Player Matchup

Guan Yu
Guan Yu
CSTR8KILLA
Guan Yu
Level 84
God Stats
114W - 97L
1,565 SR
Queue Stats
783W - 786L
1,486 Elo+
Solo
Artemis
Artemis
Goblinman25
Artemis
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
923W - 999L
1,458 Elo+
Solo
Cabrakan
Cabrakan
MrHand71
Cabrakan
Level 128
God Stats
39W - 35L
1,555 SR
Queue Stats
403W - 474L
1,512 Elo+
Solo
Hades
Hades
Vulgar7
Hades
Level 55
God Stats
0W - 2L
1,733 SR
Queue Stats
148W - 162L
1,491 Elo+
Solo
Ra
Ra
vIdAls748
Ra
Level 82
God Stats
8W - 11L
1,327 SR
Queue Stats
248W - 251L
1,432 Elo+
Solo
Team Averages
Level 87
1,536 SR
1,476 Elo+

VS

Team Averages
Level 117
1,672 SR
1,722 Elo+
King Arthur
King Arthur
BlueberryRem
King Arthur
Level 152
God Stats
1W - 0L
1,658 SR
Queue Stats
26W - 11L
1,628 Elo+
Party 1
Scylla
Scylla
SmashScylla
Scylla
Level 128
God Stats
6W - 1L
1,661 SR
Queue Stats
9W - 3L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
TheBezyTurtle
Cthulhu
Level 29
God Stats
1W - 0L
1,783 SR
Queue Stats
5W - 0L
1,902 Elo+
Party 1
Loki
Loki
chaoswolf1121
Loki
Level 138
God Stats
5W - 7L
1,619 SR
Queue Stats
21W - 22L
1,553 Elo+
Party 1
Rama
Rama
yousmell34
Rama
Level 138
God Stats
1W - 0L
1,640 SR
Queue Stats
9W - 3L
1,855 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CSTR8KILLA
Guan Yu
17
3 / 7 / 7
11,598
967
10,886
23,305
24,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Goblinman25
Artemis
17
5 / 8 / 2
12,072
1,006
13,551
17,318
10,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
MrHand71
Cabrakan
17
1 / 9 / 4
10,775
898
13,189
22,572
20,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Vulgar7
Hades
17
2 / 13 / 5
11,218
935
14,789
24,990
13,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 7
10,748
896
12,331
11,877
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlueberryRem
King Arthur
20
7 / 4 / 23
13,306
1,109
18,753
16,823
11,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
20
7 / 2 / 25
13,570
1,131
18,872
10,758
4,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
20
4 / 2 / 29
13,622
1,135
20,197
19,056
25,453
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
16 / 1 / 15
14,039
1,170
17,943
11,064
4,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 3 / 20
13,509
1,126
18,911
13,815
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
155
12
Kills
43
43
Deaths
12
25
Assists
112
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlueberryRem
King Arthur
7
4
23
4.63
L
Guan Yu
CSTR8KILLA
Guan Yu
3
7
7
0.93
L
Artemis
Goblinman25
Artemis
5
8
2
0.75
L
Cabrakan
MrHand71
Cabrakan
1
9
4
0.33
W
Scylla
7
2
25
9.75
W
Cthulhu
4
2
29
9.25
L
Hades
Vulgar7
Hades
2
13
5
0.35
W
16
1
15
23.5
L
1
6
7
0.75
W
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,746
Damage
94,676
100,062
Taken
71,516
73,284
Mitigated
52,794
13,970
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlueberryRem
King Arthur
18,753
3,294
0
1,476
16,823
11,679
0
9,096
7,423
0
36,417
L
Guan Yu
CSTR8KILLA
Guan Yu
10,886
2,100
2,558
4,516
23,305
24,417
0
11,040
12,265
0
24,137
L
Artemis
Goblinman25
Artemis
13,551
6,653
0
0
17,318
10,907
0
6,867
10,451
0
35,906
L
Cabrakan
MrHand71
Cabrakan
13,189
1,051
0
493
22,572
20,485
0
8,232
14,340
34,025
0
W
Scylla
18,872
1,838
207
1,686
10,758
4,353
0
6,729
3,868
37,874
0
W
Cthulhu
20,197
1,698
315
2,286
19,056
25,453
0
8,911
9,650
43,841
0
L
Hades
Vulgar7
Hades
14,789
1,033
295
2,169
24,990
13,011
0
8,989
16,001
33,420
0
W
17,943
5,667
0
1,452
11,064
4,441
0
6,432
4,490
0
44,545
L
12,331
753
1,306
2,633
11,877
4,464
0
3,941
7,936
31,984
0
W
18,911
16,504
0
4,757
13,815
6,868
0
8,365
5,256
0
39,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,411
Gold Earned
68,046
212
Minions Killed
239
3
Camps Cleared
12
1,036,350
Distance Traveled
1,109,164
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,306
1,109
35
3
5
201,584
0
L
Guan Yu
11,598
967
38
3
2
231,844
1
L
Artemis
12,072
1,006
40
3
0
200,953
0
L
Cabrakan
10,775
898
45
4
0
223,618
0
W
Scylla
13,570
1,131
53
4
3
215,761
1
W
Cthulhu
13,622
1,135
58
5
1
238,188
1
L
Hades
11,218
935
51
4
0
207,224
1
W
Loki
14,039
1,170
50
4
1
248,757
0
L
Ra
10,748
896
38
3
1
172,711
1
W
Rama
13,509
1,126
43
4
2
204,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role