Player Matchup

Neith
Neith
Arc4nJOS BR
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,044 Elo+
Party 1
Ratatoskr
Ratatoskr
DomoRules
Ratatoskr
Level 24
God Stats
6W - 7L
1,451 SR
Queue Stats
45W - 69L
1,322 Elo+
Solo
Artemis
Artemis
MatoMemoO
Artemis
Level 3
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 4L
999 Elo+
Party 1
Kukulkan
Kukulkan
abimsaenz13
Kukulkan
Level 9
God Stats
2W - 2L
1,600 SR
Queue Stats
5W - 13L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
lokogamer10
Cthulhu
Level 22
God Stats
0W - 4L
1,113 SR
Queue Stats
7W - 18L
1,225 Elo+
Party 2
Team Averages
Level 13
1,384 SR
1,177 Elo+

VS

Team Averages
Level 17
1,543 SR
1,464 Elo+
Athena
Athena
DRAKOSFATHER
Athena
Level 29
God Stats
12W - 17L
1,603 SR
Queue Stats
115W - 161L
1,353 Elo+
Solo
Erlang Shen
Erlang Shen
GDSMENG
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,290 Elo+
Solo
Ravana
Ravana
MasterKade
Ravana
Level 26
God Stats
19W - 11L
1,561 SR
Queue Stats
388W - 308L
1,585 Elo+
Solo
He Bo
He Bo
SinkMan
He Bo
Level 7
God Stats
2W - 1L
1,541 SR
Queue Stats
20W - 11L
1,545 Elo+
Party 3
Danzaburou
Danzaburou
StepBro-Nano
Danzaburou
Level 7
God Stats
21W - 20L
1,508 SR
Queue Stats
46W - 46L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 8
8,294
377
5,077
14,588
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
DomoRules
Ratatoskr
13
2 / 11 / 5
8,965
408
5,228
12,284
3,736
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
MatoMemoO
Artemis
16
4 / 10 / 3
10,650
484
10,397
16,084
5,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
abimsaenz13
Kukulkan
16
6 / 10 / 2
10,481
476
12,817
16,270
6,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
lokogamer10
Cthulhu
14
2 / 10 / 5
9,128
415
10,195
30,723
13,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
5 / 3 / 18
11,541
525
7,037
15,900
20,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
GDSMENG
Erlang Shen
15
2 / 4 / 15
10,886
495
6,329
15,621
8,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
MasterKade
Ravana
19
16 / 1 / 14
13,516
614
19,660
14,085
8,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
SinkMan
He Bo
18
17 / 4 / 10
13,302
605
27,606
16,982
7,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
StepBro-Nano
Danzaburou
18
11 / 3 / 11
13,101
596
12,215
14,678
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
119
14
Kills
51
51
Deaths
15
23
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
10
8
0.4
W
Athena
5
3
18
4.67
L
Ratatoskr
DomoRules
Ratatoskr
2
11
5
0.41
W
Erlang Shen
GDSMENG
Erlang Shen
2
4
15
2.38
W
Ravana
MasterKade
Ravana
16
1
14
23
L
Artemis
MatoMemoO
Artemis
4
10
3
0.55
W
He Bo
SinkMan
He Bo
17
4
10
5.5
W
Danzaburou
StepBro-Nano
Danzaburou
11
3
11
5.5
L
Kukulkan
abimsaenz13
Kukulkan
6
10
2
0.7
L
Cthulhu
lokogamer10
Cthulhu
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,714
Damage
72,847
89,949
Taken
77,266
34,422
Mitigated
52,097
12,334
Healing
26,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,077
3,739
0
1,595
14,588
4,960
378
7,806
6,612
0
27,725
W
Athena
7,037
2,738
0
1,034
15,900
20,692
2,438
4,455
11,445
31,973
0
L
Ratatoskr
DomoRules
Ratatoskr
5,228
2,955
0
182
12,284
3,736
374
1,604
10,638
0
21,295
W
Erlang Shen
GDSMENG
Erlang Shen
6,329
3,337
0
5,122
15,621
8,401
5,466
6,096
9,525
0
40,163
W
Ravana
MasterKade
Ravana
19,660
5,592
0
6,752
14,085
8,483
2,074
4,293
9,792
0
82,965
L
Artemis
MatoMemoO
Artemis
10,397
4,061
0
1,408
16,084
5,724
0
5,748
10,000
0
55,824
W
He Bo
SinkMan
He Bo
27,606
2,611
0
7,695
16,982
7,751
1,186
4,790
12,192
82,109
0
W
Danzaburou
StepBro-Nano
Danzaburou
12,215
5,081
0
5,688
14,678
6,770
4,617
3,378
11,300
0
87,277
L
Kukulkan
abimsaenz13
Kukulkan
12,817
1,142
0
1,687
16,270
6,480
401
6,642
9,358
49,242
0
L
Cthulhu
lokogamer10
Cthulhu
10,195
1,269
365
7,097
30,723
13,522
255
12,056
18,436
41,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,518
Gold Earned
62,346
302
Minions Killed
491
0
Camps Cleared
0
1,464,524
Distance Traveled
2,026,082
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,294
377
47
2
0
285,143
0
W
Athena
11,541
525
46
2
0
391,161
0
L
Ratatoskr
8,965
408
39
2
0
182,312
1
W
Erlang Shen
10,886
495
71
3
0
421,762
0
W
Ravana
13,516
614
127
6
0
472,315
1
L
Artemis
10,650
484
88
4
0
296,950
2
W
He Bo
13,302
605
122
6
0
364,200
2
W
Danzaburou
13,101
596
125
6
0
376,644
0
L
Kukulkan
10,481
476
68
3
0
356,707
2
L
Cthulhu
9,128
415
60
3
0
343,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role