Player Matchup

Nike
Nike
Biohazardous98
Nike
Level 79
God Stats
2W - 1L
1,516 SR
Queue Stats
118W - 112L
1,524 Elo+
Party 2
Thanatos
Thanatos
GrievousTrick2
Thanatos
Level 107
God Stats
12W - 8L
1,670 SR
Queue Stats
258W - 262L
1,523 Elo+
Party 2
Merlin
Merlin
Overlord Kitty
Merlin
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
298W - 285L
1,581 Elo+
Party 2
Freya
Freya
RIOHITMAN
Freya
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 93L
1,553 Elo+
Party 1
Apollo
Apollo
iKowareta-
Apollo
Level 128
God Stats
9W - 12L
1,350 SR
Queue Stats
920W - 840L
1,524 Elo+
Party 1
Team Averages
Level 99
1,507 SR
1,541 Elo+

VS

Team Averages
Level 97
1,451 SR
1,530 Elo+
Cthulhu
Cthulhu
BallsForYouAndMe
Cthulhu
Level 65
God Stats
29W - 27L
1,568 SR
Queue Stats
152W - 136L
1,576 Elo+
Party 3
Bakasura
Bakasura
LILKEBUKAI
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 280L
1,524 Elo+
Party 3
King Arthur
King Arthur
Yung-Slippery
King Arthur
Level 103
God Stats
1W - 5L
1,189 SR
Queue Stats
452W - 371L
1,584 Elo+
Party 3
Cernunnos
Cernunnos
asuma222
Cernunnos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 97L
1,518 Elo+
Solo
Aphrodite
Aphrodite
yung-Burst
Aphrodite
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 236L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 16
12,411
443
12,219
24,863
19,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
19
6 / 6 / 11
13,390
478
11,974
26,317
9,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
13 / 6 / 7
16,140
576
26,230
22,736
10,705
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
RIOHITMAN
Freya
20
8 / 10 / 9
13,922
497
25,562
32,010
11,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
iKowareta-
Apollo
20
9 / 2 / 6
14,828
530
24,188
27,851
15,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 6
13,072
467
18,787
31,966
24,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
LILKEBUKAI
Bakasura
17
2 / 10 / 5
11,427
408
8,194
26,394
9,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Yung-Slippery
King Arthur
18
2 / 4 / 2
12,166
435
17,726
25,753
19,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
asuma222
Cernunnos
20
6 / 7 / 7
14,902
532
21,855
27,132
10,904
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
yung-Burst
Aphrodite
19
7 / 8 / 7
13,164
470
20,477
25,026
10,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
36
Kills
26
30
Deaths
36
49
Assists
27
Player
Kills
Deaths
Assists
KDA
L
9
7
6
1.71
W
0
6
16
1.33
W
Thanatos
6
6
11
1.92
L
Bakasura
LILKEBUKAI
Bakasura
2
10
5
0.45
W
13
6
7
2.75
W
Freya
RIOHITMAN
Freya
8
10
9
1.25
L
King Arthur
Yung-Slippery
King Arthur
2
4
2
0.75
L
Cernunnos
asuma222
Cernunnos
6
7
7
1.36
W
Apollo
iKowareta-
Apollo
9
2
6
6
L
Aphrodite
yung-Burst
Aphrodite
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,173
Damage
87,039
133,777
Taken
136,271
68,208
Mitigated
75,163
50,056
Healing
53,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,787
1,166
916
8,907
31,966
24,327
72
16,282
15,529
49,291
0
W
12,219
1,175
1,615
3,234
24,863
19,990
159
11,398
13,190
2,473
51,553
W
Thanatos
11,974
3,119
0
16,970
26,317
9,863
8
7,982
17,730
0
80,517
L
Bakasura
LILKEBUKAI
Bakasura
8,194
6,096
0
6,585
26,394
9,991
0
6,812
19,366
0
62,787
W
26,230
1,301
866
5,383
22,736
10,705
2,382
6,832
15,625
139,617
0
W
Freya
RIOHITMAN
Freya
25,562
8,342
0
15,424
32,010
11,827
175
10,780
20,757
73,252
0
L
King Arthur
Yung-Slippery
King Arthur
17,726
1,832
0
6,397
25,753
19,203
408
6,433
19,176
0
80,146
L
Cernunnos
asuma222
Cernunnos
21,855
8,819
0
13,965
27,132
10,904
2,890
11,190
15,826
0
133,716
W
Apollo
iKowareta-
Apollo
24,188
14,033
0
6,564
27,851
15,823
68
8,006
19,658
9,501
105,972
L
Aphrodite
yung-Burst
Aphrodite
20,477
2,709
3,738
12,975
25,026
10,738
0
12,857
11,865
60,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,691
Gold Earned
64,731
615
Minions Killed
576
0
Camps Cleared
0
2,629,691
Distance Traveled
2,343,500
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,072
467
63
2
0
534,170
1
W
Nike
12,411
443
73
3
0
560,474
1
W
Thanatos
13,390
478
100
4
0
592,838
1
L
Bakasura
11,427
408
125
4
0
535,752
0
W
Merlin
16,140
576
189
7
0
484,443
10
W
Freya
13,922
497
88
3
0
478,796
0
L
King Arthur
12,166
435
118
4
0
413,519
1
L
Cernunnos
14,902
532
189
7
0
414,306
0
W
Apollo
14,828
530
165
6
0
513,140
6
L
Aphrodite
13,164
470
81
3
0
445,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role