Player Matchup

Athena
Athena
Albtraum502
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jakefruit
Ah Muzen Cab
Level 80
God Stats
19W - 20L
1,516 SR
Queue Stats
145W - 163L
1,484 Elo+
Party 1
Odin
Odin
mr0no
Odin
Level 67
God Stats
28W - 20L
1,775 SR
Queue Stats
221W - 198L
1,465 Elo+
Solo
Izanami
Izanami
ratkiller
Izanami
Level 120
God Stats
4W - 5L
1,219 SR
Queue Stats
300W - 273L
1,455 Elo+
Solo
Chang'e
Chang'e
sidebeachbecky
Chang'e
Level 47
God Stats
15W - 18L
1,472 SR
Queue Stats
81W - 131L
1,400 Elo+
Party 1
Team Averages
Level 77
1,496 SR
1,450 Elo+

VS

Team Averages
Level 84
1,571 SR
1,431 Elo+
Poseidon
Poseidon
Moxy501
Poseidon
Level 124
God Stats
1W - 2L
1,498 SR
Queue Stats
629W - 586L
1,461 Elo+
Solo
Terra
Terra
TheSquiglett
Terra
Level 81
God Stats
6W - 9L
1,556 SR
Queue Stats
620W - 628L
1,442 Elo+
Party 2
Mercury
Mercury
Veninatis
Mercury
Level 66
God Stats
1W - 1L
1,679 SR
Queue Stats
4W - 8L
1,372 Elo+
Party 2
Erlang Shen
Erlang Shen
jcp327
Erlang Shen
Level 109
God Stats
78W - 63L
1,577 SR
Queue Stats
653W - 650L
1,474 Elo+
Party 2
Neith
Neith
littlefangs
Neith
Level 42
God Stats
17W - 22L
1,544 SR
Queue Stats
324W - 343L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 0 / 4
6,053
504
1,702
5,759
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
jakefruit
Ah Muzen Cab
14
6 / 1 / 1
8,066
672
7,220
9,108
3,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
mr0no
Odin
11
5 / 1 / 3
6,715
560
5,310
6,024
2,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
ratkiller
Izanami
12
2 / 0 / 2
6,820
568
4,324
3,850
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 4 / 0
5,624
469
3,186
8,283
3,608
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Moxy501
Poseidon
11
1 / 4 / 1
6,679
557
4,202
6,508
1,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,515
460
2,215
7,730
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Veninatis
Mercury
11
2 / 4 / 0
6,350
529
1,512
7,431
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
jcp327
Erlang Shen
12
3 / 1 / 1
6,745
562
8,269
8,307
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 2 / 0
5,178
432
2,200
3,993
1,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
6
6
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
0
0
4
2
L
Poseidon
Moxy501
Poseidon
1
4
1
0.38
L
0
2
0
0
L
Mercury
Veninatis
Mercury
2
4
0
0.5
W
Ah Muzen Cab
jakefruit
Ah Muzen Cab
6
1
1
6.5
L
Erlang Shen
jcp327
Erlang Shen
3
1
1
3.5
L
0
2
0
0
W
Odin
mr0no
Odin
5
1
3
6.5
W
Izanami
ratkiller
Izanami
2
0
2
3
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,742
Damage
18,398
33,024
Taken
33,969
13,493
Mitigated
16,343
11,058
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
1,702
392
0
1,416
5,759
3,201
0
2,013
3,746
13,222
0
L
Poseidon
Moxy501
Poseidon
4,202
718
0
791
6,508
1,757
0
67
6,441
38,597
0
L
2,215
74
537
2,910
7,730
5,449
0
921
6,809
18,467
0
L
Mercury
Veninatis
Mercury
1,512
561
0
590
7,431
2,152
0
244
7,187
0
34,796
W
Ah Muzen Cab
jakefruit
Ah Muzen Cab
7,220
3,442
135
3,124
9,108
3,411
87
3,043
6,065
0
57,341
L
Erlang Shen
jcp327
Erlang Shen
8,269
4,645
0
3,345
8,307
5,949
386
3,264
5,043
0
39,321
L
2,200
870
0
1,171
3,993
1,036
0
392
3,601
0
29,291
W
Odin
mr0no
Odin
5,310
1,297
0
383
6,024
2,166
0
370
5,654
0
27,468
W
Izanami
ratkiller
Izanami
4,324
3,078
0
2,369
3,850
1,107
0
991
2,859
0
54,159
W
3,186
656
230
3,401
8,283
3,608
72
0
8,283
26,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
30,467
344
Minions Killed
336
0
Camps Cleared
0
992,877
Distance Traveled
1,093,011
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,053
504
29
2
0
219,094
2
L
Poseidon
6,679
557
90
8
0
230,771
7
L
Terra
5,515
460
36
3
0
225,031
2
L
Mercury
6,350
529
69
6
0
228,688
1
W
Ah Muzen Cab
8,066
672
114
10
0
207,738
3
L
Erlang Shen
6,745
562
75
6
0
222,228
0
L
Neith
5,178
432
66
6
0
186,293
0
W
Odin
6,715
560
37
3
0
225,206
0
W
Izanami
6,820
568
109
9
0
195,465
5
W
Chang'e
5,624
469
55
5
0
145,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role