Player Matchup

Cthulhu
Cthulhu
Claymond37
Cthulhu
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
85W - 125L
1,370 Elo+
Party 2
Set
Set
Coden42
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,466 Elo+
Party 2
Anubis
Anubis
ILLUMIxNAUGHTY
Anubis
Level 44
God Stats
32W - 43L
1,465 SR
Queue Stats
34W - 46L
1,362 Elo+
Party 2
Medusa
Medusa
PeteMesquite21
Medusa
Level 20
God Stats
3W - 1L
1,859 SR
Queue Stats
9W - 13L
1,348 Elo+
Party 2
Achilles
Achilles
TinyLink
Achilles
Level 64
God Stats
15W - 16L
1,451 SR
Queue Stats
77W - 98L
1,395 Elo+
Party 2
Team Averages
Level 40
1,555 SR
1,388 Elo+

VS

Team Averages
Level 45
1,410 SR
1,370 Elo+
Achilles
Achilles
DrCreator
Achilles
Level 86
God Stats
2W - 1L
1,487 SR
Queue Stats
68W - 62L
1,466 Elo+
Solo
Bacchus
Bacchus
FrozenSuprise
Bacchus
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
39W - 47L
1,334 Elo+
Party 1
Izanami
Izanami
ItsMictian
Izanami
Level 14
God Stats
34W - 26L
1,438 SR
Queue Stats
167W - 186L
1,294 Elo+
Party 1
Erlang Shen
Erlang Shen
Slurmp22
Erlang Shen
Level 45
God Stats
9W - 10L
1,126 SR
Queue Stats
23W - 21L
1,381 Elo+
Party 1
Thoth
Thoth
Worldlyfiber479
Thoth
Level 51
God Stats
4W - 4L
1,500 SR
Queue Stats
83W - 104L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Claymond37
Cthulhu
14
5 / 0 / 1
9,276
546
4,199
6,092
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Set
12
1 / 6 / 0
7,491
441
3,447
13,069
4,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 7 / 1
7,902
465
6,734
12,038
3,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 6 / 3
8,142
479
9,249
11,035
3,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TinyLink
Achilles
14
1 / 5 / 0
8,163
480
5,219
15,569
14,356
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrCreator
Achilles
15
1 / 2 / 5
9,328
549
7,759
10,636
8,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
15
5 / 4 / 1
8,702
512
4,241
10,092
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
ItsMictian
Izanami
15
2 / 3 / 3
8,926
525
6,293
10,953
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Slurmp22
Erlang Shen
18
12 / 0 / 2
10,699
629
12,273
9,868
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 7
9,919
583
10,319
9,430
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
11
Kills
24
24
Deaths
12
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Claymond37
Cthulhu
5
0
1
5.5
L
Set
1
6
0
0.17
W
Achilles
DrCreator
Achilles
1
2
5
1.75
W
Bacchus
5
4
1
1.38
L
1
7
1
0.21
W
Izanami
ItsMictian
Izanami
2
3
3
1.17
L
3
6
3
0.75
W
Erlang Shen
Slurmp22
Erlang Shen
12
0
2
13
L
Achilles
TinyLink
Achilles
1
5
0
0.2
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,848
Damage
40,885
57,803
Taken
50,979
29,930
Mitigated
26,870
13,763
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Claymond37
Cthulhu
4,199
283
0
1,472
6,092
3,942
96
2,048
3,947
39,027
0
L
Set
3,447
1,095
0
3,701
13,069
4,228
0
5,579
7,326
0
43,981
W
Achilles
DrCreator
Achilles
7,759
2,680
0
3,167
10,636
8,751
1,236
0
10,636
0
45,947
W
Bacchus
4,241
992
0
3,100
10,092
7,225
0
1,284
8,808
20,635
0
L
6,734
416
0
2,743
12,038
3,751
538
3,995
7,713
46,105
0
W
Izanami
ItsMictian
Izanami
6,293
3,418
0
4,764
10,953
3,709
776
1,046
9,907
0
66,768
L
9,249
5,602
0
2,356
11,035
3,653
98
1,816
9,219
0
52,304
W
Erlang Shen
Slurmp22
Erlang Shen
12,273
6,694
0
1,777
9,868
4,216
2,400
3,739
6,129
0
78,635
L
Achilles
TinyLink
Achilles
5,219
2,079
0
3,491
15,569
14,356
58
511
14,988
0
39,839
W
10,319
225
0
0
9,430
2,969
416
4,864
4,566
65,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,974
Gold Earned
47,574
407
Minions Killed
499
0
Camps Cleared
0
1,505,621
Distance Traveled
1,626,482
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,276
546
86
5
0
346,885
4
L
Set
7,491
441
80
5
0
317,854
1
W
Achilles
9,328
549
107
6
0
298,335
1
W
Bacchus
8,702
512
26
2
0
353,610
1
L
Anubis
7,902
465
85
5
0
237,931
1
W
Izanami
8,926
525
136
8
0
285,198
0
L
Medusa
8,142
479
80
5
0
306,614
0
W
Erlang Shen
10,699
629
115
7
0
374,818
4
L
Achilles
8,163
480
76
4
0
296,337
3
W
Thoth
9,919
583
115
7
0
314,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role