Player Matchup

Sun Wukong
Sun Wukong
Charmio
Sun Wukong
Level 105
God Stats
16W - 13L
1,475 SR
Queue Stats
242W - 218L
1,596 Elo+
Party 2
Pele
Pele
Jetrean
Pele
Level 20
God Stats
28W - 20L
1,603 SR
Queue Stats
41W - 38L
1,564 Elo+
Party 3
Baron Samedi
Baron Samedi
MioChikurin
Baron Samedi
Level 25
God Stats
10W - 7L
1,513 SR
Queue Stats
54W - 51L
1,513 Elo+
Party 3
Danzaburou
Danzaburou
Proudsimp
Danzaburou
Level 28
God Stats
6W - 10L
1,500 SR
Queue Stats
207W - 206L
1,518 Elo+
Party 2
Anubis
Anubis
TheLifestealGod
Anubis
Level 8
God Stats
50W - 23L
2,021 SR
Queue Stats
148W - 141L
1,713 Elo+
Party 2
Team Averages
Level 37
1,622 SR
1,581 Elo+

VS

Team Averages
Level 19
1,527 SR
1,565 Elo+
Loki
Loki
Glitchnix
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,520 Elo+
Solo
Neith
Neith
JhonSmith2
Neith
Level 28
God Stats
2W - 3L
1,574 SR
Queue Stats
43W - 43L
1,576 Elo+
Solo
Ymir
Ymir
binkidoot
Ymir
Level 25
God Stats
12W - 8L
1,642 SR
Queue Stats
33W - 29L
1,609 Elo+
Party 1
Hel
Hel
matteucci99
Hel
Level 17
God Stats
10W - 18L
1,421 SR
Queue Stats
22W - 27L
1,557 Elo+
Party 1
Erlang Shen
Erlang Shen
panduepow
Erlang Shen
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 46L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Charmio
Sun Wukong
9
1 / 1 / 3
5,477
609
2,035
4,336
1,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Jetrean
Pele
9
3 / 2 / 0
5,540
616
3,282
6,236
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
MioChikurin
Baron Samedi
7
0 / 1 / 1
4,790
532
2,489
4,808
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Proudsimp
Danzaburou
7
0 / 0 / 0
4,419
491
730
1,653
384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

11
8 / 0 / 0
6,997
777
5,290
3,662
1,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
1 / 5 / 1
4,348
483
1,180
5,482
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
8
1 / 1 / 2
4,760
529
3,562
5,207
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
1 / 0 / 1
4,930
548
1,886
3,382
1,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 5 / 1
4,581
509
2,218
4,935
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
panduepow
Erlang Shen
8
0 / 1 / 1
4,680
520
1,763
4,345
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
12
Kills
4
4
Deaths
12
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Charmio
Sun Wukong
1
1
3
2.5
L
Loki
1
5
1
0.3
W
Pele
Jetrean
Pele
3
2
0
1.5
L
Neith
1
1
2
2
W
Baron Samedi
MioChikurin
Baron Samedi
0
1
1
0.5
W
Danzaburou
Proudsimp
Danzaburou
0
0
0
0
W
8
0
0
8
L
Ymir
1
0
1
1.5
L
1
5
1
0.3
L
Erlang Shen
panduepow
Erlang Shen
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,826
Damage
10,609
20,695
Taken
23,351
7,852
Mitigated
6,205
8,889
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Charmio
Sun Wukong
2,035
407
0
861
4,336
1,613
365
302
3,968
0
22,002
L
Loki
1,180
257
0
1,154
5,482
1,200
0
1,348
4,134
0
13,701
W
Pele
Jetrean
Pele
3,282
636
0
2,450
6,236
1,653
272
1,109
5,087
0
28,004
L
Neith
3,562
1,623
0
2,707
5,207
1,328
622
1,065
4,142
0
27,173
W
Baron Samedi
MioChikurin
Baron Samedi
2,489
394
498
2,032
4,808
2,663
207
796
4,012
16,457
0
W
Danzaburou
Proudsimp
Danzaburou
730
222
0
827
1,653
384
78
226
1,427
0
12,584
W
5,290
253
0
2,221
3,662
1,539
978
1,361
2,097
40,294
0
L
Ymir
1,886
152
0
1,455
3,382
1,521
224
1,328
2,054
9,043
0
L
2,218
226
0
979
4,935
905
0
3,111
1,824
12,256
0
L
Erlang Shen
panduepow
Erlang Shen
1,763
569
0
2,087
4,345
1,251
368
927
3,418
0
16,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
23,299
246
Minions Killed
191
0
Camps Cleared
0
811,298
Distance Traveled
805,215
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,477
609
53
6
0
173,716
3
L
Loki
4,348
483
36
4
0
183,806
1
W
Pele
5,540
616
52
6
0
159,787
2
L
Neith
4,760
529
56
6
0
148,622
1
W
Baron Samedi
4,790
532
25
3
0
154,303
3
W
Danzaburou
4,419
491
24
3
0
160,785
2
W
Anubis
6,997
777
92
10
0
162,707
1
L
Ymir
4,930
548
20
2
0
173,956
4
L
Hel
4,581
509
33
4
0
164,405
0
L
Erlang Shen
4,680
520
46
5
0
134,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role