Player Matchup

Tiamat
Tiamat
BEBEBEBEBEBE145
Tiamat
Level 28
God Stats
1W - 4L
1,227 SR
Queue Stats
49W - 70L
1,363 Elo+
Party 3
Sol
Sol
GoodJawn-
Sol
Level 5
God Stats
13W - 10L
1,500 SR
Queue Stats
15W - 14L
1,401 Elo+
Party 1
Skadi
Skadi
Kachiie
Skadi
Level 20
God Stats
6W - 5L
1,708 SR
Queue Stats
19W - 17L
1,433 Elo+
Party 1
Ullr
Ullr
Your GF Shax
Ullr
Level 27
God Stats
2W - 4L
1,529 SR
Queue Stats
11W - 22L
1,369 Elo+
Party 3
Nemesis
Nemesis
seGREGated307
Nemesis
Level 6
God Stats
15W - 15L
1,514 SR
Queue Stats
17W - 18L
1,433 Elo+
Party 1
Team Averages
Level 17
1,496 SR
1,400 Elo+

VS

Team Averages
Level 22
1,538 SR
1,543 Elo+
Freya
Freya
Amok IV
Freya
Level 28
God Stats
22W - 11L
1,677 SR
Queue Stats
47W - 40L
1,578 Elo+
Party 2
Set
Set
DaddyNorch
Set
Level 49
God Stats
2W - 3L
1,413 SR
Queue Stats
117W - 92L
1,569 Elo+
Party 2
Discordia
Discordia
SirChamp
Discordia
Level 8
God Stats
94W - 68L
1,477 SR
Queue Stats
151W - 126L
1,424 Elo+
Solo
Ares
Ares
ThiccThottie
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,530 Elo+
Party 2
Medusa
Medusa
WishfulBuckle12
Medusa
Level 20
God Stats
72W - 43L
1,623 SR
Queue Stats
104W - 76L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,647
865
6,630
5,790
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 9 / 3
8,688
869
8,466
20,533
7,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
Kachiie
Skadi
15
7 / 7 / 1
10,884
1,088
13,266
17,853
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 5 / 2
8,017
802
4,692
7,835
2,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
16
1 / 4 / 5
9,546
955
6,370
20,558
8,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

104

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Amok IV
Freya
17
4 / 3 / 14
10,447
1,045
10,137
12,202
4,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 4 / 13
10,577
1,058
14,687
10,755
5,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SirChamp
Discordia
17
4 / 1 / 15
10,900
1,090
17,296
4,022
1,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 1 / 15
9,160
916
2,842
7,236
5,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
13 / 0 / 9
12,099
1,210
23,757
10,467
4,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
9
Kills
28
28
Deaths
9
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Freya
Amok IV
Freya
4
3
14
3.67
L
1
3
2
0.67
W
7
4
13
3.38
L
0
9
3
0.17
L
Skadi
Kachiie
Skadi
7
7
1
1.07
W
Discordia
SirChamp
Discordia
4
1
15
11.5
W
0
1
15
7.5
W
13
0
9
17.5
L
0
5
2
0.2
L
Nemesis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,424
Damage
68,719
72,569
Taken
44,682
27,779
Mitigated
21,634
6,572
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Amok IV
Freya
10,137
3,922
632
3,915
12,202
4,861
0
2,621
9,389
21,199
0
L
6,630
280
0
390
5,790
3,062
0
2,338
3,452
12,007
0
W
14,687
7,803
0
422
10,755
5,316
0
2,872
7,767
0
20,903
L
8,466
1,937
0
2,871
20,533
7,103
0
7,672
12,861
21,758
0
L
Skadi
Kachiie
Skadi
13,266
8,196
0
1,629
17,853
6,324
0
10,485
7,368
0
32,908
W
Discordia
SirChamp
Discordia
17,296
103
231
950
4,022
1,492
0
1,284
2,656
32,397
0
W
2,842
106
0
39
7,236
5,662
0
3,828
3,288
8,635
0
W
23,757
16,100
0
2,386
10,467
4,303
0
3,797
6,486
0
56,681
L
4,692
2,341
0
325
7,835
2,350
0
1,204
6,631
0
6,672
L
Nemesis
6,370
3,390
0
1,357
20,558
8,940
0
8,576
11,982
0
25,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
53,183
124
Minions Killed
177
3
Camps Cleared
9
794,032
Distance Traveled
882,385
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,447
1,045
29
3
1
133,622
0
L
Tiamat
8,647
865
13
1
0
127,498
0
W
Set
10,577
1,058
22
2
1
183,970
0
L
Sol
8,688
869
26
3
2
178,133
0
L
Skadi
10,884
1,088
37
4
0
162,956
3
W
Discordia
10,900
1,090
41
4
1
188,318
0
W
Ares
9,160
916
13
1
0
171,073
1
W
Medusa
12,099
1,210
72
7
6
205,402
0
L
Ullr
8,017
802
1
0
0
115,993
0
L
Nemesis
9,546
955
47
5
1
209,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role