Player Matchup

Raijin
Raijin
Blaze1_912
Raijin
Level 111
God Stats
12W - 11L
1,564 SR
Queue Stats
733W - 716L
1,507 Elo+
Solo
Ra
Ra
GameFr34k620
Ra
Level 125
God Stats
2W - 1L
1,817 SR
Queue Stats
119W - 125L
1,475 Elo+
Solo
Amaterasu
Amaterasu
Hopelys
Amaterasu
Level 69
God Stats
30W - 20L
1,641 SR
Queue Stats
635W - 531L
1,510 Elo+
Party 1
Nike
Nike
cxrlx rx
Nike
Level 93
God Stats
25W - 12L
1,549 SR
Queue Stats
122W - 120L
1,508 Elo+
Solo
Izanami
Izanami
youngbouyoub
Izanami
Level 68
God Stats
6W - 2L
1,727 SR
Queue Stats
471W - 410L
1,549 Elo+
Party 1
Team Averages
Level 93
1,660 SR
1,510 Elo+

VS

Team Averages
Level 91
1,543 SR
1,507 Elo+
Odin
Odin
 
Odin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Andrew13030
Janus
Level 69
God Stats
28W - 26L
1,508 SR
Queue Stats
364W - 316L
1,541 Elo+
Solo
Jing Wei
Jing Wei
JustTito-
Jing Wei
Level 125
God Stats
0W - 3L
1,316 SR
Queue Stats
222W - 211L
1,478 Elo+
Party 3
Arachne
Arachne
McLuvnBoy1
Arachne
Level 62
God Stats
1W - 1L
1,692 SR
Queue Stats
54W - 46L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
McWasteland ICE
Kuzenbo
Level 99
God Stats
5W - 2L
1,701 SR
Queue Stats
56W - 47L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blaze1_912
Raijin
14
2 / 0 / 5
7,845
560
8,115
7,254
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 3
8,217
587
3,431
6,622
2,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Hopelys
Amaterasu
14
5 / 1 / 0
8,165
583
8,096
12,560
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nike
12
6 / 3 / 4
7,871
562
4,356
12,470
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
youngbouyoub
Izanami
11
1 / 3 / 8
6,678
477
6,856
7,878
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 4 / 1
6,349
454
6,241
12,156
6,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 0
7,481
534
5,758
5,807
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
JustTito-
Jing Wei
10
0 / 6 / 5
6,034
431
5,511
11,345
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
McLuvnBoy1
Arachne
12
1 / 4 / 3
6,995
500
4,121
10,091
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 2
6,143
439
5,816
9,238
5,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
18
Kills
8
8
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
1
0.38
L
4
1
0
4
W
Raijin
Blaze1_912
Raijin
2
0
5
4.5
W
4
1
3
5.5
W
Amaterasu
Hopelys
Amaterasu
5
1
0
5
L
Jing Wei
JustTito-
Jing Wei
0
6
5
0.42
L
Arachne
McLuvnBoy1
Arachne
1
4
3
0.63
L
2
4
2
0.75
W
Nike
6
3
4
2.67
W
Izanami
youngbouyoub
Izanami
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,854
Damage
27,447
46,784
Taken
48,637
25,690
Mitigated
20,406
19,362
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,241
1,323
0
2,250
12,156
6,754
0
1,316
10,387
0
28,097
L
5,758
598
0
763
5,807
1,966
24
2,999
2,808
39,373
0
W
Raijin
Blaze1_912
Raijin
8,115
893
390
3,284
7,254
2,571
1,108
1,493
5,663
46,778
0
W
3,431
714
688
3,136
6,622
2,752
46
1,659
4,865
40,683
0
W
Amaterasu
Hopelys
Amaterasu
8,096
3,678
0
4,974
12,560
9,146
0
1,428
10,538
0
48,704
L
Jing Wei
JustTito-
Jing Wei
5,511
4,518
393
3,614
11,345
3,078
0
2,734
8,611
0
31,287
L
Arachne
McLuvnBoy1
Arachne
4,121
2,691
0
2,586
10,091
3,595
11
2,919
7,122
0
44,335
L
5,816
1,770
0
1,593
9,238
5,013
0
1,578
7,660
18,273
0
W
Nike
4,356
834
453
4,040
12,470
8,182
391
3,979
8,389
0
20,624
W
Izanami
youngbouyoub
Izanami
6,856
5,214
0
2,397
7,878
3,039
2,411
2,635
5,203
0
39,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,776
Gold Earned
33,002
382
Minions Killed
293
0
Camps Cleared
0
1,252,713
Distance Traveled
1,278,829
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,349
454
47
3
0
256,737
3
L
Janus
7,481
534
78
6
0
274,650
5
W
Raijin
7,845
560
94
7
0
219,442
1
W
Ra
8,217
587
85
6
0
269,101
0
W
Amaterasu
8,165
583
96
7
0
271,837
4
L
Jing Wei
6,034
431
57
4
0
216,368
1
L
Arachne
6,995
500
92
7
0
267,707
0
L
Kuzenbo
6,143
439
19
1
0
263,367
5
W
Nike
7,871
562
36
3
0
259,672
5
W
Izanami
6,678
477
71
5
0
232,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role