Player Matchup

Ra
Ra
Bronze III
Banquet Beer
Ra
Bronze III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,447 MMR
Party 1
Sobek
Sobek
Gold IV
GreenBaySmurfs
Sobek
Gold IV
Level 128
God Stats
6W - 5L
1,500 SR
Queue Stats
161W - 159L
1,340 MMR
Solo
Rama
Rama
Gold III
JDMxISxBACK
Rama
Gold III
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
229W - 221L
1,356 MMR
Party 1
Bellona
Bellona
Gold IV
Zero_Geass26
Bellona
Gold IV
Level 158
God Stats
7W - 4L
1,613 SR
Queue Stats
218W - 216L
1,331 MMR
Solo
Susano
Susano
Gold V
lClhino_antrax
Susano
Gold V
Level 148
God Stats
3W - 5L
1,745 SR
Queue Stats
323W - 321L
1,326 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,572 SR
1,360 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 68
1,599 SR
1,399 MMR
Hel
Hel
Gold V
 
Hel
Gold V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
DeAdEyEGaMiNg706
Anhur
Bronze III
Level 35
God Stats
0W - 1L
1,450 SR
Queue Stats
5W - 10L
1,400 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
JuK01nferno
Sun Wukong
Gold V
Level 127
God Stats
14W - 20L
1,580 SR
Queue Stats
46W - 47L
1,362 MMR
Solo
Ymir
Ymir
Bronze III
SoloNerd001
Ymir
Bronze III
Level 34
God Stats
0W - 2L
1,590 SR
Queue Stats
6W - 10L
1,400 MMR
Party 2
Nemesis
Nemesis
Bronze IV
sG_Medic
Nemesis
Bronze IV
Level 48
God Stats
0W - 1L
1,875 SR
Queue Stats
6W - 9L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,180
612
6,850
6,726
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 2 / 9
7,937
529
4,944
15,514
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 1 / 4
9,251
617
8,277
8,911
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Zero_Geass26
Bellona
12
4 / 4 / 1
8,269
551
8,521
12,989
12,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 0 / 3
9,145
610
5,667
8,339
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetApolloDanzaburouCu ChulainnScylla

VS

Bans
BacchusKing ArthurJanusThorPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 5 / 0
7,106
474
5,910
10,177
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 6 / 2
5,727
382
3,253
8,715
1,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JuK01nferno
Sun Wukong
13
3 / 4 / 0
7,747
516
8,470
14,191
8,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 6 / 3
6,699
447
3,943
9,861
3,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
sG_Medic
Nemesis
12
1 / 3 / 3
6,886
459
6,466
11,941
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
23
Kills
6
7
Deaths
24
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
0
0.2
W
6
0
2
7
L
1
6
2
0.33
W
2
2
9
3.25
W
6
1
4
8
L
Sun Wukong
JuK01nferno
Sun Wukong
3
4
0
0.75
L
0
6
3
0.25
W
Bellona
Zero_Geass26
Bellona
4
4
1
1.13
W
5
0
3
6.5
L
Nemesis
sG_Medic
Nemesis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,259
Damage
28,042
52,479
Taken
54,885
33,445
Mitigated
21,886
20,072
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,910
423
458
3,009
10,177
3,543
0
4,673
5,504
42,072
0
W
6,850
578
1,190
2,218
6,726
2,758
981
3,525
3,067
60,663
0
L
3,253
2,247
0
1,052
8,715
1,916
0
660
8,055
0
23,199
W
4,944
516
0
4,161
15,514
12,199
388
2,152
13,280
18,150
0
W
8,277
6,517
0
6,737
8,911
2,812
2,045
2,146
6,717
0
60,339
L
Sun Wukong
JuK01nferno
Sun Wukong
8,470
1,258
0
3,911
14,191
8,108
146
1,854
12,337
0
49,766
L
3,943
1,011
0
0
9,861
3,921
99
1,981
7,880
19,986
0
W
Bellona
Zero_Geass26
Bellona
8,521
2,564
0
3,000
12,989
12,500
293
1,004
11,948
0
46,253
W
5,667
878
0
2,766
8,339
3,176
1,676
631
7,614
0
56,087
L
Nemesis
sG_Medic
Nemesis
6,466
3,141
0
2,937
11,941
4,398
657
2,626
9,315
0
39,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,782
Gold Earned
34,165
458
Minions Killed
331
0
Camps Cleared
0
1,401,382
Distance Traveled
1,350,717
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,106
474
94
6
0
252,818
1
W
Ra
9,180
612
121
8
0
310,640
4
L
Anhur
5,727
382
45
3
0
226,924
3
W
Sobek
7,937
529
18
1
0
293,749
2
W
Rama
9,251
617
121
8
0
225,221
3
L
Sun Wukong
7,747
516
86
6
0
277,773
4
L
Ymir
6,699
447
40
3
0
294,703
1
W
Bellona
8,269
551
82
5
0
255,632
2
W
Susano
9,145
610
116
8
0
316,140
4
L
Nemesis
6,886
459
66
4
0
298,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role