Player Matchup

King Arthur
King Arthur
ChancyDrew
King Arthur
Level 28
God Stats
3W - 2L
1,403 SR
Queue Stats
236W - 250L
1,368 Elo+
Solo
Izanami
Izanami
HM Corrupted
Izanami
Level 17
God Stats
11W - 6L
1,500 SR
Queue Stats
20W - 24L
1,230 Elo+
Solo
Thanatos
Thanatos
RIP Keplinga
Thanatos
Level 38
God Stats
7W - 13L
1,113 SR
Queue Stats
490W - 581L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
RIP Z3RO
Kukulkan
Level 15
God Stats
2W - 3L
1,169 SR
Queue Stats
156W - 189L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
santos1s
Cthulhu
Level 29
God Stats
17W - 14L
1,520 SR
Queue Stats
17W - 24L
1,415 Elo+
Solo
Team Averages
Level 25
1,341 SR
1,321 Elo+

VS

Team Averages
Level 19
1,425 SR
1,261 Elo+
Anubis
Anubis
AxelDanielDiaz
Anubis
Level 25
God Stats
39W - 52L
1,502 SR
Queue Stats
214W - 295L
1,256 Elo+
Solo
Fenrir
Fenrir
Ghoulish_Reaper_
Fenrir
Level 18
God Stats
7W - 7L
1,335 SR
Queue Stats
11W - 18L
1,215 Elo+
Solo
Hades
Hades
MoodyAnubis
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 151L
1,315 Elo+
Solo
Erlang Shen
Erlang Shen
The queen5501
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 142L
1,281 Elo+
Solo
Zeus
Zeus
TuRtLeDaD91
Zeus
Level 12
God Stats
11W - 29L
1,289 SR
Queue Stats
11W - 31L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChancyDrew
King Arthur
16
2 / 6 / 4
10,874
453
7,253
25,594
17,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
HM Corrupted
Izanami
18
8 / 4 / 5
12,542
523
9,992
14,520
5,777
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
RIP Keplinga
Thanatos
20
26 / 6 / 5
15,017
626
38,407
24,732
9,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
RIP Z3RO
Kukulkan
19
5 / 2 / 9
12,808
534
13,568
9,008
4,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
santos1s
Cthulhu
18
1 / 5 / 8
12,333
514
3,166
20,652
21,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 11 / 4
10,776
449
18,278
23,397
10,018
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 7 / 3
10,522
438
6,027
23,025
9,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
7 / 10 / 8
11,945
498
13,544
20,852
10,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
The queen5501
Erlang Shen
16
3 / 7 / 3
10,095
421
2,365
17,386
6,395
16
5 / 7 / 3
11,107
463
14,682
15,899
3,778
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
42
Kills
21
23
Deaths
42
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
11
4
0.73
W
King Arthur
ChancyDrew
King Arthur
2
6
4
0.67
L
0
7
3
0.21
W
Izanami
HM Corrupted
Izanami
8
4
5
2.63
L
7
10
8
1.1
W
Thanatos
RIP Keplinga
Thanatos
26
6
5
4.75
W
Kukulkan
RIP Z3RO
Kukulkan
5
2
9
4.75
L
Erlang Shen
The queen5501
Erlang Shen
3
7
3
0.64
L
5
7
3
0.93
W
Cthulhu
santos1s
Cthulhu
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,386
Damage
54,896
94,506
Taken
100,559
59,180
Mitigated
40,225
33,698
Healing
25,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,278
1,945
128
6,970
23,397
10,018
388
3,224
19,712
58,938
0
W
King Arthur
ChancyDrew
King Arthur
7,253
1,268
0
6,461
25,594
17,902
1,146
10,703
14,891
303
56,156
L
6,027
1,817
0
9,541
23,025
9,727
1,454
811
22,164
0
78,879
W
Izanami
HM Corrupted
Izanami
9,992
6,100
0
3,314
14,520
5,777
4,489
5,838
8,682
277
59,624
L
13,544
1,446
0
4,955
20,852
10,307
177
3,355
17,451
43,727
0
W
Thanatos
RIP Keplinga
Thanatos
38,407
21,143
0
22,312
24,732
9,202
83
13,647
11,085
92
101,475
W
Kukulkan
RIP Z3RO
Kukulkan
13,568
1,017
0
0
9,008
4,643
2,891
6,147
2,861
57,804
0
L
Erlang Shen
The queen5501
Erlang Shen
2,365
449
0
2,352
17,386
6,395
61
5,857
11,504
0
28,020
L
14,682
3,632
0
1,233
15,899
3,778
168
3,822
12,077
54,881
0
W
Cthulhu
santos1s
Cthulhu
3,166
266
0
1,611
20,652
21,656
3,003
10,169
10,483
55,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,574
Gold Earned
54,445
537
Minions Killed
398
0
Camps Cleared
0
2,170,794
Distance Traveled
1,757,117
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,776
449
72
3
0
326,862
0
W
King Arthur
10,874
453
90
4
0
388,646
0
L
Fenrir
10,522
438
137
6
0
321,196
0
W
Izanami
12,542
523
112
5
0
430,193
0
L
Hades
11,945
498
63
3
0
301,287
1
W
Thanatos
15,017
626
108
5
0
476,940
3
W
Kukulkan
12,808
534
109
5
0
436,520
2
L
Erlang Shen
10,095
421
50
2
0
409,829
2
L
Zeus
11,107
463
76
3
0
397,943
2
W
Cthulhu
12,333
514
118
5
0
438,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role