Player Matchup

Heimdallr
Heimdallr
BigDaddyRope
Heimdallr
Level 27
God Stats
2W - 1L
1,502 SR
Queue Stats
126W - 109L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
CJFrosty
Nu Wa
Level 7
God Stats
3W - 1L
1,935 SR
Queue Stats
37W - 16L
1,677 Elo+
Party 1
Tyr
Tyr
MattJDDT
Tyr
Level 61
God Stats
25W - 8L
1,764 SR
Queue Stats
124W - 79L
1,524 Elo+
Party 1
Mercury
Mercury
Smubba
Mercury
Level 20
God Stats
17W - 16L
1,433 SR
Queue Stats
108W - 84L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
VixsinTeeth
Kukulkan
Level 8
God Stats
73W - 55L
1,720 SR
Queue Stats
192W - 186L
1,702 Elo+
Party 1
Team Averages
Level 25
1,671 SR
1,605 Elo+

VS

Team Averages
Level 24
1,644 SR
1,664 Elo+
Kukulkan
Kukulkan
BaseMaxx
Kukulkan
Level 27
God Stats
95W - 71L
1,587 SR
Queue Stats
420W - 435L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
ChevalBlanc
Sun Wukong
Level 24
God Stats
2W - 2L
1,718 SR
Queue Stats
53W - 35L
1,661 Elo+
Solo
Mercury
Mercury
Hodgekwas
Mercury
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 30L
1,695 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Scottyboi117
Ah Muzen Cab
Level 29
God Stats
29W - 27L
1,539 SR
Queue Stats
249W - 224L
1,540 Elo+
Solo
Ymir
Ymir
Smurftasticbro
Ymir
Level 8
God Stats
9W - 5L
1,875 SR
Queue Stats
296W - 256L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigDaddyRope
Heimdallr
20
5 / 6 / 29
16,617
1,108
26,047
29,505
13,558
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
CJFrosty
Nu Wa
20
14 / 3 / 25
17,818
1,188
45,039
18,362
7,941
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 6 / 20
17,455
1,164
33,037
30,538
48,236
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Smubba
Mercury
20
12 / 12 / 20
16,663
1,111
14,742
28,583
12,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
VixsinTeeth
Kukulkan
20
3 / 9 / 26
14,793
986
20,119
22,936
9,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BaseMaxx
Kukulkan
20
7 / 12 / 14
15,304
1,020
31,800
27,863
12,017
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
ChevalBlanc
Sun Wukong
20
17 / 13 / 11
18,044
1,203
35,002
34,508
33,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
Hodgekwas
Mercury
20
2 / 10 / 19
14,489
966
10,060
25,014
12,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Scottyboi117
Ah Muzen Cab
20
5 / 5 / 18
16,072
1,071
22,404
20,434
7,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 7 / 22
17,244
1,150
22,549
43,195
53,978
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
120
47
Kills
36
36
Deaths
47
120
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BaseMaxx
Kukulkan
7
12
14
1.17
W
Heimdallr
BigDaddyRope
Heimdallr
5
6
29
3.25
W
Nu Wa
CJFrosty
Nu Wa
14
3
25
8.83
L
Sun Wukong
ChevalBlanc
Sun Wukong
17
13
11
1.73
L
Mercury
Hodgekwas
Mercury
2
10
19
1.15
W
13
6
20
3.83
L
Ah Muzen Cab
Scottyboi117
Ah Muzen Cab
5
5
18
2.8
W
Mercury
Smubba
Mercury
12
12
20
1.83
L
5
7
22
2.29
W
Kukulkan
VixsinTeeth
Kukulkan
3
9
26
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,984
Damage
121,815
129,924
Taken
151,014
91,446
Mitigated
119,624
21,159
Healing
23,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BaseMaxx
Kukulkan
31,800
3,110
721
768
27,863
12,017
0
11,843
14,827
66,379
0
W
Heimdallr
BigDaddyRope
Heimdallr
26,047
12,270
0
8,580
29,505
13,558
0
13,503
16,002
0
62,855
W
Nu Wa
CJFrosty
Nu Wa
45,039
12,179
270
3,604
18,362
7,941
0
4,426
13,936
75,736
0
L
Sun Wukong
ChevalBlanc
Sun Wukong
35,002
14,080
0
678
34,508
33,431
0
12,860
20,690
0
61,559
L
Mercury
Hodgekwas
Mercury
10,060
3,334
0
3,690
25,014
12,403
0
9,913
14,458
0
31,865
W
33,037
5,383
0
7,363
30,538
48,236
0
7,220
23,318
0
47,586
L
Ah Muzen Cab
Scottyboi117
Ah Muzen Cab
22,404
7,182
475
5,397
20,434
7,795
0
9,875
9,725
0
79,935
W
Mercury
Smubba
Mercury
14,742
8,401
0
1,158
28,583
12,114
0
14,394
14,189
0
29,127
L
22,549
4,440
0
11,590
43,195
53,978
0
17,453
24,486
48,074
0
W
Kukulkan
VixsinTeeth
Kukulkan
20,119
2,420
0
184
22,936
9,597
0
14,806
8,130
37,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,346
Gold Earned
81,153
272
Minions Killed
318
8
Camps Cleared
12
1,495,039
Distance Traveled
1,580,460
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,304
1,020
73
5
1
274,895
0
W
Heimdallr
16,617
1,108
77
5
2
291,643
2
W
Nu Wa
17,818
1,188
68
5
3
270,213
0
L
Sun Wukong
18,044
1,203
48
3
4
299,099
0
L
Mercury
14,489
966
40
3
0
326,726
0
W
Tyr
17,455
1,164
43
3
0
327,045
1
L
Ah Muzen Cab
16,072
1,071
105
7
7
303,133
0
W
Mercury
16,663
1,111
35
2
2
330,872
0
L
Ymir
17,244
1,150
52
3
0
376,607
4
W
Kukulkan
14,793
986
49
3
1
275,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role