Player Matchup

Chaac
Chaac
FoolnGuilty
Chaac
Level 78
God Stats
4W - 6L
1,455 SR
Queue Stats
6W - 6L
1,464 Elo+
Party 1
Tiamat
Tiamat
GuiltyGearsX
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MettaIiceye-_-
Danzaburou
Level 89
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
armedforces42
Hercules
Level 146
God Stats
0W - 3L
1,737 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 1
Olorun
Olorun
yourstruley69
Olorun
Level 113
God Stats
2W - 2L
1,494 SR
Queue Stats
65W - 55L
1,597 Elo+
Party 1
Team Averages
Level 106
1,561 SR
1,512 Elo+

VS

Team Averages
Level 101
1,623 SR
1,489 Elo+
Apollo
Apollo
CoCoBudda42
Apollo
Level 102
God Stats
3W - 3L
1,563 SR
Queue Stats
126W - 140L
1,443 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Diesel_Dab
Kumbhakarna
Level 88
God Stats
16W - 10L
1,771 SR
Queue Stats
68W - 65L
1,480 Elo+
Party 2
Awilix
Awilix
H1TCHELL
Awilix
Level 117
God Stats
3W - 1L
1,591 SR
Queue Stats
16W - 13L
1,490 Elo+
Solo
Poseidon
Poseidon
Tyroilsmoochi232
Poseidon
Level 69
God Stats
10W - 9L
1,360 SR
Queue Stats
251W - 235L
1,524 Elo+
Solo
Chaac
Chaac
iHex Jinx
Chaac
Level 127
God Stats
4W - 0L
1,829 SR
Queue Stats
104W - 103L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
5,925
456
2,236
12,049
7,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
10
1 / 4 / 2
5,925
456
5,265
7,019
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
MettaIiceye-_-
Danzaburou
9
0 / 7 / 0
5,235
403
2,298
7,666
1,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
armedforces42
Hercules
11
4 / 4 / 2
7,014
540
5,639
10,997
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 5 / 1
6,218
478
3,622
8,021
2,370
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
8 / 1 / 6
8,269
636
9,014
8,861
3,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Diesel_Dab
Kumbhakarna
12
2 / 2 / 10
7,732
595
3,291
8,357
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
H1TCHELL
Awilix
12
2 / 2 / 5
7,147
550
3,164
6,702
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
8 / 3 / 2
8,940
688
5,622
7,005
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
iHex Jinx
Chaac
16
5 / 0 / 2
9,215
709
11,571
10,377
5,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
25
25
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
8
1
6
11
W
Kumbhakarna
Diesel_Dab
Kumbhakarna
2
2
10
3.5
L
1
5
1
0.3
L
Tiamat
1
4
2
0.5
W
Awilix
H1TCHELL
Awilix
2
2
5
2.25
L
Danzaburou
MettaIiceye-_-
Danzaburou
0
7
0
0
W
8
3
2
3
L
Hercules
armedforces42
Hercules
4
4
2
1.25
W
Chaac
iHex Jinx
Chaac
5
0
2
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,060
Damage
32,662
45,752
Taken
41,302
22,950
Mitigated
19,773
10,830
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
9,014
5,888
0
4,357
8,861
3,552
1,013
3,150
5,711
0
60,548
W
Kumbhakarna
Diesel_Dab
Kumbhakarna
3,291
686
0
2,065
8,357
5,585
257
3,224
5,133
12,649
0
L
2,236
572
0
3,648
12,049
7,133
0
0
12,049
0
28,383
L
Tiamat
5,265
1,043
0
1,378
7,019
5,386
90
1,289
5,718
22,285
0
W
Awilix
H1TCHELL
Awilix
3,164
1,198
330
1,883
6,702
2,353
935
567
6,060
0
26,323
L
Danzaburou
MettaIiceye-_-
Danzaburou
2,298
762
87
1,486
7,666
1,815
0
1,667
5,945
0
19,239
W
5,622
873
0
1,840
7,005
2,439
413
1,946
5,059
51,714
0
L
Hercules
armedforces42
Hercules
5,639
2,208
0
2,894
10,997
6,246
0
1,616
9,253
0
29,396
W
Chaac
iHex Jinx
Chaac
11,571
2,640
0
6,095
10,377
5,844
2,135
0
10,227
0
67,626
L
3,622
2,508
123
1,214
8,021
2,370
0
3,937
3,874
30,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,317
Gold Earned
41,303
240
Minions Killed
440
0
Camps Cleared
0
1,201,907
Distance Traveled
1,274,019
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,269
636
115
9
0
240,003
3
W
Kumbhakarna
7,732
595
21
2
0
259,820
4
L
Chaac
5,925
456
57
4
0
252,194
0
L
Tiamat
5,925
456
37
3
0
235,045
3
W
Awilix
7,147
550
50
4
0
250,730
1
L
Danzaburou
5,235
403
33
3
0
209,440
1
W
Poseidon
8,940
688
117
9
0
253,309
6
L
Hercules
7,014
540
57
4
0
264,665
0
W
Chaac
9,215
709
137
11
0
270,157
3
L
Olorun
6,218
478
56
4
0
240,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role