Player Matchup

Medusa
Medusa
MrC00viiiiD19
Medusa
Level 5
God Stats
6W - 4L
1,774 SR
Queue Stats
15W - 10L
1,532 Elo+
Party 2
Anubis
Anubis
Ninbulus
Anubis
Level 21
God Stats
6W - 1L
1,928 SR
Queue Stats
20W - 23L
1,442 Elo+
Solo
Cthulhu
Cthulhu
RagnaldoRQ
Cthulhu
Level 14
God Stats
7W - 3L
1,670 SR
Queue Stats
8W - 7L
1,406 Elo+
Solo
Bellona
Bellona
SiirPaaiNatalL
Bellona
Level 8
God Stats
3W - 6L
1,534 SR
Queue Stats
111W - 134L
1,406 Elo+
Solo
Skadi
Skadi
yNotZeus-
Skadi
Level 22
God Stats
18W - 11L
1,507 SR
Queue Stats
42W - 27L
1,498 Elo+
Party 2
Team Averages
Level 14
1,683 SR
1,457 Elo+

VS

Team Averages
Level 43
1,477 SR
1,522 Elo+
Set
Set
Dalila_assamita
Set
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Discordia
Discordia
Junmerang
Discordia
Level 9
God Stats
5W - 11L
1,525 SR
Queue Stats
9W - 21L
1,485 Elo+
Party 3
Danzaburou
Danzaburou
REDSUUUU
Danzaburou
Level 12
God Stats
6W - 13L
1,566 SR
Queue Stats
7W - 15L
1,507 Elo+
Party 3
Khepri
Khepri
RaulzinhoPika
Khepri
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,554 Elo+
Party 1
Chang'e
Chang'e
cellotresmil
Chang'e
Level 108
God Stats
4W - 5L
1,293 SR
Queue Stats
75W - 75L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,683
955
5,029
5,125
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Ninbulus
Anubis
13
2 / 5 / 1
7,840
1,120
7,986
9,481
4,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
RagnaldoRQ
Cthulhu
10
0 / 1 / 0
6,173
882
0
1,293
617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 4 / 1
7,312
1,045
4,431
9,643
6,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
yNotZeus-
Skadi
12
0 / 2 / 2
6,561
937
1,928
2,807
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

224

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 9
7,173
1,025
2,717
7,933
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Junmerang
Discordia
14
2 / 0 / 10
7,900
1,129
4,722
1,982
642
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
REDSUUUU
Danzaburou
14
5 / 0 / 8
8,827
1,261
8,754
3,516
1,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 9
7,884
1,126
4,550
5,583
4,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
cellotresmil
Chang'e
13
3 / 0 / 8
7,824
1,118
4,697
3,600
1,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
4
Kills
14
14
Deaths
4
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
W
Discordia
Junmerang
Discordia
2
0
10
7
L
0
2
3
0.75
L
Anubis
Ninbulus
Anubis
2
5
1
0.5
W
Danzaburou
REDSUUUU
Danzaburou
5
0
8
9
L
Cthulhu
RagnaldoRQ
Cthulhu
0
1
0
0
W
3
0
9
7.5
L
2
4
1
0.63
W
Chang'e
cellotresmil
Chang'e
3
0
8
7
L
Skadi
yNotZeus-
Skadi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,374
Damage
25,440
28,349
Taken
22,614
15,086
Mitigated
9,545
3,051
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,717
723
0
337
7,933
2,525
0
3,154
4,654
0
5,544
W
Discordia
Junmerang
Discordia
4,722
895
0
0
1,982
642
0
380
1,602
21,116
0
L
5,029
1,827
0
397
5,125
1,914
0
3,258
1,867
0
5,867
L
Anubis
Ninbulus
Anubis
7,986
675
0
1,662
9,481
4,903
0
4,190
5,291
31,122
0
W
Danzaburou
REDSUUUU
Danzaburou
8,754
3,626
0
813
3,516
1,150
0
2,104
1,387
0
22,265
L
Cthulhu
RagnaldoRQ
Cthulhu
0
0
0
0
1,293
617
0
462
831
1,051
0
W
4,550
782
815
440
5,583
4,037
0
1,308
4,200
14,517
0
L
4,431
1,042
0
381
9,643
6,726
0
4,906
4,737
0
17,276
W
Chang'e
cellotresmil
Chang'e
4,697
1,159
2,736
1,551
3,600
1,191
0
1,040
2,535
16,648
0
L
Skadi
yNotZeus-
Skadi
1,928
1,191
171
440
2,807
926
0
1,153
1,654
0
7,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,569
Gold Earned
39,608
108
Minions Killed
140
3
Camps Cleared
3
362,156
Distance Traveled
638,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,173
1,025
7
1
1
106,292
0
W
Discordia
7,900
1,129
40
6
1
114,353
0
L
Medusa
6,683
955
4
1
0
74,203
0
L
Anubis
7,840
1,120
53
8
1
110,366
0
W
Danzaburou
8,827
1,261
44
6
1
126,002
0
L
Cthulhu
6,173
882
1
0
1
16,680
0
W
Khepri
7,884
1,126
22
3
0
155,667
0
L
Bellona
7,312
1,045
37
5
1
123,112
0
W
Chang'e
7,824
1,118
27
4
0
136,084
0
L
Skadi
6,561
937
13
2
0
37,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role