Player Matchup

Nemesis
Nemesis
Branhydrous
Nemesis
Level 15
God Stats
6W - 4L
1,648 SR
Queue Stats
26W - 30L
1,440 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ster8
Cu Chulainn
Level 16
God Stats
4W - 4L
1,525 SR
Queue Stats
32W - 32L
1,446 Elo+
Party 2
Zeus
Zeus
Volteege
Zeus
Level 14
God Stats
3W - 2L
1,744 SR
Queue Stats
28W - 33L
1,410 Elo+
Party 2
Cerberus
Cerberus
llbucknakedll
Cerberus
Level 13
God Stats
4W - 6L
1,478 SR
Queue Stats
35W - 32L
1,423 Elo+
Party 2
Cupid
Cupid
xSIMZ
Cupid
Level 7
God Stats
8W - 9L
1,501 SR
Queue Stats
21W - 29L
1,400 Elo+
Party 2
Team Averages
Level 13
1,579 SR
1,424 Elo+

VS

Team Averages
Level 43
1,583 SR
1,523 Elo+
Janus
Janus
Kimosabu
Janus
Level 126
God Stats
8W - 11L
1,819 SR
Queue Stats
473W - 402L
1,500 Elo+
Party 1
Fenrir
Fenrir
MCbecorn
Fenrir
Level 29
God Stats
16W - 15L
1,432 SR
Queue Stats
312W - 291L
1,515 Elo+
Solo
Athena
Athena
RuudGullit
Athena
Level 26
God Stats
6W - 0L
1,713 SR
Queue Stats
8W - 2L
1,591 Elo+
Solo
Tiamat
Tiamat
WashuWashu
Tiamat
Level 8
God Stats
1W - 2L
1,227 SR
Queue Stats
27W - 29L
1,513 Elo+
Party 1
Anhur
Anhur
bigbrainbonobo
Anhur
Level 26
God Stats
4W - 4L
1,724 SR
Queue Stats
88W - 81L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Branhydrous
Nemesis
15
1 / 4 / 1
8,872
444
6,086
14,894
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
Ster8
Cu Chulainn
15
2 / 5 / 1
9,472
474
10,250
18,301
14,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
14
0 / 5 / 3
8,521
426
4,655
9,964
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
llbucknakedll
Cerberus
13
2 / 4 / 2
8,609
430
6,254
14,524
10,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
xSIMZ
Cupid
16
2 / 0 / 2
9,192
460
5,293
5,498
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kimosabu
Janus
19
3 / 2 / 8
11,618
581
11,107
12,640
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
MCbecorn
Fenrir
18
8 / 0 / 0
11,134
557
6,777
12,658
9,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
RuudGullit
Athena
14
2 / 2 / 4
9,352
468
4,357
9,922
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
WashuWashu
Tiamat
19
3 / 1 / 1
11,713
586
8,769
11,452
9,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 2 / 5
9,450
473
9,628
10,938
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
18
18
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Branhydrous
Nemesis
1
4
1
0.38
W
Janus
Kimosabu
Janus
3
2
8
3.5
W
Fenrir
MCbecorn
Fenrir
8
0
0
8
W
Athena
RuudGullit
Athena
2
2
4
2
L
Cu Chulainn
Ster8
Cu Chulainn
2
5
1
0.5
L
Zeus
0
5
3
0.3
W
Tiamat
WashuWashu
Tiamat
3
1
1
3.5
W
2
2
5
2.25
L
Cerberus
llbucknakedll
Cerberus
2
4
2
0.75
L
Cupid
xSIMZ
Cupid
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,538
Damage
40,638
63,181
Taken
57,610
35,782
Mitigated
34,642
14,342
Healing
22,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Branhydrous
Nemesis
6,086
1,712
0
4,372
14,894
5,274
28
5,442
9,372
0
65,251
W
Janus
Kimosabu
Janus
11,107
576
176
5,258
12,640
5,192
0
3,877
8,763
92,995
0
W
Fenrir
MCbecorn
Fenrir
6,777
2,207
0
3,578
12,658
9,472
0
1,225
11,433
0
95,244
W
Athena
RuudGullit
Athena
4,357
786
0
1,721
9,922
7,133
0
1,256
8,666
42,186
0
L
Cu Chulainn
Ster8
Cu Chulainn
10,250
1,839
0
746
18,301
14,780
21
7,392
10,781
4,503
47,701
L
Zeus
4,655
352
0
2,444
9,964
3,074
0
4,987
4,763
37,905
0
W
Tiamat
WashuWashu
Tiamat
8,769
1,333
0
6,533
11,452
9,099
1,269
1,928
9,524
84,992
0
W
9,628
4,823
0
5,233
10,938
3,746
276
3,964
6,974
0
61,870
L
Cerberus
llbucknakedll
Cerberus
6,254
358
0
2,768
14,524
10,774
0
4,427
9,987
32,414
0
L
Cupid
xSIMZ
Cupid
5,293
2,062
847
3,165
5,498
1,880
0
1,381
4,045
0
53,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,666
Gold Earned
53,267
508
Minions Killed
644
0
Camps Cleared
0
1,843,326
Distance Traveled
1,886,100
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,872
444
118
6
0
439,113
5
W
Janus
11,618
581
182
9
0
411,548
1
W
Fenrir
11,134
557
133
7
0
401,491
1
W
Athena
9,352
468
61
3
0
392,149
1
L
Cu Chulainn
9,472
474
120
6
0
341,786
6
L
Zeus
8,521
426
88
4
0
330,119
0
W
Tiamat
11,713
586
169
8
0
344,921
0
W
Anhur
9,450
473
99
5
0
335,991
4
L
Cerberus
8,609
430
64
3
0
372,933
2
L
Cupid
9,192
460
118
6
0
359,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role