Player Matchup

Ra
Ra
AzowHero
Ra
Level 153
God Stats
1W - 0L
1,637 SR
Queue Stats
6W - 6L
1,566 Elo+
Party 1
Jormungandr
Jormungandr
DwarfnarTinyAxe
Jormungandr
Level 159
God Stats
3W - 0L
1,784 SR
Queue Stats
299W - 264L
1,672 Elo+
Party 2
Danzaburou
Danzaburou
Gamereaper13
Danzaburou
Level 145
God Stats
16W - 18L
1,664 SR
Queue Stats
133W - 103L
1,672 Elo+
Party 2
Anhur
Anhur
Kaldr420
Anhur
Level 125
God Stats
1W - 0L
1,441 SR
Queue Stats
4W - 2L
1,606 Elo+
Party 1
Achilles
Achilles
SpeakableCoin8
Achilles
Level 84
God Stats
2W - 0L
1,626 SR
Queue Stats
2W - 0L
1,765 Elo+
Party 1
Team Averages
Level 133
1,630 SR
1,656 Elo+

VS

Team Averages
Level 137
1,611 SR
1,601 Elo+
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ChadOnSmite
Kumbhakarna
Level 148
God Stats
1W - 2L
1,692 SR
Queue Stats
30W - 26L
1,653 Elo+
Solo
Aphrodite
Aphrodite
Hudibowow
Aphrodite
Level 97
God Stats
1W - 1L
1,795 SR
Queue Stats
82W - 66L
1,633 Elo+
Solo
Mercury
Mercury
TheGreatKryptox
Mercury
Level 128
God Stats
5W - 5L
1,561 SR
Queue Stats
17W - 21L
1,591 Elo+
Solo
King Arthur
King Arthur
pelilloz102
King Arthur
Level 157
God Stats
11W - 12L
1,507 SR
Queue Stats
111W - 117L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,492
832
7,806
5,612
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
DwarfnarTinyAxe
Jormungandr
12
1 / 4 / 13
7,876
875
7,939
10,881
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Gamereaper13
Danzaburou
14
3 / 0 / 9
8,385
932
8,343
6,152
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Kaldr420
Anhur
14
3 / 1 / 8
8,077
897
9,671
9,289
3,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
14
8 / 1 / 7
9,140
1,016
8,971
10,380
11,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 4 / 2
6,772
752
6,853
10,656
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ChadOnSmite
Kumbhakarna
12
3 / 5 / 1
6,463
718
7,280
15,289
9,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Hudibowow
Aphrodite
12
1 / 3 / 5
6,334
704
7,884
9,845
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 4
5,649
628
2,071
5,199
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
pelilloz102
King Arthur
12
0 / 2 / 3
5,750
639
5,582
11,512
7,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
17
Kills
7
7
Deaths
17
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
4
2
1
W
2
1
5
4.5
L
Kumbhakarna
ChadOnSmite
Kumbhakarna
3
5
1
0.7
W
Jormungandr
DwarfnarTinyAxe
Jormungandr
1
4
13
1.88
W
Danzaburou
Gamereaper13
Danzaburou
3
0
9
7.5
L
Aphrodite
Hudibowow
Aphrodite
1
3
5
1.17
W
Anhur
Kaldr420
Anhur
3
1
8
7
W
Achilles
8
1
7
11.5
L
0
3
4
0.67
L
King Arthur
pelilloz102
King Arthur
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,730
Damage
29,670
42,314
Taken
52,501
28,436
Mitigated
25,809
17,326
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,853
2,746
0
1,524
10,656
3,365
0
3,034
7,473
0
22,238
W
7,806
893
3,010
2,321
5,612
2,344
643
2,987
2,575
25,189
0
L
Kumbhakarna
ChadOnSmite
Kumbhakarna
7,280
607
318
270
15,289
9,056
0
5,838
9,126
13,321
0
W
Jormungandr
DwarfnarTinyAxe
Jormungandr
7,939
1,456
0
1,158
10,881
7,399
145
3,550
7,225
19,359
0
W
Danzaburou
Gamereaper13
Danzaburou
8,343
4,516
0
2,546
6,152
3,195
2,535
3,732
2,420
0
25,382
L
Aphrodite
Hudibowow
Aphrodite
7,884
409
3,187
5,787
9,845
4,775
0
3,500
6,186
20,746
0
W
Anhur
Kaldr420
Anhur
9,671
5,414
0
4,665
9,289
3,579
2,682
3,087
6,127
0
32,033
W
Achilles
8,971
3,023
0
3,626
10,380
11,919
828
2,125
8,130
448
11,925
L
2,071
476
0
181
5,199
1,459
0
885
4,159
0
11,571
L
King Arthur
pelilloz102
King Arthur
5,582
767
0
3,376
11,512
7,154
0
2,543
8,669
0
15,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
30,968
206
Minions Killed
142
7
Camps Cleared
5
837,413
Distance Traveled
759,348
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,772
752
40
4
0
139,034
4
W
Ra
7,492
832
56
6
1
185,366
0
L
Kumbhakarna
6,463
718
20
2
1
153,849
4
W
Jormungandr
7,876
875
28
3
1
165,446
1
W
Danzaburou
8,385
932
41
5
1
161,277
1
L
Aphrodite
6,334
704
37
4
2
158,858
0
W
Anhur
8,077
897
77
9
3
142,242
1
W
Achilles
9,140
1,016
4
0
1
183,082
0
L
Mercury
5,649
628
22
2
1
122,943
1
L
King Arthur
5,750
639
23
3
1
184,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role