Player Matchup

Cernunnos
Cernunnos
Call_Me_a_Bigel
Cernunnos
Level 28
God Stats
2W - 1L
1,754 SR
Queue Stats
20W - 16L
1,651 Elo+
Party 1
Ares
Ares
Mr-APK-ROM-Man
Ares
Level 18
God Stats
3W - 1L
1,802 SR
Queue Stats
10W - 8L
1,664 Elo+
Party 1
Chiron
Chiron
OogaBoogaDerpzz
Chiron
Level 29
God Stats
17W - 2L
1,953 SR
Queue Stats
298W - 210L
1,705 Elo+
Solo
Ra
Ra
RT_Miller
Ra
Level 25
God Stats
23W - 28L
1,504 SR
Queue Stats
23W - 32L
1,373 Elo+
Party 1
Loki
Loki
RaliVicrone
Loki
Level 17
God Stats
2W - 1L
1,545 SR
Queue Stats
30W - 28L
1,573 Elo+
Solo
Team Averages
Level 23
1,712 SR
1,593 Elo+

VS

Team Averages
Level 18
1,499 SR
1,651 Elo+
Cu Chulainn
Cu Chulainn
Danum16
Cu Chulainn
Level 29
God Stats
11W - 23L
1,281 SR
Queue Stats
517W - 549L
1,540 Elo+
Solo
Medusa
Medusa
II Bionda II
Medusa
Level 16
God Stats
1W - 1L
1,727 SR
Queue Stats
22W - 31L
1,592 Elo+
Solo
Scylla
Scylla
Og_taymoney
Scylla
Level 23
God Stats
21W - 15L
1,717 SR
Queue Stats
133W - 114L
1,620 Elo+
Solo
Serqet
Serqet
YRampageY
Serqet
Level 18
God Stats
1W - 2L
1,269 SR
Queue Stats
23W - 21L
1,715 Elo+
Solo
Ares
Ares
fatdemonboy
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Call_Me_a_Bigel
Cernunnos
14
6 / 1 / 2
8,527
609
9,993
11,866
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 0
7,703
550
3,147
5,974
4,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 0 / 2
9,125
652
7,446
4,362
1,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 2
6,670
476
1,066
4,846
1,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 0
7,635
545
5,341
10,272
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Danum16
Cu Chulainn
11
1 / 3 / 2
6,490
464
6,284
10,970
6,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
14
2 / 2 / 0
7,717
551
4,615
9,179
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
0 / 2 / 0
5,993
428
2,145
6,707
1,683
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Serqet
YRampageY
Serqet
9
0 / 3 / 1
5,758
411
929
7,234
2,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 5 / 1
6,744
482
3,221
10,742
5,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
15
Kills
5
5
Deaths
15
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Call_Me_a_Bigel
Cernunnos
6
1
2
7
L
Cu Chulainn
Danum16
Cu Chulainn
1
3
2
0.67
L
Medusa
2
2
0
1
W
2
0
0
2
L
Scylla
0
2
0
0
W
5
0
2
6
W
0
2
2
0.5
W
2
2
0
1
L
Serqet
YRampageY
Serqet
0
3
1
0.17
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,993
Damage
17,194
37,320
Taken
44,832
15,719
Mitigated
19,014
15,779
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Call_Me_a_Bigel
Cernunnos
9,993
5,543
0
7,334
11,866
4,315
245
2,453
9,413
0
57,541
L
Cu Chulainn
Danum16
Cu Chulainn
6,284
2,001
0
2,990
10,970
6,346
0
0
10,970
0
31,115
L
Medusa
4,615
1,763
0
4,323
9,179
3,348
1,058
3,874
5,305
0
57,650
W
3,147
131
0
1,474
5,974
4,304
0
0
5,974
23,237
0
L
Scylla
2,145
394
0
991
6,707
1,683
0
162
6,545
29,566
0
W
7,446
3,105
183
2,093
4,362
1,438
1,908
797
3,385
0
64,043
W
1,066
0
370
1,272
4,846
1,354
326
0
4,846
33,745
0
W
5,341
1,295
0
3,053
10,272
4,308
705
2,464
7,808
0
41,946
L
Serqet
YRampageY
Serqet
929
41
0
0
7,234
2,244
0
177
7,057
0
28,192
L
3,221
799
0
382
10,742
5,393
602
0
10,742
17,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
32,702
425
Minions Killed
292
0
Camps Cleared
0
1,329,003
Distance Traveled
1,246,117
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,527
609
102
7
0
223,722
1
L
Cu Chulainn
6,490
464
56
4
0
260,615
2
L
Medusa
7,717
551
95
7
0
218,302
3
W
Ares
7,703
550
47
3
0
288,925
4
L
Scylla
5,993
428
54
4
0
230,460
4
W
Chiron
9,125
652
121
9
0
243,938
3
W
Ra
6,670
476
66
5
0
273,766
0
W
Loki
7,635
545
89
6
0
298,652
4
L
Serqet
5,758
411
52
4
0
280,617
4
L
Ares
6,744
482
35
3
0
256,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role