Player Matchup

Raijin
Raijin
Ryoona
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,586 Elo+
Party 1
Set
Set
Shungite7
Set
Level 4
God Stats
4W - 2L
1,664 SR
Queue Stats
5W - 6L
1,399 Elo+
Party 1
Ullr
Ullr
XxMastersantxX
Ullr
Level 31
God Stats
4W - 3L
1,718 SR
Queue Stats
44W - 56L
1,406 Elo+
Party 3
Bellona
Bellona
Zathanz
Bellona
Level 12
God Stats
2W - 5L
1,386 SR
Queue Stats
20W - 22L
1,519 Elo+
Party 1
Ymir
Ymir
miketr1
Ymir
Level 14
God Stats
6W - 8L
1,578 SR
Queue Stats
14W - 16L
1,439 Elo+
Party 3
Team Averages
Level 15
1,569 SR
1,470 Elo+

VS

Team Averages
Level 39
1,507 SR
1,491 Elo+
Danzaburou
Danzaburou
AdamH115
Danzaburou
Level 122
God Stats
3W - 1L
1,360 SR
Queue Stats
149W - 141L
1,510 Elo+
Party 2
Ares
Ares
ChaacsOnTheBeach
Ares
Level 28
God Stats
2W - 2L
1,478 SR
Queue Stats
105W - 101L
1,511 Elo+
Party 2
Bellona
Bellona
fudgecakes420
Bellona
Level 16
God Stats
5W - 6L
1,465 SR
Queue Stats
90W - 87L
1,404 Elo+
Party 4
Mercury
Mercury
imthegodnow
Mercury
Level 4
God Stats
4W - 0L
1,721 SR
Queue Stats
9W - 5L
1,628 Elo+
Party 2
Nu Wa
Nu Wa
kmille3651
Nu Wa
Level 24
God Stats
58W - 48L
1,511 SR
Queue Stats
156W - 141L
1,402 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ryoona
Raijin
17
7 / 1 / 1
10,680
593
12,126
9,301
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 3
8,978
499
4,230
11,638
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 2
7,715
429
4,640
8,279
2,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Zathanz
Bellona
14
2 / 7 / 2
8,750
486
7,816
14,027
13,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
miketr1
Ymir
12
2 / 4 / 2
8,362
465
4,360
17,186
9,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdamH115
Danzaburou
16
5 / 2 / 3
10,339
574
14,892
11,747
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 4 / 6
8,149
453
8,960
11,392
6,251
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
15
6 / 3 / 1
9,134
507
8,776
10,848
8,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
imthegodnow
Mercury
16
1 / 3 / 3
9,434
524
2,740
12,397
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
15
2 / 3 / 2
8,824
490
6,484
10,111
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
15
Kills
18
20
Deaths
15
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AdamH115
Danzaburou
5
2
3
3.25
W
4
4
6
1.75
L
Raijin
Ryoona
Raijin
7
1
1
7.5
L
2
4
3
0.88
L
2
4
2
0.75
L
Bellona
Zathanz
Bellona
2
7
2
0.43
W
Bellona
6
3
1
2.17
W
Mercury
imthegodnow
Mercury
1
3
3
0.83
W
Nu Wa
2
3
2
1
L
Ymir
miketr1
Ymir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,172
Damage
41,852
60,431
Taken
56,495
33,648
Mitigated
27,491
10,199
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AdamH115
Danzaburou
14,892
6,470
0
7,281
11,747
4,453
108
3,588
8,099
0
82,561
W
8,960
709
350
2,830
11,392
6,251
0
4,646
6,466
20,289
0
L
Raijin
Ryoona
Raijin
12,126
768
0
4,665
9,301
4,420
504
5,392
3,909
72,776
0
L
4,230
1,183
0
860
11,638
4,142
0
2,334
9,304
0
64,052
L
4,640
1,215
0
2,201
8,279
2,815
225
2,615
5,664
0
37,098
L
Bellona
Zathanz
Bellona
7,816
2,145
0
753
14,027
13,198
608
1,422
12,605
7,216
29,538
W
Bellona
8,776
4,006
0
25
10,848
8,920
568
1,894
8,424
0
34,139
W
Mercury
imthegodnow
Mercury
2,740
1,529
0
3,791
12,397
4,514
100
2,114
10,101
0
56,988
W
Nu Wa
6,484
1,505
78
1,827
10,111
3,353
300
4,626
5,155
61,231
0
L
Ymir
miketr1
Ymir
4,360
809
0
1,720
17,186
9,073
0
3,858
13,328
25,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,485
Gold Earned
45,880
412
Minions Killed
415
0
Camps Cleared
0
1,634,990
Distance Traveled
1,685,538
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,339
574
127
7
0
328,479
0
W
Ares
8,149
453
24
1
0
346,282
4
L
Raijin
10,680
593
136
8
0
320,387
6
L
Set
8,978
499
110
6
0
357,996
0
L
Ullr
7,715
429
51
3
0
269,938
1
L
Bellona
8,750
486
73
4
0
305,658
1
W
Bellona
9,134
507
55
3
0
348,804
0
W
Mercury
9,434
524
114
6
0
357,091
0
W
Nu Wa
8,824
490
95
5
0
304,882
3
L
Ymir
8,362
465
42
2
0
381,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role