Player Matchup

Ullr
Ullr
BambiisDad
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CommandoLambo
Guan Yu
Level 96
God Stats
9W - 7L
1,930 SR
Queue Stats
469W - 481L
1,568 Elo+
Solo
Ymir
Ymir
The Wolfs Daddy
Ymir
Level 76
God Stats
2W - 3L
1,466 SR
Queue Stats
6W - 11L
1,428 Elo+
Solo
Thor
Thor
YT-Klax
Thor
Level 117
God Stats
22W - 28L
1,046 SR
Queue Stats
1,607W - 1,648L
1,456 Elo+
Party 2
Zhong Kui
Zhong Kui
bypolarbear21
Zhong Kui
Level 128
God Stats
41W - 48L
1,672 SR
Queue Stats
265W - 292L
1,529 Elo+
Party 2
Team Averages
Level 113
1,523 SR
1,496 Elo+

VS

Team Averages
Level 149
1,591 SR
1,632 Elo+
Horus
Horus
Dervinity
Horus
Level 127
God Stats
24W - 10L
1,857 SR
Queue Stats
646W - 357L
1,738 Elo+
Party 1
Cernunnos
Cernunnos
InfiniteOutrage
Cernunnos
Level 159
God Stats
5W - 4L
1,655 SR
Queue Stats
637W - 310L
1,671 Elo+
Party 1
Baron Samedi
Baron Samedi
JustSteve38
Baron Samedi
Level 156
God Stats
10W - 5L
1,394 SR
Queue Stats
864W - 431L
1,648 Elo+
Party 1
Mercury
Mercury
Sherlöck
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Thrace101
Cerberus
Level 150
God Stats
19W - 16L
1,552 SR
Queue Stats
228W - 238L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,735
474
1,521
6,691
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
10
2 / 2 / 0
5,644
564
5,521
8,182
4,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 4 / 0
4,300
430
1,536
5,183
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
YT-Klax
Thor
8
1 / 4 / 1
5,048
505
3,261
6,379
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
bypolarbear21
Zhong Kui
9
0 / 4 / 0
4,860
486
2,373
7,519
4,655
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dervinity
Horus
9
4 / 0 / 7
6,308
631
5,439
4,678
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
InfiniteOutrage
Cernunnos
11
4 / 0 / 2
6,461
646
5,076
5,765
1,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
JustSteve38
Baron Samedi
12
4 / 0 / 3
6,278
628
5,301
5,092
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Sherlöck
Mercury
9
2 / 2 / 4
5,371
537
2,499
6,885
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Thrace101
Cerberus
11
3 / 1 / 0
6,071
607
3,689
9,419
4,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
17
17
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Guan Yu
2
2
0
1
W
Horus
Dervinity
Horus
4
0
7
7.5
W
Cernunnos
InfiniteOutrage
Cernunnos
4
0
2
5
W
Baron Samedi
JustSteve38
Baron Samedi
4
0
3
5.5
W
Mercury
Sherlöck
Mercury
2
2
4
2
L
0
4
0
0
W
Cerberus
Thrace101
Cerberus
3
1
0
3
L
Thor
YT-Klax
Thor
1
4
1
0.38
L
Zhong Kui
bypolarbear21
Zhong Kui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,212
Damage
22,004
33,954
Taken
31,839
13,656
Mitigated
12,590
9,884
Healing
16,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,521
738
0
1,927
6,691
1,205
0
0
6,691
0
25,722
L
Guan Yu
5,521
1,115
0
3,499
8,182
4,530
0
3,343
4,839
0
30,439
W
Horus
Dervinity
Horus
5,439
2,292
556
2,124
4,678
2,096
20
942
3,736
0
10,950
W
Cernunnos
InfiniteOutrage
Cernunnos
5,076
2,334
0
3,017
5,765
1,713
0
606
5,159
0
47,010
W
Baron Samedi
JustSteve38
Baron Samedi
5,301
1,340
135
2,146
5,092
2,253
35
1,886
3,206
45,110
0
W
Mercury
Sherlöck
Mercury
2,499
1,544
0
2,589
6,885
1,768
0
304
6,581
0
16,923
L
1,536
304
0
541
5,183
1,672
0
837
4,346
9,174
0
W
Cerberus
Thrace101
Cerberus
3,689
284
0
5,668
9,419
4,760
0
171
9,248
34,622
0
L
Thor
YT-Klax
Thor
3,261
917
0
1,310
6,379
1,594
0
1,065
5,314
0
22,940
L
Zhong Kui
bypolarbear21
Zhong Kui
2,373
243
0
2,607
7,519
4,655
0
3,745
3,774
24,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,587
Gold Earned
30,489
224
Minions Killed
319
0
Camps Cleared
0
916,496
Distance Traveled
961,695
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,735
474
44
4
0
131,875
4
L
Guan Yu
5,644
564
63
6
0
217,061
1
W
Horus
6,308
631
5
1
0
183,319
2
W
Cernunnos
6,461
646
92
9
0
169,392
4
W
Baron Samedi
6,278
628
85
9
0
176,255
2
W
Mercury
5,371
537
42
4
0
240,135
2
L
Ymir
4,300
430
20
2
0
193,763
2
W
Cerberus
6,071
607
95
10
0
192,594
0
L
Thor
5,048
505
49
5
0
206,132
0
L
Zhong Kui
4,860
486
48
5
0
167,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role