Player Matchup

Bellona
Bellona
AndreDangello
Bellona
Level 55
God Stats
0W - 1L
1,343 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
BlA_cKt_HuN_dEr_
Hun Batz
Level 107
God Stats
0W - 3L
1,753 SR
Queue Stats
100W - 130L
1,545 Elo+
Solo
Chang'e
Chang'e
FriskyFruit6383
Chang'e
Level 68
God Stats
68W - 52L
1,555 SR
Queue Stats
269W - 294L
1,458 Elo+
Solo
Sol
Sol
MrGibby_86
Sol
Level 127
God Stats
31W - 26L
1,841 SR
Queue Stats
206W - 200L
1,588 Elo+
Solo
Sylvanus
Sylvanus
dylan_1_skeeter
Sylvanus
Level 122
God Stats
15W - 12L
1,589 SR
Queue Stats
133W - 114L
1,613 Elo+
Party 2
Team Averages
Level 96
1,616 SR
1,541 Elo+

VS

Team Averages
Level 82
1,478 SR
1,446 Elo+
Tiamat
Tiamat
LunarSoul03
Tiamat
Level 86
God Stats
10W - 6L
1,485 SR
Queue Stats
157W - 165L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Shadow_Wolf13752
Cthulhu
Level 109
God Stats
22W - 15L
1,620 SR
Queue Stats
195W - 202L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
Slimgym46
Jing Wei
Level 88
God Stats
3W - 0L
1,276 SR
Queue Stats
108W - 107L
1,387 Elo+
Party 1
Ravana
Ravana
isaac_legendary
Ravana
Level 62
God Stats
23W - 32L
1,463 SR
Queue Stats
176W - 194L
1,445 Elo+
Party 3
Amaterasu
Amaterasu
theNamlesshunter
Amaterasu
Level 64
God Stats
13W - 12L
1,547 SR
Queue Stats
458W - 458L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 2 / 0
7,635
449
6,395
13,738
8,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 3 / 7
7,717
454
4,998
16,786
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 5 / 3
8,723
513
7,227
14,680
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 7
7,473
440
8,492
15,369
4,940
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
13
6 / 3 / 6
8,336
490
8,562
19,694
8,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 4 / 5
8,612
507
11,088
8,843
7,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 6 / 7
9,386
552
17,310
14,614
7,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Slimgym46
Jing Wei
13
5 / 4 / 7
9,007
530
12,987
11,556
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 1 / 4
8,691
511
7,732
8,521
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
16
4 / 1 / 4
9,939
585
9,796
12,206
5,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
15
Kills
20
20
Deaths
16
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
2
0
0.5
L
0
3
7
1.17
L
7
5
3
1.7
W
Tiamat
2
4
5
1.13
L
1
7
7
0.64
W
5
6
7
1.42
W
Jing Wei
Slimgym46
Jing Wei
5
4
7
2.13
L
Sylvanus
6
3
6
3
W
4
1
4
6
W
Amaterasu
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,674
Damage
58,913
80,267
Taken
55,740
32,720
Mitigated
27,892
32,535
Healing
20,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,395
2,848
0
3,613
13,738
8,706
400
0
13,738
0
34,491
L
4,998
2,313
0
3,929
16,786
5,771
0
5,049
11,475
0
42,909
L
7,227
259
2,345
4,346
14,680
5,032
366
6,173
8,149
48,556
0
W
Tiamat
11,088
1,179
0
1,799
8,843
7,383
1,526
4,688
3,969
46,940
0
L
8,492
2,528
465
4,391
15,369
4,940
0
8,762
6,543
41,216
0
W
17,310
1,619
377
2,989
14,614
7,346
0
9,494
5,076
53,903
0
W
Jing Wei
Slimgym46
Jing Wei
12,987
10,371
0
4,399
11,556
4,065
993
6,561
4,881
0
52,877
L
Sylvanus
8,562
2,259
3,594
9,852
19,694
8,271
0
7,640
11,964
28,044
0
W
7,732
2,012
0
3,972
8,521
3,346
0
2,432
5,953
0
41,286
W
Amaterasu
9,796
4,949
0
7,165
12,206
5,752
2,134
647
11,370
0
56,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
45,635
389
Minions Killed
450
0
Camps Cleared
0
1,537,259
Distance Traveled
1,696,797
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,635
449
73
4
0
323,876
5
L
Hun Batz
7,717
454
77
5
0
321,576
1
L
Chang'e
8,723
513
118
7
0
309,643
12
W
Tiamat
8,612
507
94
6
0
322,155
8
L
Sol
7,473
440
76
4
0
291,411
4
W
Cthulhu
9,386
552
81
5
0
329,791
6
W
Jing Wei
9,007
530
79
5
0
298,025
5
L
Sylvanus
8,336
490
45
3
0
290,753
2
W
Ravana
8,691
511
70
4
0
377,078
0
W
Amaterasu
9,939
585
126
7
0
369,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role