Player Matchup

Khepri
Khepri
PureSlux
Khepri
Level 28
God Stats
8W - 8L
1,756 SR
Queue Stats
92W - 68L
1,672 Elo+
Party 3
Camazotz
Camazotz
TechNonU
Camazotz
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 75L
1,826 Elo+
Party 2
Nemesis
Nemesis
UchihaKyu
Nemesis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
480W - 412L
1,622 Elo+
Party 2
Ymir
Ymir
rynodino
Ymir
Level 35
God Stats
2W - 1L
1,862 SR
Queue Stats
100W - 81L
1,653 Elo+
Party 3
Scylla
Scylla
xefe
Scylla
Level 35
God Stats
5W - 5L
1,694 SR
Queue Stats
478W - 458L
1,669 Elo+
Solo
Team Averages
Level 58
1,662 SR
1,688 Elo+

VS

Team Averages
Level 93
1,724 SR
1,841 Elo+
Scylla
Scylla
IAmADolphin
Scylla
Level 139
God Stats
22W - 9L
1,853 SR
Queue Stats
124W - 36L
1,920 Elo+
Party 1
King Arthur
King Arthur
IAmAnEdgyLlama
King Arthur
Level 68
God Stats
5W - 1L
1,790 SR
Queue Stats
106W - 33L
1,885 Elo+
Party 1
Chang'e
Chang'e
RenBerrie
Chang'e
Level 69
God Stats
42W - 38L
1,624 SR
Queue Stats
490W - 401L
1,540 Elo+
Solo
Cabrakan
Cabrakan
TheSparrtan
Cabrakan
Level 148
God Stats
11W - 3L
1,856 SR
Queue Stats
45W - 19L
1,856 Elo+
Party 1
Cupid
Cupid
xxbloodlightxx
Cupid
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
2,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
PureSlux
Khepri
17
0 / 6 / 6
11,877
914
13,028
25,619
32,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
TechNonU
Camazotz
18
10 / 11 / 3
14,133
1,087
24,528
33,377
13,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
UchihaKyu
Nemesis
19
1 / 8 / 12
12,033
926
19,943
25,822
18,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
18
1 / 7 / 9
12,663
974
13,294
26,711
39,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
xefe
Scylla
17
2 / 7 / 8
11,791
907
17,551
14,063
5,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
10 / 1 / 18
14,118
1,086
37,703
8,551
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
IAmAnEdgyLlama
King Arthur
20
7 / 3 / 24
13,069
1,005
22,852
27,397
24,580
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
RenBerrie
Chang'e
20
9 / 2 / 20
14,041
1,080
16,996
16,882
6,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
TheSparrtan
Cabrakan
20
3 / 3 / 28
12,612
970
19,857
23,257
25,564
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
10 / 5 / 17
13,629
1,048
20,821
19,276
7,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
146
14
Kills
39
39
Deaths
14
38
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
1
18
19
W
King Arthur
IAmAnEdgyLlama
King Arthur
7
3
24
6.33
L
Khepri
PureSlux
Khepri
0
6
6
0.5
W
Chang'e
RenBerrie
Chang'e
9
2
20
9.5
L
Camazotz
TechNonU
Camazotz
10
11
3
1.05
W
Cabrakan
TheSparrtan
Cabrakan
3
3
28
5.67
L
Nemesis
UchihaKyu
Nemesis
1
8
12
0.88
L
Ymir
1
7
9
0.79
L
Scylla
xefe
Scylla
2
7
8
0.86
W
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,344
Damage
118,229
125,592
Taken
95,363
108,623
Mitigated
67,426
14,288
Healing
34,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
37,703
3,277
0
0
8,551
3,129
0
3,325
5,226
65,524
0
W
King Arthur
IAmAnEdgyLlama
King Arthur
22,852
1,314
0
6,888
27,397
24,580
0
15,776
11,621
0
40,208
L
Khepri
PureSlux
Khepri
13,028
1,368
0
1,135
25,619
32,149
0
15,511
10,108
24,732
0
W
Chang'e
RenBerrie
Chang'e
16,996
1,195
11,341
8,790
16,882
6,278
0
6,317
10,565
51,646
0
L
Camazotz
TechNonU
Camazotz
24,528
6,591
0
7,010
33,377
13,489
0
21,038
12,339
0
38,554
W
Cabrakan
TheSparrtan
Cabrakan
19,857
3,383
1,512
1,343
23,257
25,564
0
11,730
11,527
37,266
0
L
Nemesis
UchihaKyu
Nemesis
19,943
7,656
0
3,992
25,822
18,017
0
16,256
9,566
0
41,860
L
Ymir
13,294
1,411
0
2,077
26,711
39,460
0
14,720
11,441
44,044
0
L
Scylla
xefe
Scylla
17,551
1,195
0
74
14,063
5,508
0
7,031
6,870
43,783
0
W
20,821
11,619
701
3,850
19,276
7,875
0
6,725
12,551
0
31,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,497
Gold Earned
67,469
240
Minions Killed
267
6
Camps Cleared
6
1,143,173
Distance Traveled
1,280,298
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,118
1,086
89
7
2
253,022
0
W
King Arthur
13,069
1,005
29
2
1
276,135
0
L
Khepri
11,877
914
32
2
1
216,128
0
W
Chang'e
14,041
1,080
93
7
1
262,557
0
L
Camazotz
14,133
1,087
27
2
0
249,561
0
W
Cabrakan
12,612
970
36
3
0
261,828
0
L
Nemesis
12,033
926
35
3
3
254,661
0
L
Ymir
12,663
974
78
6
0
197,813
2
L
Scylla
11,791
907
68
5
2
225,010
0
W
Cupid
13,629
1,048
20
2
2
226,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role