Player Matchup

Ravana
Ravana
Diamond IV
 
Ravana
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum II
FabyElCrack
Vulcan
Platinum II
Level 159
God Stats
15W - 20L
1,500 SR
Queue Stats
317W - 305L
2,049 MMR
Party 2
Hachiman
Hachiman
Diamond III
Jonaab
Hachiman
Diamond III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 22L
2,275 MMR
Party 2
Ymir
Ymir
Diamond IV
TRAWW1213
Ymir
Diamond IV
Level 157
God Stats
3W - 3L
1,571 SR
Queue Stats
196W - 173L
2,186 MMR
Solo
Nike
Nike
Diamond III
ThronedBike927
Nike
Diamond III
Level 129
God Stats
9W - 2L
1,923 SR
Queue Stats
313W - 286L
2,198 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,599 SR
2,042 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,533 SR
2,182 MMR
Nu Wa
Nu Wa
Diamond IV
Catsofmany
Nu Wa
Diamond IV
Level 157
God Stats
5W - 5L
1,599 SR
Queue Stats
248W - 245L
2,142 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
DARK OPERATIVE
Erlang Shen
Diamond III
Level 147
God Stats
27W - 18L
1,787 SR
Queue Stats
123W - 110L
2,221 MMR
Party 1
Cupid
Cupid
Diamond II
I Tryy I
Cupid
Diamond II
Level 143
God Stats
0W - 2L
1,333 SR
Queue Stats
185W - 169L
2,324 MMR
Party 3
Cerberus
Cerberus
Platinum IV
SL Ganesh
Cerberus
Platinum IV
Level 148
God Stats
1W - 9L
1,647 SR
Queue Stats
26W - 21L
2,097 MMR
Party 3
Guan Yu
Guan Yu
Diamond IV
o StiFFLeR x
Guan Yu
Diamond IV
Level 117
God Stats
0W - 4L
1,301 SR
Queue Stats
101W - 90L
2,127 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
9 / 0 / 9
13,478
642
16,035
12,250
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
20
8 / 0 / 5
13,515
644
15,521
9,660
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Jonaab
Hachiman
18
2 / 3 / 11
12,126
577
14,481
19,841
7,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
1 / 2 / 11
10,969
522
5,704
16,105
15,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 3 / 6
13,549
645
16,236
21,706
17,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
DanzaburouSetScyllaApolloCu Chulainn

VS

Bans
JanusMerlinGebKing ArthurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
4 / 2 / 1
11,857
565
16,037
11,773
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
DARK OPERATIVE
Erlang Shen
16
1 / 7 / 3
9,993
476
7,074
19,897
10,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
I Tryy I
Cupid
17
2 / 5 / 0
10,356
493
8,949
21,246
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
SL Ganesh
Cerberus
14
1 / 7 / 2
9,159
436
7,263
22,106
17,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
o StiFFLeR x
Guan Yu
17
0 / 2 / 3
10,208
486
6,700
16,470
15,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
23
Kills
8
8
Deaths
23
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
0
9
13.5
L
Nu Wa
4
2
1
2.25
L
Erlang Shen
DARK OPERATIVE
Erlang Shen
1
7
3
0.36
W
Vulcan
8
0
5
10.5
L
Cupid
I Tryy I
Cupid
2
5
0
0.4
W
Hachiman
Jonaab
Hachiman
2
3
11
2.5
L
Cerberus
SL Ganesh
Cerberus
1
7
2
0.29
W
Ymir
1
2
11
3.25
W
3
3
6
2
L
Guan Yu
o StiFFLeR x
Guan Yu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,977
Damage
46,023
79,562
Taken
91,492
49,885
Mitigated
55,046
27,574
Healing
30,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
16,035
4,905
0
4,689
12,250
5,377
1,719
3,347
8,739
0
100,028
L
Nu Wa
16,037
3,090
0
3,485
11,773
4,100
596
4,958
6,671
109,125
0
L
Erlang Shen
DARK OPERATIVE
Erlang Shen
7,074
4,037
0
1,714
19,897
10,562
0
3,489
16,339
0
97,257
W
Vulcan
15,521
3,904
0
2,992
9,660
3,353
1,212
4,718
4,657
120,565
0
L
Cupid
I Tryy I
Cupid
8,949
4,784
389
10,126
21,246
7,834
0
3,335
17,855
0
81,080
W
Hachiman
Jonaab
Hachiman
14,481
8,122
0
9,341
19,841
7,475
6,199
5,177
14,458
0
102,030
L
Cerberus
SL Ganesh
Cerberus
7,263
604
0
4,905
22,106
17,349
0
8,951
13,015
23,238
0
W
Ymir
5,704
1,441
0
4,529
16,105
15,888
360
5,532
10,253
29,740
0
W
16,236
4,325
0
6,023
21,706
17,792
0
5,638
15,816
17,123
91,272
L
Guan Yu
o StiFFLeR x
Guan Yu
6,700
899
2,084
8,002
16,470
15,201
0
3,685
12,757
0
52,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,637
Gold Earned
51,573
765
Minions Killed
633
0
Camps Cleared
0
2,149,978
Distance Traveled
1,985,027
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,478
642
165
8
0
494,278
1
L
Nu Wa
11,857
565
204
10
0
404,323
6
L
Erlang Shen
9,993
476
136
6
0
414,114
5
W
Vulcan
13,515
644
223
11
0
481,061
4
L
Cupid
10,356
493
155
7
0
339,458
1
W
Hachiman
12,126
577
139
7
0
355,565
8
L
Cerberus
9,159
436
30
1
0
381,877
3
W
Ymir
10,969
522
40
2
0
394,668
10
W
Nike
13,549
645
198
9
0
424,406
6
L
Guan Yu
10,208
486
108
5
0
445,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role