Player Matchup

Hercules
Hercules
BrotherBread1
Hercules
Level 65
God Stats
62W - 75L
1,467 SR
Queue Stats
454W - 437L
1,372 Elo+
Party 3
Izanami
Izanami
Brotherbone2
Izanami
Level 69
God Stats
56W - 35L
1,599 SR
Queue Stats
523W - 482L
1,408 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Brothercar2
Cu Chulainn
Level 28
God Stats
25W - 24L
1,391 SR
Queue Stats
217W - 252L
1,376 Elo+
Party 3
Discordia
Discordia
H00lcr3
Discordia
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 19L
1,410 Elo+
Party 2
Ao Kuang
Ao Kuang
Whaletron
Ao Kuang
Level 51
God Stats
17W - 15L
1,445 SR
Queue Stats
81W - 75L
1,428 Elo+
Party 2
Team Averages
Level 46
1,480 SR
1,399 Elo+

VS

Team Averages
Level 47
1,470 SR
1,379 Elo+
Merlin
Merlin
Bradley_ZLP4
Merlin
Level 58
God Stats
126W - 143L
1,457 SR
Queue Stats
148W - 184L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
SPIVEX
Danzaburou
Level 36
God Stats
21W - 38L
1,329 SR
Queue Stats
21W - 40L
1,269 Elo+
Solo
Ares
Ares
Spawnofthegods
Ares
Level 56
God Stats
4W - 5L
1,612 SR
Queue Stats
29W - 32L
1,459 Elo+
Party 1
Chiron
Chiron
Stompstomper
Chiron
Level 59
God Stats
41W - 49L
1,462 SR
Queue Stats
62W - 78L
1,375 Elo+
Party 1
Tsukuyomi
Tsukuyomi
stihr48
Tsukuyomi
Level 25
God Stats
38W - 32L
1,490 SR
Queue Stats
147W - 188L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrotherBread1
Hercules
11
3 / 1 / 8
7,333
564
4,938
7,714
4,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Brotherbone2
Izanami
12
6 / 1 / 4
7,728
594
4,583
6,532
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Brothercar2
Cu Chulainn
14
5 / 2 / 1
7,977
614
7,763
8,765
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
H00lcr3
Discordia
12
2 / 0 / 2
6,626
510
2,049
4,459
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Whaletron
Ao Kuang
12
3 / 1 / 4
6,880
529
5,039
7,364
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 2 / 0
6,693
515
2,076
4,216
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SPIVEX
Danzaburou
11
2 / 5 / 0
7,137
549
3,968
10,170
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 5 / 0
5,716
440
5,146
10,715
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
9
0 / 5 / 1
5,473
421
3,074
6,209
1,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
stihr48
Tsukuyomi
11
1 / 2 / 2
6,702
516
4,150
6,860
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
4
5
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
0
0
W
Hercules
BrotherBread1
Hercules
3
1
8
7
W
Izanami
Brotherbone2
Izanami
6
1
4
8
W
Cu Chulainn
Brothercar2
Cu Chulainn
5
2
1
2.75
W
Discordia
H00lcr3
Discordia
2
0
2
3
L
Danzaburou
SPIVEX
Danzaburou
2
5
0
0.4
L
1
5
0
0.2
L
Chiron
0
5
1
0.1
W
Ao Kuang
Whaletron
Ao Kuang
3
1
4
5
L
Tsukuyomi
stihr48
Tsukuyomi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,372
Damage
18,414
34,834
Taken
38,170
16,167
Mitigated
13,776
11,607
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,076
93
0
0
4,216
1,448
0
2,319
1,897
38,294
0
W
Hercules
BrotherBread1
Hercules
4,938
975
0
3,391
7,714
4,743
133
2,692
4,944
0
13,509
W
Izanami
Brotherbone2
Izanami
4,583
2,822
0
2,165
6,532
1,865
1,701
2,568
3,964
0
52,410
W
Cu Chulainn
Brothercar2
Cu Chulainn
7,763
1,120
0
2,330
8,765
6,225
898
268
8,497
3,260
37,830
W
Discordia
H00lcr3
Discordia
2,049
164
0
1,479
4,459
1,243
1,187
577
3,804
33,422
0
L
Danzaburou
SPIVEX
Danzaburou
3,968
2,028
0
3,285
10,170
3,474
688
1,808
8,012
0
39,155
L
5,146
367
0
536
10,715
5,043
0
1,392
9,323
20,774
0
L
Chiron
3,074
814
584
814
6,209
1,801
0
554
5,638
0
25,371
W
Ao Kuang
Whaletron
Ao Kuang
5,039
956
0
2,242
7,364
2,091
0
1,123
6,135
38,818
0
L
Tsukuyomi
stihr48
Tsukuyomi
4,150
973
0
2,264
6,860
2,010
38
1,636
5,099
0
34,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,544
Gold Earned
31,721
353
Minions Killed
305
0
Camps Cleared
0
1,238,960
Distance Traveled
1,143,316
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,693
515
76
6
0
226,644
0
W
Hercules
7,333
564
14
1
0
271,869
4
W
Izanami
7,728
594
111
9
0
246,666
2
W
Cu Chulainn
7,977
614
95
7
0
242,224
3
W
Discordia
6,626
510
64
5
0
233,936
3
L
Danzaburou
7,137
549
80
6
0
155,758
0
L
Ares
5,716
440
28
2
0
264,613
6
L
Chiron
5,473
421
47
4
0
222,759
2
W
Ao Kuang
6,880
529
69
5
0
244,265
3
L
Tsukuyomi
6,702
516
74
6
0
273,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role