Player Matchup

Ymir
Ymir
Dakotaisaqt69
Ymir
Level 27
God Stats
54W - 47L
1,648 SR
Queue Stats
484W - 384L
1,555 Elo+
Party 2
Medusa
Medusa
FrictionQT
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,544 Elo+
Party 3
King Arthur
King Arthur
ShrimpTail1230
King Arthur
Level 31
God Stats
78W - 73L
1,608 SR
Queue Stats
888W - 783L
1,535 Elo+
Party 2
Thanatos
Thanatos
StepSis13
Thanatos
Level 28
God Stats
7W - 13L
1,623 SR
Queue Stats
482W - 436L
1,554 Elo+
Party 2
Raijin
Raijin
diordiordior
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,531 Elo+
Party 3
Team Averages
Level 22
1,576 SR
1,544 Elo+

VS

Team Averages
Level 35
1,562 SR
1,518 Elo+
Nemesis
Nemesis
Alacran93
Nemesis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,599 Elo+
Party 4
Discordia
Discordia
JohanR08
Discordia
Level 8
God Stats
3W - 0L
1,859 SR
Queue Stats
15W - 4L
1,761 Elo+
Party 4
Guan Yu
Guan Yu
Livalius
Guan Yu
Level 22
God Stats
2W - 1L
1,231 SR
Queue Stats
56W - 40L
1,522 Elo+
Solo
Sylvanus
Sylvanus
Oprrahwindfurry
Sylvanus
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 5L
1,213 Elo+
Party 1
Artemis
Artemis
TinManDan
Artemis
Level 15
God Stats
1W - 0L
1,722 SR
Queue Stats
23W - 15L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 12
10,371
494
8,652
18,784
20,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
FrictionQT
Medusa
15
6 / 5 / 5
10,156
484
10,918
12,419
4,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
ShrimpTail1230
King Arthur
18
8 / 1 / 3
11,327
539
18,433
16,503
14,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
StepSis13
Thanatos
16
7 / 7 / 7
10,930
520
10,341
17,950
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
11
0 / 13 / 5
7,642
364
5,357
16,034
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alacran93
Nemesis
17
8 / 5 / 5
11,165
532
11,994
17,091
9,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
JohanR08
Discordia
18
18 / 5 / 5
12,779
609
27,362
10,985
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Livalius
Guan Yu
17
0 / 4 / 2
10,462
498
6,584
16,036
22,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
13
0 / 5 / 12
9,169
437
6,247
13,870
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
TinManDan
Artemis
14
2 / 6 / 8
9,020
430
8,012
14,827
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
60
25
Kills
28
29
Deaths
25
32
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alacran93
Nemesis
8
5
5
2.1
L
4
3
12
3.33
L
Medusa
FrictionQT
Medusa
6
5
5
1.7
W
Discordia
JohanR08
Discordia
18
5
5
4.1
W
Guan Yu
Livalius
Guan Yu
0
4
2
0.25
W
Sylvanus
0
5
12
1.2
L
King Arthur
ShrimpTail1230
King Arthur
8
1
3
9.5
L
Thanatos
StepSis13
Thanatos
7
7
7
1.5
W
Artemis
TinManDan
Artemis
2
6
8
1
L
Raijin
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,701
Damage
60,199
81,690
Taken
72,809
51,725
Mitigated
53,509
20,983
Healing
21,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alacran93
Nemesis
11,994
6,443
0
1,919
17,091
9,723
612
2,663
14,428
0
80,567
L
8,652
1,770
0
2,511
18,784
20,348
372
9,958
8,826
27,180
0
L
Medusa
FrictionQT
Medusa
10,918
4,881
0
2,836
12,419
4,593
757
6,600
5,819
0
48,574
W
Discordia
JohanR08
Discordia
27,362
2,511
395
2,936
10,985
4,013
1,462
3,336
7,649
75,337
0
W
Guan Yu
Livalius
Guan Yu
6,584
1,496
0
6,866
16,036
22,252
1,040
515
15,065
689
62,021
W
Sylvanus
6,247
2,122
1,581
3,448
13,870
12,431
69
4,418
9,452
26,039
0
L
King Arthur
ShrimpTail1230
King Arthur
18,433
3,564
0
3,762
16,503
14,549
0
3,704
12,799
0
63,832
L
Thanatos
StepSis13
Thanatos
10,341
2,862
0
11,343
17,950
6,616
173
4,650
13,300
0
53,959
W
Artemis
TinManDan
Artemis
8,012
2,838
0
4,208
14,827
5,090
0
3,077
11,750
0
47,775
L
Raijin
5,357
609
0
531
16,034
5,619
632
9,326
6,708
35,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,426
Gold Earned
52,595
370
Minions Killed
474
0
Camps Cleared
0
1,817,646
Distance Traveled
1,896,055
3
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,165
532
116
6
0
407,608
2
L
Ymir
10,371
494
36
2
0
354,336
0
L
Medusa
10,156
484
79
4
0
342,192
1
W
Discordia
12,779
609
101
5
0
392,965
4
W
Guan Yu
10,462
498
144
7
0
382,970
4
W
Sylvanus
9,169
437
36
2
0
364,053
8
L
King Arthur
11,327
539
119
6
0
413,693
2
L
Thanatos
10,930
520
84
4
0
373,243
0
W
Artemis
9,020
430
77
4
0
348,459
6
L
Raijin
7,642
364
52
2
0
334,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role