Player Matchup

Janus
Janus
Joemama24242424
Janus
Level 87
God Stats
26W - 29L
1,255 SR
Queue Stats
203W - 218L
1,539 Elo+
Solo
Bellona
Bellona
ZoReck99
Bellona
Level 61
God Stats
12W - 12L
1,615 SR
Queue Stats
286W - 241L
1,566 Elo+
Party 2
Cabrakan
Cabrakan
moquito 10
Cabrakan
Level 89
God Stats
5W - 5L
1,305 SR
Queue Stats
175W - 127L
1,906 Elo+
Party 2
Team Averages
Level 79
1,392 SR
1,670 Elo+

VS

Team Averages
Level 93
1,471 SR
1,551 Elo+
Nemesis
Nemesis
VIC29062001
Nemesis
Level 119
God Stats
2W - 1L
1,272 SR
Queue Stats
254W - 155L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
angel11840
Kukulkan
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
307W - 200L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
lkjgfds
Cthulhu
Level 39
God Stats
61W - 27L
1,642 SR
Queue Stats
172W - 109L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
9,815
654
11,835
14,243
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ZoReck99
Bellona
13
1 / 2 / 3
9,399
627
8,066
10,312
5,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
moquito 10
Cabrakan
12
2 / 4 / 3
9,135
609
8,507
15,787
15,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
VIC29062001
Nemesis
14
4 / 2 / 8
10,731
715
8,186
11,869
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
angel11840
Kukulkan
14
5 / 4 / 3
10,535
702
16,486
9,092
4,490
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
lkjgfds
Cthulhu
13
3 / 0 / 7
11,076
738
7,043
14,714
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
12
12
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Nemesis
VIC29062001
Nemesis
4
2
8
4
L
Bellona
ZoReck99
Bellona
1
2
3
1.25
W
Kukulkan
angel11840
Kukulkan
5
4
3
1.63
W
Cthulhu
lkjgfds
Cthulhu
3
0
7
6.5
L
Cabrakan
moquito 10
Cabrakan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
31,715
40,342
Taken
35,675
25,026
Mitigated
23,390
10,948
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,835
747
627
2,834
14,243
4,658
520
8,355
5,665
47,481
0
W
Nemesis
VIC29062001
Nemesis
8,186
3,004
0
2,726
11,869
5,148
1,382
6,681
4,826
0
36,042
L
Bellona
ZoReck99
Bellona
8,066
1,479
718
1,668
10,312
5,116
352
4,934
5,332
0
47,152
W
Kukulkan
angel11840
Kukulkan
16,486
2,132
0
1,288
9,092
4,490
1,669
4,689
4,233
72,709
0
W
Cthulhu
lkjgfds
Cthulhu
7,043
779
0
1,773
14,714
13,752
85
8,087
6,162
18,739
0
L
Cabrakan
moquito 10
Cabrakan
8,507
1,419
835
4,266
15,787
15,252
0
9,820
5,692
22,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,349
Gold Earned
32,342
162
Minions Killed
195
0
Camps Cleared
0
839,970
Distance Traveled
901,986
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,815
654
79
5
0
249,400
2
W
Nemesis
10,731
715
51
3
0
323,368
0
L
Bellona
9,399
627
65
4
0
331,994
3
W
Kukulkan
10,535
702
133
9
0
273,424
2
W
Cthulhu
11,076
738
11
1
0
305,194
0
L
Cabrakan
9,135
609
18
1
0
258,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role