Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
AmazingXL4980
Guan Yu
Gold IV
Level 69
God Stats
6W - 5L
1,303 SR
Queue Stats
476W - 472L
1,473 MMR
Solo
Cupid
Cupid
Bronze III
LycanChampion_BL
Cupid
Bronze III
Level 143
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Awilix
Awilix
Platinum V
TML_Thlomis
Awilix
Platinum V
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
220W - 228L
1,612 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,511 SR
1,517 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,611 SR
1,454 MMR
Pele
Pele
Gold V
DatQB
Pele
Gold V
Level 83
God Stats
17W - 10L
1,628 SR
Queue Stats
669W - 694L
1,465 MMR
Solo
Serqet
Serqet
Gold V
DrOpShOtGoD-_-
Serqet
Gold V
Level 87
God Stats
1W - 1L
1,686 SR
Queue Stats
40W - 56L
1,455 MMR
Solo
Hou Yi
Hou Yi
Silver III
Leagendry JGod
Hou Yi
Silver III
Level 37
God Stats
21W - 19L
1,818 SR
Queue Stats
179W - 180L
1,446 MMR
Solo
Geb
Geb
Silver I
NobelSupport
Geb
Silver I
Level 49
God Stats
0W - 1L
1,387 SR
Queue Stats
16W - 16L
1,440 MMR
Solo
Sol
Sol
Silver I
iezuru
Sol
Silver I
Level 145
God Stats
146W - 130L
1,533 SR
Queue Stats
257W - 278L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 1 / 8
6,226
623
3,124
3,794
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
 
Aphrodite
10
1 / 1 / 9
6,003
600
5,061
8,019
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
12
3 / 0 / 0
6,374
637
5,430
6,900
6,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
6 / 0 / 3
6,211
621
5,729
5,965
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Awilix
10
9 / 0 / 2
6,692
669
3,772
6,061
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetDanzaburouApolloHadesTsukuyomi

VS

Bans
Cu ChulainnNemesisKing ArthurSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DatQB
Pele
10
0 / 3 / 0
5,589
559
3,697
6,450
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 6 / 0
4,915
492
3,236
7,648
2,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 5 / 0
4,207
421
2,226
7,242
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 1
4,852
485
2,561
7,178
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sol
iezuru
Sol
8
1 / 4 / 0
4,839
484
3,637
4,794
1,253
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
21
Kills
2
2
Deaths
21
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
8
6
W
Aphrodite
 
Aphrodite
1
1
9
5.5
W
Guan Yu
3
0
0
3
L
Pele
DatQB
Pele
0
3
0
0
L
1
6
0
0.17
L
0
5
0
0
W
6
0
3
7.5
L
0
3
1
0.17
W
Awilix
9
0
2
10
L
Sol
iezuru
Sol
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,116
Damage
15,357
30,739
Taken
33,312
16,065
Mitigated
11,370
15,616
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,124
386
0
1,144
3,794
1,075
114
934
2,860
29,693
0
W
Aphrodite
 
Aphrodite
5,061
519
2,299
4,625
8,019
3,467
80
2,432
5,587
23,510
0
W
Guan Yu
5,430
400
0
3,753
6,900
6,695
382
0
6,726
0
30,295
L
Pele
DatQB
Pele
3,697
998
0
1,398
6,450
3,759
0
0
6,098
0
31,989
L
3,236
379
0
1,850
7,648
2,109
0
1,316
6,244
0
21,983
L
2,226
784
0
2,179
7,242
1,657
0
1,788
5,454
0
13,701
W
5,729
2,640
101
3,290
5,965
1,824
787
1,149
4,643
0
30,550
L
2,561
167
0
1,429
7,178
2,592
0
2,926
4,205
16,178
0
W
Awilix
3,772
1,616
0
404
6,061
3,004
28
1,683
4,228
0
26,313
L
Sol
iezuru
Sol
3,637
242
0
1,211
4,794
1,253
147
1,834
2,774
22,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
24,402
283
Minions Killed
220
0
Camps Cleared
0
953,830
Distance Traveled
938,090
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,226
623
66
7
0
191,752
4
W
Aphrodite
6,003
600
36
4
0
196,457
3
W
Guan Yu
6,374
637
73
7
0
171,398
3
L
Pele
5,589
559
68
7
0
169,343
4
L
Serqet
4,915
492
53
5
0
215,247
2
L
Hou Yi
4,207
421
19
2
0
185,833
0
W
Cupid
6,211
621
56
6
0
166,482
1
L
Geb
4,852
485
38
4
0
189,342
3
W
Awilix
6,692
669
52
5
0
227,741
2
L
Sol
4,839
484
42
4
0
178,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role