
700,380
0
L
Ganesha
17,881
458
50
1
0
727,781
2
L
Tsukuyomi
20,310
521
227
6
0
670,522
2
W
Mulan
18,514
475
150
4
0
628,562
3
L
Danzaburou
19,708
505
246
6
0
632,345
3
L
Chang'e
17,954
460
243
6
0
623,024
3
L
Hercules
18,022
462
247
6
0
727,170
3
W
Fenrir
20,780
533
154
4
0
682,752
9
W
Terra
21,354
548
176
5
0
701,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role