Player Matchup

Tiamat
Tiamat
Derrpypotato
Tiamat
Level 46
God Stats
20W - 21L
1,523 SR
Queue Stats
339W - 297L
1,486 Elo+
Party 1
Medusa
Medusa
Envy
Medusa
Level 131
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 108L
1,435 Elo+
Party 1
Thor
Thor
NOlSESTORM
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 123L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
SeñorYumYum
Danzaburou
Level 43
God Stats
71W - 43L
1,511 SR
Queue Stats
263W - 228L
1,522 Elo+
Solo
Ymir
Ymir
moosechin
Ymir
Level 22
God Stats
16W - 10L
1,221 SR
Queue Stats
94W - 76L
1,545 Elo+
Party 1
Team Averages
Level 54
1,451 SR
1,488 Elo+

VS

Team Averages
Level 41
1,539 SR
1,461 Elo+
Nike
Nike
Arcboom
Nike
Level 64
God Stats
10W - 13L
1,547 SR
Queue Stats
20W - 17L
1,601 Elo+
Party 2
Merlin
Merlin
CorvinSeverax
Merlin
Level 27
God Stats
2W - 0L
1,301 SR
Queue Stats
3W - 6L
1,307 Elo+
Party 2
Heimdallr
Heimdallr
FranzSchlader
Heimdallr
Level 55
God Stats
7W - 9L
1,676 SR
Queue Stats
32W - 43L
1,489 Elo+
Party 2
Nemesis
Nemesis
Paregam
Nemesis
Level 29
God Stats
2W - 5L
1,303 SR
Queue Stats
16W - 21L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
TooSexual
Baron Samedi
Level 29
God Stats
4W - 2L
1,869 SR
Queue Stats
11W - 15L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 2 / 0
8,161
480
7,907
9,356
6,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Envy
Medusa
13
1 / 4 / 0
7,820
460
5,037
10,703
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 2
7,470
439
2,401
9,399
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
SeñorYumYum
Danzaburou
12
3 / 5 / 1
7,716
454
6,385
12,583
4,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
10
0 / 4 / 3
6,903
406
4,687
12,154
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Arcboom
Nike
16
6 / 1 / 3
9,909
583
9,409
11,711
10,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 3
7,913
465
5,202
5,501
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
FranzSchlader
Heimdallr
13
0 / 4 / 4
7,646
450
7,857
14,340
5,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Paregam
Nemesis
15
5 / 0 / 4
8,832
520
5,038
10,925
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
TooSexual
Baron Samedi
13
5 / 1 / 8
8,613
507
11,785
9,158
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
18
18
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
Arcboom
Nike
6
1
3
7.5
W
2
1
3
3.5
L
Tiamat
1
2
0
0.5
L
Medusa
Envy
Medusa
1
4
0
0.25
W
Heimdallr
FranzSchlader
Heimdallr
0
4
4
0.5
L
1
3
2
0.67
W
Nemesis
Paregam
Nemesis
5
0
4
7
L
Danzaburou
SeñorYumYum
Danzaburou
3
5
1
0.7
W
Baron Samedi
TooSexual
Baron Samedi
5
1
8
9
L
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,417
Damage
39,291
54,195
Taken
51,635
26,120
Mitigated
29,256
13,757
Healing
24,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Arcboom
Nike
9,409
1,544
0
3,754
11,711
10,802
666
863
10,848
8,394
55,462
W
5,202
203
0
1,250
5,501
2,050
329
3,239
2,262
35,181
0
L
Tiamat
7,907
816
0
4,032
9,356
6,453
0
4,538
4,312
54,056
0
L
Medusa
Envy
Medusa
5,037
2,180
0
2,015
10,703
3,323
0
1,453
8,875
0
44,801
W
Heimdallr
FranzSchlader
Heimdallr
7,857
5,106
0
6,695
14,340
5,366
1,811
2,218
12,122
0
55,177
L
2,401
763
0
3,459
9,399
2,938
0
1,462
7,785
0
39,589
W
Nemesis
Paregam
Nemesis
5,038
2,590
0
4,646
10,925
4,248
683
2,736
8,189
0
51,758
L
Danzaburou
SeñorYumYum
Danzaburou
6,385
2,823
0
3,699
12,583
4,674
684
5,107
7,434
0
42,423
W
Baron Samedi
TooSexual
Baron Samedi
11,785
1,627
2,960
5,353
9,158
6,790
116
3,538
5,620
37,292
0
L
Ymir
4,687
702
0
552
12,154
8,732
90
4,704
7,354
25,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
42,913
391
Minions Killed
461
0
Camps Cleared
0
1,557,544
Distance Traveled
1,568,697
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,909
583
129
8
0
326,241
3
W
Merlin
7,913
465
89
5
0
290,419
2
L
Tiamat
8,161
480
92
5
0
320,601
6
L
Medusa
7,820
460
102
6
0
294,080
2
W
Heimdallr
7,646
450
87
5
0
297,258
6
L
Thor
7,470
439
78
5
0
284,271
4
W
Nemesis
8,832
520
101
6
0
366,713
0
L
Danzaburou
7,716
454
77
5
0
324,047
1
W
Baron Samedi
8,613
507
55
3
0
288,066
1
L
Ymir
6,903
406
42
2
0
334,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role