Player Matchup

Kukulkan
Kukulkan
Emulus1
Kukulkan
Level 22
God Stats
8W - 14L
1,533 SR
Queue Stats
59W - 54L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
FIRST NAME12
Cthulhu
Level 15
God Stats
11W - 19L
1,409 SR
Queue Stats
18W - 27L
1,368 Elo+
Solo
Thor
Thor
MrTurtle889
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
PointyMicrowave
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
iTheGreenLantern
Thanatos
Level 27
God Stats
4W - 7L
1,312 SR
Queue Stats
87W - 87L
1,384 Elo+
Party 1
Team Averages
Level 14
1,451 SR
1,422 Elo+

VS

Team Averages
Level 40
1,460 SR
1,463 Elo+
Sun Wukong
Sun Wukong
Aceboogie786
Sun Wukong
Level 135
God Stats
5W - 2L
1,261 SR
Queue Stats
198W - 203L
1,564 Elo+
Party 4
Janus
Janus
Guuond
Janus
Level 17
God Stats
13W - 13L
1,500 SR
Queue Stats
295W - 315L
1,693 Elo+
Party 4
Baron Samedi
Baron Samedi
Ignite CH 01
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,276 Elo+
Party 3
Thanatos
Thanatos
Ignite CH 02
Thanatos
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,276 Elo+
Party 3
Izanami
Izanami
NXGHTMXNSTER
Izanami
Level 10
God Stats
15W - 19L
1,537 SR
Queue Stats
29W - 38L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Emulus1
Kukulkan
20
6 / 7 / 0
13,920
535
18,326
16,003
6,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
FIRST NAME12
Cthulhu
17
6 / 13 / 2
11,856
456
17,441
32,841
18,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 7 / 2
8,845
340
1,434
8,500
4,276
Mace

Mace

+10
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 12 / 2
8,473
326
2,457
11,259
9,584
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 10 / 1
12,229
470
11,173
26,457
10,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aceboogie786
Sun Wukong
20
10 / 4 / 19
14,426
555
26,764
30,408
30,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Guuond
Janus
15
5 / 6 / 10
11,527
443
9,127
14,855
5,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Ignite CH 01
Baron Samedi
20
7 / 2 / 5
14,130
543
11,001
13,477
13,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Ignite CH 02
Thanatos
20
19 / 2 / 3
15,658
602
14,275
17,690
8,179
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
NXGHTMXNSTER
Izanami
18
7 / 7 / 16
13,081
503
16,492
21,465
8,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
20
Kills
48
49
Deaths
21
7
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aceboogie786
Sun Wukong
10
4
19
4.88
L
Kukulkan
Emulus1
Kukulkan
6
7
0
0.86
L
Cthulhu
FIRST NAME12
Cthulhu
6
13
2
0.54
W
Janus
Guuond
Janus
5
6
10
1.67
W
Baron Samedi
Ignite CH 01
Baron Samedi
7
2
5
4.75
W
Thanatos
Ignite CH 02
Thanatos
19
2
3
10.25
L
2
7
2
0.43
W
Izanami
NXGHTMXNSTER
Izanami
7
7
16
2.14
L
1
12
2
0.17
L
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,831
Damage
77,659
95,060
Taken
97,895
48,688
Mitigated
66,203
19,797
Healing
42,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aceboogie786
Sun Wukong
26,764
4,915
0
14,204
30,408
30,823
1,874
12,008
17,775
792
84,557
L
Kukulkan
Emulus1
Kukulkan
18,326
1,459
0
605
16,003
6,448
717
3,457
12,321
111,847
0
L
Cthulhu
FIRST NAME12
Cthulhu
17,441
874
86
4,833
32,841
18,068
0
7,420
24,898
49,457
0
W
Janus
Guuond
Janus
9,127
1,691
0
2,776
14,855
5,289
1,046
6,549
8,256
39,108
0
W
Baron Samedi
Ignite CH 01
Baron Samedi
11,001
1,688
782
4,570
13,477
13,298
3,563
5,091
8,295
98,139
0
W
Thanatos
Ignite CH 02
Thanatos
14,275
3,839
0
12,400
17,690
8,179
1,603
6,205
11,285
0
85,584
L
1,434
660
0
410
8,500
4,276
0
2,524
5,826
0
12,766
W
Izanami
NXGHTMXNSTER
Izanami
16,492
9,869
0
8,127
21,465
8,614
9,051
7,355
14,060
0
77,395
L
2,457
794
0
328
11,259
9,584
0
4,365
6,894
5,871
0
L
11,173
3,157
0
13,535
26,457
10,312
0
2,990
23,217
0
79,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,323
Gold Earned
68,822
439
Minions Killed
599
0
Camps Cleared
0
1,690,379
Distance Traveled
2,265,551
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,426
555
119
5
0
568,228
0
L
Kukulkan
13,920
535
195
8
0
457,153
0
L
Cthulhu
11,856
456
82
3
0
417,545
0
W
Janus
11,527
443
46
2
0
429,695
0
W
Baron Samedi
14,130
543
172
7
0
347,723
0
W
Thanatos
15,658
602
138
5
0
496,556
2
L
Thor
8,845
340
20
1
0
202,395
1
W
Izanami
13,081
503
124
5
0
423,349
0
L
Tiamat
8,473
326
16
1
0
203,832
0
L
Thanatos
12,229
470
126
5
0
409,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role