Player Matchup

Anhur
Anhur
Elliasal
Anhur
Level 9
God Stats
1W - 1L
1,723 SR
Queue Stats
7W - 10L
1,313 Elo+
Solo
Nemesis
Nemesis
Erick1909x9
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,152 Elo+
Solo
Danzaburou
Danzaburou
IlIIL0V3IlIl
Danzaburou
Level 27
God Stats
1W - 2L
1,672 SR
Queue Stats
2W - 7L
1,254 Elo+
Party 2
Izanami
Izanami
InDaBafroom
Izanami
Level 9
God Stats
4W - 4L
1,545 SR
Queue Stats
8W - 6L
1,306 Elo+
Party 2
Zeus
Zeus
SaltyBunny64508
Zeus
Level 15
God Stats
2W - 2L
1,202 SR
Queue Stats
63W - 62L
1,357 Elo+
Party 2
Team Averages
Level 13
1,529 SR
1,276 Elo+

VS

Team Averages
Level 35
1,612 SR
1,423 Elo+
Ravana
Ravana
Disguised_Ape
Ravana
Level 29
God Stats
3W - 7L
1,384 SR
Queue Stats
85W - 89L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
ItsDexi
Ao Kuang
Level 29
God Stats
13W - 5L
1,875 SR
Queue Stats
253W - 226L
1,457 Elo+
Party 1
Janus
Janus
JuicyPP-__-
Janus
Level 78
God Stats
2W - 0L
1,597 SR
Queue Stats
125W - 131L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lobo FRIGHTFUR
Tsukuyomi
Level 25
God Stats
1W - 0L
1,602 SR
Queue Stats
9W - 7L
1,356 Elo+
Solo
Izanami
Izanami
Syomaback
Izanami
Level 13
God Stats
49W - 32L
1,600 SR
Queue Stats
273W - 290L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Elliasal
Anhur
5
1 / 5 / 1
6,500
295
934
5,036
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Erick1909x9
Nemesis
12
1 / 9 / 3
8,511
387
5,040
16,403
4,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
IlIIL0V3IlIl
Danzaburou
16
3 / 10 / 6
10,699
486
12,958
15,199
4,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
InDaBafroom
Izanami
13
4 / 11 / 4
9,572
435
6,672
13,849
4,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
15 / 6 / 1
12,690
577
23,112
14,830
6,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 4
12,658
575
6,184
15,431
10,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
ItsDexi
Ao Kuang
16
13 / 6 / 14
12,757
580
12,907
22,199
17,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 5 / 4
12,631
574
7,091
11,882
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Lobo FRIGHTFUR
Tsukuyomi
14
5 / 8 / 5
11,077
504
9,250
15,716
7,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Syomaback
Izanami
20
15 / 3 / 8
14,750
670
13,031
14,825
9,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
24
Kills
41
41
Deaths
25
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
Anhur
Elliasal
Anhur
1
5
1
0.3
L
Nemesis
Erick1909x9
Nemesis
1
9
3
0.28
L
Danzaburou
IlIIL0V3IlIl
Danzaburou
3
10
6
0.6
L
Izanami
InDaBafroom
Izanami
4
11
4
0.55
W
Ao Kuang
ItsDexi
Ao Kuang
13
6
14
3.33
W
2
5
4
0.8
W
Tsukuyomi
Lobo FRIGHTFUR
Tsukuyomi
5
8
5
0.94
L
15
6
1
2.58
W
Izanami
Syomaback
Izanami
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,716
Damage
48,463
65,317
Taken
80,053
20,551
Mitigated
48,379
5,181
Healing
26,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,184
1,809
0
4,576
15,431
10,090
3,129
5,774
9,386
0
78,651
L
Anhur
Elliasal
Anhur
934
644
0
443
5,036
972
0
2,261
2,775
0
5,351
L
Nemesis
Erick1909x9
Nemesis
5,040
1,860
0
1,981
16,403
4,573
0
1,298
15,105
0
37,888
L
Danzaburou
IlIIL0V3IlIl
Danzaburou
12,958
5,546
0
933
15,199
4,728
265
6,464
8,735
0
56,689
L
Izanami
InDaBafroom
Izanami
6,672
4,483
0
823
13,849
4,006
795
4,808
9,041
0
40,096
W
Ao Kuang
ItsDexi
Ao Kuang
12,907
4,754
554
8,775
22,199
17,475
1,167
4,420
17,635
46,646
0
W
7,091
733
0
3,093
11,882
4,626
2,104
4,945
6,633
71,591
0
W
Tsukuyomi
Lobo FRIGHTFUR
Tsukuyomi
9,250
1,940
0
1,992
15,716
7,173
2,596
6,108
9,408
130
37,456
L
23,112
555
42
959
14,830
6,272
0
5,226
9,604
83,068
0
W
Izanami
Syomaback
Izanami
13,031
8,889
0
7,375
14,825
9,015
5,049
2,006
12,787
0
115,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
63,873
348
Minions Killed
502
0
Camps Cleared
0
1,597,811
Distance Traveled
2,002,434
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,658
575
112
5
0
423,746
0
L
Anhur
6,500
295
7
0
0
115,244
0
L
Nemesis
8,511
387
70
3
0
370,732
3
L
Danzaburou
10,699
486
90
4
0
398,609
0
L
Izanami
9,572
435
58
3
0
364,417
0
W
Ao Kuang
12,757
580
43
2
0
443,281
4
W
Janus
12,631
574
126
6
0
391,773
5
W
Tsukuyomi
11,077
504
49
2
0
359,273
0
L
Zeus
12,690
577
123
6
0
348,809
0
W
Izanami
14,750
670
172
8
0
384,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role