Player Matchup

Ymir
Ymir
Chaaa_Boi_
Ymir
Level 11
God Stats
18W - 9L
1,578 SR
Queue Stats
39W - 29L
1,422 Elo+
Party 3
Neith
Neith
Cp15Grey
Neith
Level 24
God Stats
25W - 20L
1,370 SR
Queue Stats
44W - 51L
1,381 Elo+
Party 1
Medusa
Medusa
Glocktapus45
Medusa
Level 25
God Stats
12W - 12L
1,401 SR
Queue Stats
41W - 51L
1,414 Elo+
Party 1
King Arthur
King Arthur
blakefordd
King Arthur
Level 17
God Stats
45W - 26L
1,494 SR
Queue Stats
50W - 36L
1,424 Elo+
Party 3
Nemesis
Nemesis
who Ang3lz
Nemesis
Level 32
God Stats
2W - 2L
1,346 SR
Queue Stats
46W - 47L
1,359 Elo+
Party 1
Team Averages
Level 22
1,438 SR
1,400 Elo+

VS

Team Averages
Level 12
1,504 SR
1,420 Elo+
Cerberus
Cerberus
 
Cerberus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Carmenslit17
Neith
Level 18
God Stats
20W - 29L
1,497 SR
Queue Stats
44W - 51L
1,366 Elo+
Party 2
Nemesis
Nemesis
Red Beard6910
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,488 Elo+
Party 2
Bellona
Bellona
ZxvcYT
Bellona
Level 26
God Stats
46W - 54L
1,525 SR
Queue Stats
609W - 654L
1,486 Elo+
Solo
Yemoja
Yemoja
luke980076
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 30
11,265
1,127
10,821
10,427
10,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Cp15Grey
Neith
18
11 / 3 / 18
11,976
1,198
17,133
9,329
4,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
18
9 / 4 / 20
11,664
1,166
22,806
10,736
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
blakefordd
King Arthur
18
8 / 0 / 25
11,480
1,148
17,790
12,123
9,724
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
who Ang3lz
Nemesis
18
13 / 1 / 16
12,465
1,247
14,836
11,069
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 6 / 2
9,989
999
12,900
22,379
22,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 4
9,439
944
9,953
8,888
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nemesis
14
1 / 15 / 1
8,763
876
4,930
20,918
8,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
ZxvcYT
Bellona
15
4 / 15 / 2
10,384
1,038
17,423
31,776
33,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
luke980076
Yemoja
13
0 / 5 / 1
8,401
840
939
6,605
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
17
43
Kills
7
8
Deaths
43
109
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
6
2
0.5
L
0
2
4
1
W
2
0
30
17
W
Neith
Cp15Grey
Neith
11
3
18
6.67
W
Medusa
9
4
20
4.75
L
Nemesis
1
15
1
0.1
L
Bellona
ZxvcYT
Bellona
4
15
2
0.33
W
King Arthur
blakefordd
King Arthur
8
0
25
20.5
L
Yemoja
luke980076
Yemoja
0
5
1
0.1
W
Nemesis
who Ang3lz
Nemesis
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,386
Damage
46,145
53,684
Taken
90,566
34,173
Mitigated
72,369
12,631
Healing
5,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,900
610
0
2,196
22,379
22,746
0
2,538
19,841
33,533
0
L
9,953
3,066
0
1,062
8,888
4,283
0
1,048
7,840
0
35,453
W
10,821
1,843
0
1,010
10,427
10,994
0
1,773
8,654
15,216
0
W
Neith
Cp15Grey
Neith
17,133
9,163
681
1,631
9,329
4,194
0
2,534
6,795
0
31,698
W
Medusa
22,806
18,243
0
2,450
10,736
4,225
0
3,543
7,193
0
31,232
L
Nemesis
4,930
1,080
0
997
20,918
8,720
0
3,477
17,441
0
10,216
L
Bellona
ZxvcYT
Bellona
17,423
6,030
0
962
31,776
33,671
0
2,775
29,001
916
28,329
W
King Arthur
blakefordd
King Arthur
17,790
1,122
0
3,762
12,123
9,724
0
4,087
8,036
0
35,328
L
Yemoja
luke980076
Yemoja
939
939
254
240
6,605
2,949
0
983
5,622
1,290
0
W
Nemesis
who Ang3lz
Nemesis
14,836
9,906
0
3,097
11,069
5,036
0
2,818
8,069
0
34,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,850
Gold Earned
46,976
148
Minions Killed
162
6
Camps Cleared
1
968,495
Distance Traveled
756,644
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,989
999
80
8
0
173,864
0
L
Neith
9,439
944
54
5
0
194,575
0
W
Ymir
11,265
1,127
12
1
0
194,913
0
W
Neith
11,976
1,198
35
4
1
152,704
1
W
Medusa
11,664
1,166
22
2
1
165,796
0
L
Nemesis
8,763
876
6
1
0
152,168
2
L
Bellona
10,384
1,038
19
2
1
185,482
2
W
King Arthur
11,480
1,148
42
4
0
227,773
0
L
Yemoja
8,401
840
3
0
0
50,555
0
W
Nemesis
12,465
1,247
37
4
4
227,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role