Player Matchup

He Bo
He Bo
ItsKayden4906
He Bo
Level 36
God Stats
2W - 1L
1,423 SR
Queue Stats
65W - 63L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
Itskellen6550
Kukulkan
Level 29
God Stats
13W - 20L
1,454 SR
Queue Stats
45W - 71L
1,343 Elo+
Party 1
Bellona
Bellona
JimmyFerda
Bellona
Level 23
God Stats
2W - 1L
1,481 SR
Queue Stats
38W - 43L
1,486 Elo+
Party 1
Ganesha
Ganesha
Monstertaco54
Ganesha
Level 5
God Stats
2W - 1L
1,488 SR
Queue Stats
8W - 17L
1,292 Elo+
Party 1
Fenrir
Fenrir
ltsBrad
Fenrir
Level 36
God Stats
16W - 13L
1,553 SR
Queue Stats
95W - 118L
1,382 Elo+
Party 1
Team Averages
Level 26
1,480 SR
1,385 Elo+

VS

Team Averages
Level 23
1,337 SR
1,429 Elo+
Mercury
Mercury
BeerRules420
Mercury
Level 28
God Stats
4W - 8L
1,390 SR
Queue Stats
53W - 60L
1,488 Elo+
Solo
Serqet
Serqet
Gambino__242
Serqet
Level 16
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Tiamat
Tiamat
GoddamnSnack
Tiamat
Level 28
God Stats
1W - 3L
1,353 SR
Queue Stats
200W - 192L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
YEExYEExBROTHER
Cu Chulainn
Level 14
God Stats
4W - 6L
1,112 SR
Queue Stats
120W - 104L
1,455 Elo+
Solo
Rama
Rama
beast287
Rama
Level 27
God Stats
9W - 6L
1,567 SR
Queue Stats
9W - 15L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 4 / 10
11,337
567
17,717
14,299
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Itskellen6550
Kukulkan
14
5 / 3 / 10
9,794
490
12,545
9,314
3,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
JimmyFerda
Bellona
17
15 / 0 / 13
11,690
585
12,841
16,927
16,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
14
2 / 6 / 20
9,310
466
10,001
12,970
5,685
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fenrir
ltsBrad
Fenrir
18
18 / 3 / 8
11,749
587
18,000
15,659
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BeerRules420
Mercury
14
5 / 12 / 1
9,531
477
8,380
20,691
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
10
3 / 16 / 4
7,878
394
7,241
17,230
5,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
13
1 / 10 / 3
8,506
425
9,763
18,643
7,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
YEExYEExBROTHER
Cu Chulainn
14
2 / 10 / 0
8,571
429
9,827
20,125
11,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
15
3 / 5 / 2
9,895
495
6,731
13,558
3,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
24
53
Kills
14
16
Deaths
53
61
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
BeerRules420
Mercury
5
12
1
0.46
L
Serqet
3
16
4
0.31
L
Tiamat
1
10
3
0.25
W
13
4
10
4.5
W
Kukulkan
Itskellen6550
Kukulkan
5
3
10
3.33
W
Bellona
JimmyFerda
Bellona
15
0
13
21.5
W
Ganesha
2
6
20
2
L
Cu Chulainn
YEExYEExBROTHER
Cu Chulainn
2
10
0
0.2
L
Rama
3
5
2
0.8
W
Fenrir
ltsBrad
Fenrir
18
3
8
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,104
Damage
41,942
69,169
Taken
90,247
37,801
Mitigated
34,549
17,738
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BeerRules420
Mercury
8,380
6,424
0
3,670
20,691
5,441
0
7,320
13,246
0
42,092
L
Serqet
7,241
1,085
0
0
17,230
5,758
0
8,437
8,618
234
12,412
L
Tiamat
9,763
849
0
3,686
18,643
7,944
215
10,923
7,645
40,625
0
W
17,717
849
0
4,012
14,299
5,500
1,479
3,090
10,709
76,072
0
W
Kukulkan
Itskellen6550
Kukulkan
12,545
1,191
1,026
680
9,314
3,174
935
2,057
7,086
48,766
0
W
Bellona
JimmyFerda
Bellona
12,841
5,603
717
4,006
16,927
16,772
3,243
2,553
13,545
0
51,771
W
Ganesha
10,001
319
0
476
12,970
5,685
857
951
11,905
18,454
0
L
Cu Chulainn
YEExYEExBROTHER
Cu Chulainn
9,827
1,684
0
3,461
20,125
11,667
0
5,727
14,046
2,580
45,600
L
Rama
6,731
4,688
0
3,881
13,558
3,739
3,108
7,856
5,677
0
51,087
W
Fenrir
ltsBrad
Fenrir
18,000
3,998
1,681
5,140
15,659
6,670
3,006
1,147
13,828
0
66,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,880
Gold Earned
44,381
381
Minions Killed
368
0
Camps Cleared
0
1,802,040
Distance Traveled
1,487,122
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,531
477
81
4
0
310,222
0
L
Serqet
7,878
394
17
1
0
292,568
0
L
Tiamat
8,506
425
76
4
0
291,691
3
W
He Bo
11,337
567
113
6
0
337,638
5
W
Kukulkan
9,794
490
73
4
0
306,841
0
W
Bellona
11,690
585
82
4
0
384,872
3
W
Ganesha
9,310
466
11
1
0
340,332
0
L
Cu Chulainn
8,571
429
92
5
0
336,529
3
L
Rama
9,895
495
102
5
0
256,112
0
W
Fenrir
11,749
587
102
5
0
432,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role