Player Matchup

Sun Wukong
Sun Wukong
COOLIRAJ
Sun Wukong
Level 153
God Stats
6W - 8L
1,694 SR
Queue Stats
150W - 130L
1,731 Elo+
Solo
Nu Wa
Nu Wa
PandasInBubbles
Nu Wa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
SerWraithlyn
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 58L
1,357 Elo+
Party 1
Team Averages
Level 132
1,565 SR
1,530 Elo+

VS

Team Averages
Level 106
1,530 SR
1,599 Elo+
Anhur
Anhur
DarkMartha
Anhur
Level 40
God Stats
3W - 0L
1,753 SR
Queue Stats
3W - 0L
1,720 Elo+
Solo
Baron Samedi
Baron Samedi
HOOKRz
Baron Samedi
Level 154
God Stats
1W - 0L
1,528 SR
Queue Stats
38W - 36L
1,569 Elo+
Solo
Chiron
Chiron
Jambaz
Chiron
Level 123
God Stats
4W - 0L
1,309 SR
Queue Stats
151W - 150L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
COOLIRAJ
Sun Wukong
10
0 / 6 / 6
7,123
712
7,392
19,396
9,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
2 / 5 / 1
7,198
720
5,714
7,806
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
10
4 / 10 / 1
7,784
778
7,558
11,716
3,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
14 / 1 / 6
10,077
1,008
17,155
13,277
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
HOOKRz
Baron Samedi
12
3 / 3 / 17
9,116
912
7,014
8,202
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Jambaz
Chiron
12
4 / 2 / 15
8,480
848
7,252
6,465
2,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
6
Kills
21
21
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
COOLIRAJ
Sun Wukong
0
6
6
0.5
W
Anhur
14
1
6
17
W
Baron Samedi
HOOKRz
Baron Samedi
3
3
17
3.83
W
Chiron
Jambaz
Chiron
4
2
15
5.75
L
2
5
1
0.5
L
Fenrir
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,664
Damage
31,421
38,918
Taken
27,944
14,817
Mitigated
14,133
6,703
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
COOLIRAJ
Sun Wukong
7,392
2,181
246
6,170
19,396
9,923
0
3,958
15,438
0
21,672
W
Anhur
17,155
11,878
0
7,524
13,277
4,745
1,873
2,375
10,902
0
56,780
W
Baron Samedi
HOOKRz
Baron Samedi
7,014
1,094
889
3,277
8,202
7,255
460
2,282
5,920
25,770
0
W
Chiron
Jambaz
Chiron
7,252
4,371
1,121
1,794
6,465
2,133
810
1,145
5,320
0
21,879
L
5,714
1,182
0
0
7,806
1,816
0
1,168
6,638
27,385
0
L
Fenrir
7,558
1,185
0
287
11,716
3,078
0
1,948
9,768
0
13,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,105
Gold Earned
27,673
82
Minions Killed
144
0
Camps Cleared
0
484,367
Distance Traveled
544,095
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,123
712
32
3
0
169,131
2
W
Anhur
10,077
1,008
80
8
0
171,240
3
W
Baron Samedi
9,116
912
30
3
0
181,012
3
W
Chiron
8,480
848
34
3
0
191,843
3
L
Nu Wa
7,198
720
36
4
0
151,530
5
L
Fenrir
7,784
778
14
1
0
163,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role