Player Matchup

Tiamat
Tiamat
Bigoltrucks
Tiamat
Level 29
God Stats
5W - 1L
1,708 SR
Queue Stats
67W - 7L
1,971 Elo+
Solo
Loki
Loki
CompletelyInept
Loki
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 223L
1,535 Elo+
Solo
Yemoja
Yemoja
GrievaDark
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
XxAlphaQHARDERxX
Skadi
Level 27
God Stats
3W - 4L
1,482 SR
Queue Stats
58W - 42L
1,516 Elo+
Party 1
Osiris
Osiris
YGBoopy
Osiris
Level 28
God Stats
7W - 2L
1,805 SR
Queue Stats
157W - 107L
1,609 Elo+
Party 1
Team Averages
Level 25
1,599 SR
1,626 Elo+

VS

Team Averages
Level 27
1,596 SR
1,644 Elo+
Kukulkan
Kukulkan
UnkoDeathSoldier
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
Xnky
Ao Kuang
Level 28
God Stats
2W - 1L
1,424 SR
Queue Stats
69W - 54L
1,592 Elo+
Solo
Artemis
Artemis
ZonatedDragon
Artemis
Level 27
God Stats
11W - 9L
1,628 SR
Queue Stats
33W - 25L
1,704 Elo+
Party 2
Ymir
Ymir
ceezpoof
Ymir
Level 24
God Stats
10W - 3L
1,930 SR
Queue Stats
34W - 28L
1,677 Elo+
Party 2
Hun Batz
Hun Batz
tomasmango
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 46L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 2 / 3
10,125
482
11,735
10,039
7,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 5 / 3
10,839
516
11,171
18,053
6,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
GrievaDark
Yemoja
13
0 / 4 / 2
8,373
399
5,437
11,822
8,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 8 / 0
8,271
394
2,508
11,286
3,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
YGBoopy
Osiris
16
7 / 5 / 4
10,505
500
13,113
17,874
14,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 3
11,808
562
8,528
11,326
5,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Xnky
Ao Kuang
15
0 / 10 / 2
9,534
454
3,291
16,302
6,534
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
18
9 / 0 / 8
12,121
577
11,877
11,789
5,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
16
4 / 1 / 16
11,553
550
9,251
15,346
14,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
tomasmango
Hun Batz
19
6 / 6 / 5
11,486
547
10,482
14,066
6,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
16
Kills
24
24
Deaths
18
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
2
3
2.25
L
6
5
3
1.5
L
Yemoja
GrievaDark
Yemoja
0
4
2
0.25
W
5
1
3
6.5
W
Ao Kuang
Xnky
Ao Kuang
0
10
2
0.1
L
0
8
0
0
L
Osiris
YGBoopy
Osiris
7
5
4
1.8
W
Artemis
9
0
8
13
W
Ymir
4
1
16
12
W
Hun Batz
tomasmango
Hun Batz
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,964
Damage
43,429
69,074
Taken
68,829
40,764
Mitigated
37,986
20,169
Healing
19,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
11,735
1,609
0
4,051
10,039
7,824
470
4,360
5,522
69,536
0
L
11,171
3,618
0
7,421
18,053
6,907
210
4,459
13,560
0
83,054
L
Yemoja
GrievaDark
Yemoja
5,437
561
823
2,073
11,822
8,292
0
4,887
6,750
25,351
0
W
8,528
370
0
2,106
11,326
5,415
414
3,252
8,074
80,973
0
W
Ao Kuang
Xnky
Ao Kuang
3,291
737
0
3,800
16,302
6,534
278
460
15,842
45,740
0
L
2,508
1,231
0
778
11,286
3,130
0
3,228
8,058
0
40,964
L
Osiris
YGBoopy
Osiris
13,113
3,985
0
5,023
17,874
14,611
151
3,697
14,114
528
71,476
W
Artemis
11,877
6,585
0
6,014
11,789
5,208
1,746
4,158
7,631
0
69,722
W
Ymir
9,251
2,108
0
3,253
15,346
14,784
170
5,860
9,486
41,313
0
W
Hun Batz
tomasmango
Hun Batz
10,482
3,465
0
4,674
14,066
6,045
328
3,970
10,096
0
91,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,113
Gold Earned
56,502
514
Minions Killed
569
0
Camps Cleared
0
1,754,174
Distance Traveled
1,940,753
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,125
482
150
7
0
340,893
5
L
Loki
10,839
516
143
7
0
383,800
3
L
Yemoja
8,373
399
28
1
0
357,456
6
W
Kukulkan
11,808
562
180
9
0
423,514
5
W
Ao Kuang
9,534
454
92
4
0
362,148
5
L
Skadi
8,271
394
88
4
0
333,495
5
L
Osiris
10,505
500
105
5
0
338,530
3
W
Artemis
12,121
577
103
5
0
362,217
3
W
Ymir
11,553
550
45
2
0
401,967
7
W
Hun Batz
11,486
547
149
7
0
390,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role