Player Matchup

Cerberus
Cerberus
B1aze Nova
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,193 Elo+
Party 2
Neith
Neith
DankyTiger
Neith
Level 5
God Stats
4W - 10L
1,207 SR
Queue Stats
5W - 17L
1,262 Elo+
Party 2
Fenrir
Fenrir
Gaugez253
Fenrir
Level 8
God Stats
0W - 4L
1,032 SR
Queue Stats
7W - 27L
1,210 Elo+
Party 2
Team Averages
Level 6
1,246 SR
1,222 Elo+

VS

Team Averages
Level 79
1,559 SR
1,549 Elo+
Anhur
Anhur
FilthyZombie
Anhur
Level 28
God Stats
4W - 5L
1,719 SR
Queue Stats
42W - 33L
1,481 Elo+
Party 1
Sobek
Sobek
Hecxz
Sobek
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
461W - 285L
1,676 Elo+
Solo
Freya
Freya
Queen J9373
Freya
Level 106
God Stats
2W - 3L
1,460 SR
Queue Stats
419W - 361L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B1aze Nova
Cerberus
8
0 / 8 / 2
5,728
573
2,679
12,967
3,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
9
1 / 5 / 3
6,490
649
6,335
8,302
2,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Gaugez253
Fenrir
9
3 / 8 / 0
6,668
667
4,377
9,439
2,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 11
8,269
827
10,017
5,756
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Hecxz
Sobek
12
7 / 0 / 9
8,819
882
4,701
9,473
8,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
9 / 1 / 11
9,082
908
11,000
8,343
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
21
21
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
B1aze Nova
Cerberus
0
8
2
0.13
L
Neith
1
5
3
0.5
W
5
3
11
3.5
L
Fenrir
Gaugez253
Fenrir
3
8
0
0.38
W
Sobek
Hecxz
Sobek
7
0
9
11.5
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,391
Damage
25,718
30,708
Taken
23,572
8,833
Mitigated
14,862
3,710
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
B1aze Nova
Cerberus
2,679
246
0
2,146
12,967
3,811
0
7,425
5,542
12,849
0
L
Neith
6,335
2,979
0
1,145
8,302
2,261
0
3,774
4,528
0
21,182
W
10,017
4,914
0
560
5,756
2,870
939
989
4,767
0
22,124
L
Fenrir
Gaugez253
Fenrir
4,377
587
0
419
9,439
2,761
0
4,642
4,797
0
9,759
W
Sobek
Hecxz
Sobek
4,701
1,064
0
2,593
9,473
8,851
356
713
8,760
22,387
0
W
11,000
4,268
0
4,922
8,343
3,141
1,361
1,069
7,274
33,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,886
Gold Earned
26,170
67
Minions Killed
103
0
Camps Cleared
0
419,093
Distance Traveled
480,442
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,728
573
14
1
0
120,470
1
L
Neith
6,490
649
37
4
0
148,862
0
W
Anhur
8,269
827
25
3
0
138,697
1
L
Fenrir
6,668
667
16
2
0
149,761
0
W
Sobek
8,819
882
29
3
0
173,864
0
W
Freya
9,082
908
49
5
0
167,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role