Player Matchup

Rama
Rama
CrimsonMiovos
Rama
Level 125
God Stats
0W - 1L
1,660 SR
Queue Stats
38W - 25L
1,703 Elo+
Party 3
Artio
Artio
FrodeUlf
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,412 Elo+
Party 2
Heimdallr
Heimdallr
KoriNoKasai
Heimdallr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 60L
1,489 Elo+
Party 2
Discordia
Discordia
MadHatSyndrome
Discordia
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 53L
1,491 Elo+
Party 2
Horus
Horus
oneYix
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,555 Elo+
Party 3
Team Averages
Level 75
1,532 SR
1,530 Elo+

VS

Team Averages
Level 88
1,540 SR
1,588 Elo+
Baron Samedi
Baron Samedi
CherryQuench
Baron Samedi
Level 147
God Stats
3W - 2L
1,784 SR
Queue Stats
181W - 189L
1,683 Elo+
Party 1
Anhur
Anhur
Epicizzyman01
Anhur
Level 148
God Stats
2W - 4L
1,203 SR
Queue Stats
214W - 192L
1,558 Elo+
Party 4
Arachne
Arachne
Miruina
Arachne
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,571 Elo+
Party 1
Sobek
Sobek
SPANKDATSACK
Sobek
Level 20
God Stats
2W - 2L
1,715 SR
Queue Stats
20W - 13L
1,571 Elo+
Party 1
Medusa
Medusa
biggymiggy69
Medusa
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 105L
1,560 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 13
10,468
748
13,514
13,310
6,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
FrodeUlf
Artio
17
3 / 4 / 17
10,380
741
6,368
21,552
26,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
KoriNoKasai
Heimdallr
18
9 / 5 / 9
11,156
797
13,342
15,066
8,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
MadHatSyndrome
Discordia
19
8 / 4 / 13
11,405
815
24,047
11,398
6,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
oneYix
Horus
14
0 / 5 / 13
9,381
670
5,303
20,336
25,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CherryQuench
Baron Samedi
19
6 / 4 / 12
11,406
815
19,972
12,622
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 3 / 12
11,289
806
16,383
12,813
5,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Miruina
Arachne
16
2 / 4 / 13
9,793
700
9,762
12,520
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 7 / 16
9,970
712
6,284
18,869
22,634
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
19
7 / 5 / 13
10,994
785
18,395
11,885
4,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
88
22
Kills
22
22
Deaths
23
65
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CherryQuench
Baron Samedi
6
4
12
3
L
2
4
13
2.13
W
6
3
12
4
L
Artio
FrodeUlf
Artio
3
4
17
2.88
L
Heimdallr
KoriNoKasai
Heimdallr
9
5
9
2.7
L
Discordia
MadHatSyndrome
Discordia
8
4
13
3.63
W
Arachne
Miruina
Arachne
2
4
13
2.13
W
1
7
16
1.29
W
Medusa
7
5
13
2.7
L
Horus
oneYix
Horus
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,574
Damage
70,796
81,662
Taken
68,709
72,679
Mitigated
44,358
25,783
Healing
27,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CherryQuench
Baron Samedi
19,972
1,227
7,104
4,795
12,622
5,431
895
6,433
5,793
36,582
0
L
13,514
9,927
500
2,871
13,310
6,472
1,603
3,173
9,991
0
31,814
W
16,383
8,320
603
3,605
12,813
5,460
1,600
6,359
6,123
0
41,461
L
Artio
FrodeUlf
Artio
6,368
269
2,864
5,161
21,552
26,327
110
8,314
12,779
14,053
0
L
Heimdallr
KoriNoKasai
Heimdallr
13,342
5,088
1,394
3,051
15,066
8,131
2,095
5,425
9,455
0
32,608
L
Discordia
MadHatSyndrome
Discordia
24,047
2,216
1,995
1,882
11,398
6,098
412
3,119
8,163
51,135
0
W
Arachne
Miruina
Arachne
9,762
7,255
1,108
3,396
12,520
5,847
1,205
4,636
7,592
0
12,290
W
6,284
585
1,831
2,685
18,869
22,634
0
6,592
11,974
9,163
0
W
Medusa
18,395
7,994
267
2,132
11,885
4,986
984
5,433
6,174
0
33,146
L
Horus
oneYix
Horus
5,303
2,711
2,339
3,726
20,336
25,651
87
5,042
15,018
640
8,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,790
Gold Earned
53,452
187
Minions Killed
127
0
Camps Cleared
0
1,145,573
Distance Traveled
1,217,938
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,406
815
49
4
0
258,335
2
L
Rama
10,468
748
63
5
0
211,540
0
W
Anhur
11,289
806
52
4
0
222,863
3
L
Artio
10,380
741
7
1
0
248,435
1
L
Heimdallr
11,156
797
47
3
0
237,108
0
L
Discordia
11,405
815
68
5
0
242,291
2
W
Arachne
9,793
700
5
0
0
285,412
1
W
Sobek
9,970
712
1
0
0
229,421
0
W
Medusa
10,994
785
20
1
0
221,907
0
L
Horus
9,381
670
2
0
0
206,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role