Player Matchup

Chiron
Chiron
DanteHedgehog95
Chiron
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 118L
1,417 Elo+
Party 1
Ymir
Ymir
FrodoF4ggins
Ymir
Level 4
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
Magkhazak
Ra
Level 4
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Yusei561
Chaac
Level 7
God Stats
1W - 0L
1,587 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Loki
Loki
tinkoh
Loki
Level 18
God Stats
1W - 1L
1,812 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,671 SR
1,483 Elo+

VS

Team Averages
Level 16
1,579 SR
1,477 Elo+
King Arthur
King Arthur
GMoney0528
King Arthur
Level 18
God Stats
30W - 27L
1,522 SR
Queue Stats
139W - 127L
1,521 Elo+
Party 2
Neith
Neith
SonderSeven
Neith
Level 4
God Stats
6W - 4L
1,670 SR
Queue Stats
9W - 13L
1,514 Elo+
Party 3
Hades
Hades
SynAmara
Hades
Level 12
God Stats
3W - 3L
1,186 SR
Queue Stats
12W - 14L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
Trheisy27
Cthulhu
Level 24
God Stats
5W - 1L
1,915 SR
Queue Stats
36W - 59L
1,291 Elo+
Solo
Nemesis
Nemesis
VectR Oysters
Nemesis
Level 22
God Stats
39W - 29L
1,603 SR
Queue Stats
179W - 154L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 9
12,024
601
22,886
18,068
7,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
3 / 1 / 20
10,264
513
9,740
14,700
14,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 9 / 8
9,338
467
8,294
13,253
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Yusei561
Chaac
16
3 / 3 / 8
9,708
485
4,705
13,378
9,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Loki
tinkoh
Loki
17
12 / 2 / 14
11,021
551
18,960
15,908
6,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GMoney0528
King Arthur
17
3 / 3 / 0
10,596
530
7,729
20,354
15,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 10 / 6
8,317
416
6,478
11,503
3,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
SynAmara
Hades
13
3 / 8 / 4
8,670
434
12,968
15,052
8,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Trheisy27
Cthulhu
12
3 / 8 / 3
8,399
420
11,720
19,096
14,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
17
8 / 3 / 3
10,712
536
14,120
15,853
11,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
34
32
Kills
18
18
Deaths
32
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
3
9
5.17
W
3
1
20
13
L
King Arthur
GMoney0528
King Arthur
3
3
0
1
W
3
9
8
0.78
L
1
10
6
0.4
L
Hades
SynAmara
Hades
3
8
4
0.63
L
Cthulhu
Trheisy27
Cthulhu
3
8
3
0.56
L
Nemesis
8
3
3
3.17
W
Chaac
Yusei561
Chaac
3
3
8
2.33
W
Loki
tinkoh
Loki
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,585
Damage
53,015
75,307
Taken
81,858
45,408
Mitigated
53,618
22,493
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,886
16,018
1,096
9,372
18,068
7,880
2,228
6,434
11,634
0
91,662
W
9,740
1,393
0
1,211
14,700
14,672
754
5,693
9,007
31,579
0
L
King Arthur
GMoney0528
King Arthur
7,729
1,227
0
5,629
20,354
15,972
634
3,250
17,104
0
66,503
W
8,294
2,492
1,013
1,139
13,253
6,564
1,149
3,998
9,255
49,667
0
L
6,478
3,329
0
1,425
11,503
3,277
679
3,852
7,651
0
30,253
L
Hades
SynAmara
Hades
12,968
1,473
258
3,608
15,052
8,659
343
4,421
10,631
33,088
0
L
Cthulhu
Trheisy27
Cthulhu
11,720
763
369
736
19,096
14,167
0
3,040
16,056
36,789
0
L
Nemesis
14,120
7,565
0
1,878
15,853
11,543
0
3,569
11,938
0
80,199
W
Chaac
Yusei561
Chaac
4,705
1,189
0
4,280
13,378
9,400
741
1,996
11,382
214
44,893
W
Loki
tinkoh
Loki
18,960
8,105
0
4,382
15,908
6,892
1,004
6,567
9,341
0
66,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,355
Gold Earned
46,694
420
Minions Killed
430
0
Camps Cleared
0
1,862,649
Distance Traveled
1,696,055
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,024
601
124
6
0
352,076
8
W
Ymir
10,264
513
50
3
0
391,706
0
L
King Arthur
10,596
530
155
8
0
356,713
5
W
Ra
9,338
467
99
5
0
338,872
0
L
Neith
8,317
416
45
2
0
300,291
0
L
Hades
8,670
434
57
3
0
304,137
3
L
Cthulhu
8,399
420
54
3
0
309,208
0
L
Nemesis
10,712
536
119
6
0
425,706
1
W
Chaac
9,708
485
71
4
0
381,109
0
W
Loki
11,021
551
76
4
0
398,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role