Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ClassSeven
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
364W - 368L
1,493 Elo+
Solo
Agni
Agni
Doct0rMuffin
Agni
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 69L
1,219 Elo+
Solo
Nu Wa
Nu Wa
ghost_killer1482
Nu Wa
Level 118
God Stats
3W - 2L
1,673 SR
Queue Stats
18W - 14L
1,632 Elo+
Solo
Heimdallr
Heimdallr
o0VampirioLash0o
Heimdallr
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 47L
1,508 Elo+
Solo
Team Averages
Level 128
1,535 SR
1,471 Elo+

VS

Team Averages
Level 92
1,643 SR
1,484 Elo+
Hel
Hel
IanScreams
Hel
Level 103
God Stats
5W - 6L
1,673 SR
Queue Stats
275W - 282L
1,540 Elo+
Solo
Fenrir
Fenrir
Mario_Cara
Fenrir
Level 102
God Stats
592W - 601L
1,492 SR
Queue Stats
599W - 609L
1,466 Elo+
Solo
Khepri
Khepri
TayderChip91
Khepri
Level 104
God Stats
25W - 22L
1,748 SR
Queue Stats
566W - 567L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
ZoReck99
Ao Kuang
Level 61
God Stats
9W - 6L
1,804 SR
Queue Stats
166W - 161L
1,407 Elo+
Party 1
Achilles
Achilles
moquito 10
Achilles
Level 89
God Stats
6W - 6L
1,500 SR
Queue Stats
117W - 90L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 0 / 9
11,331
1,030
12,639
9,137
4,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
ClassSeven
Xing Tian
17
2 / 0 / 15
10,258
933
11,626
9,949
9,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 1 / 9
10,930
994
13,300
5,702
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 1 / 11
12,135
1,103
25,500
5,018
1,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
17
1 / 1 / 14
10,332
939
12,316
6,614
2,827
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

297

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,253
841
6,483
14,800
5,398
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
Mario_Cara
Fenrir
15
1 / 9 / 1
9,261
842
6,270
16,613
8,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
15
0 / 4 / 2
9,967
906
5,153
17,415
18,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
ZoReck99
Ao Kuang
15
1 / 4 / 1
9,410
855
6,359
15,967
5,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
moquito 10
Achilles
15
1 / 2 / 0
9,101
827
7,527
15,781
15,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
8
24
Kills
3
3
Deaths
24
58
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
9
10.5
W
Xing Tian
ClassSeven
Xing Tian
2
0
15
9.5
W
4
1
9
8.5
L
0
5
1
0.1
L
Fenrir
Mario_Cara
Fenrir
1
9
1
0.17
L
Khepri
0
4
2
0.25
L
Ao Kuang
ZoReck99
Ao Kuang
1
4
1
0.38
W
11
1
11
16.5
L
Achilles
moquito 10
Achilles
1
2
0
0.5
W
Heimdallr
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,381
Damage
31,792
36,420
Taken
80,576
20,219
Mitigated
53,435
2,459
Healing
20,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,639
9,996
0
773
9,137
4,182
0
3,549
5,588
0
28,563
W
Xing Tian
ClassSeven
Xing Tian
11,626
1,084
692
994
9,949
9,519
0
7,204
2,745
22,367
0
W
13,300
1,318
0
0
5,702
1,955
0
2,571
3,131
35,199
0
L
6,483
404
7,104
4,305
14,800
5,398
0
10,162
4,358
29,227
0
L
Fenrir
Mario_Cara
Fenrir
6,270
923
0
858
16,613
8,177
0
10,201
6,062
0
13,462
L
Khepri
5,153
169
0
864
17,415
18,975
0
9,440
7,648
22,476
0
L
Ao Kuang
ZoReck99
Ao Kuang
6,359
700
539
3,748
15,967
5,524
0
10,232
5,439
30,703
0
W
25,500
5,311
0
0
5,018
1,736
0
2,047
2,971
47,538
0
L
Achilles
moquito 10
Achilles
7,527
2,737
780
2,128
15,781
15,361
0
8,893
6,643
0
20,627
W
Heimdallr
12,316
7,172
0
0
6,614
2,827
0
2,624
3,990
0
23,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,986
Gold Earned
46,992
189
Minions Killed
187
13
Camps Cleared
5
1,023,407
Distance Traveled
987,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,331
1,030
25
2
8
256,272
0
W
Xing Tian
10,258
933
17
2
0
223,147
0
W
Agni
10,930
994
57
5
3
172,983
0
L
Hel
9,253
841
39
4
0
191,497
0
L
Fenrir
9,261
842
21
2
1
222,170
0
L
Khepri
9,967
906
42
4
2
193,388
0
L
Ao Kuang
9,410
855
49
4
2
200,148
0
W
Nu Wa
12,135
1,103
52
5
0
193,047
0
L
Achilles
9,101
827
36
3
0
180,235
0
W
Heimdallr
10,332
939
38
3
2
177,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role