Player Matchup

Sun Wukong
Sun Wukong
Heckin Shady
Sun Wukong
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 27L
1,523 Elo+
Party 2
Ao Kuang
Ao Kuang
JUSTxNIK
Ao Kuang
Level 62
God Stats
31W - 26L
1,640 SR
Queue Stats
365W - 340L
1,505 Elo+
Party 2
Ymir
Ymir
Nelliebells
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
PoPeCoRnHoLiO
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 323L
1,506 Elo+
Party 2
Merlin
Merlin
Victor Team1020
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 395L
1,504 Elo+
Party 2
Team Averages
Level 46
1,528 SR
1,496 Elo+

VS

Team Averages
Level 67
1,490 SR
1,469 Elo+
Fenrir
Fenrir
BoJankl3s
Fenrir
Level 61
God Stats
3W - 7L
1,500 SR
Queue Stats
190W - 172L
1,438 Elo+
Party 3
Ao Kuang
Ao Kuang
BonzaiBlunt
Ao Kuang
Level 28
God Stats
4W - 1L
1,551 SR
Queue Stats
45W - 68L
1,427 Elo+
Party 3
Bastet
Bastet
COLD_PENGU1N
Bastet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 152L
1,473 Elo+
Party 1
Chaac
Chaac
Gamr_Virgo
Chaac
Level 34
God Stats
9W - 10L
1,482 SR
Queue Stats
368W - 395L
1,449 Elo+
Party 1
Chronos
Chronos
crazykid707james
Chronos
Level 106
God Stats
1W - 2L
1,416 SR
Queue Stats
263W - 254L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Heckin Shady
Sun Wukong
16
1 / 6 / 2
9,993
416
6,842
20,554
17,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
JUSTxNIK
Ao Kuang
17
7 / 10 / 3
11,549
481
16,303
27,719
9,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 6 / 5
10,774
449
7,316
22,255
15,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
PoPeCoRnHoLiO
Danzaburou
16
0 / 11 / 8
9,977
416
10,230
18,951
6,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 8 / 5
11,550
481
17,286
15,269
6,169
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoJankl3s
Fenrir
18
8 / 5 / 14
12,952
540
13,693
20,060
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
BonzaiBlunt
Ao Kuang
17
6 / 6 / 5
11,946
498
10,181
20,978
8,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
20
12 / 1 / 10
14,017
584
18,671
18,596
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
19
6 / 2 / 13
12,796
533
18,094
22,025
22,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 3 / 13
14,248
594
21,789
19,628
8,603
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
16
Kills
41
41
Deaths
17
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BoJankl3s
Fenrir
8
5
14
3
W
Ao Kuang
BonzaiBlunt
Ao Kuang
6
6
5
1.42
W
Bastet
12
1
10
17
W
Chaac
6
2
13
6.25
L
Sun Wukong
Heckin Shady
Sun Wukong
1
6
2
0.33
L
Ao Kuang
JUSTxNIK
Ao Kuang
7
10
3
0.85
L
3
6
5
0.92
L
Danzaburou
PoPeCoRnHoLiO
Danzaburou
0
11
8
0.36
L
5
8
5
0.94
W
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,977
Damage
82,428
104,748
Taken
101,287
54,565
Mitigated
58,692
26,777
Healing
46,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BoJankl3s
Fenrir
13,693
2,393
279
7,673
20,060
11,341
854
7,830
12,230
0
65,313
W
Ao Kuang
BonzaiBlunt
Ao Kuang
10,181
2,397
414
8,464
20,978
8,458
505
12,901
8,077
68,040
0
W
Bastet
18,671
5,898
0
6,306
18,596
7,790
1,567
5,130
13,466
0
101,214
W
Chaac
18,094
4,111
46
11,110
22,025
22,500
1,171
7,594
14,431
0
74,490
L
Sun Wukong
Heckin Shady
Sun Wukong
6,842
1,553
0
3,940
20,554
17,258
0
3,930
16,099
0
52,030
L
Ao Kuang
JUSTxNIK
Ao Kuang
16,303
3,986
0
12,273
27,719
9,858
0
5,527
22,092
62,560
0
L
7,316
1,013
0
5,018
22,255
15,242
0
9,692
12,442
36,372
0
L
Danzaburou
PoPeCoRnHoLiO
Danzaburou
10,230
3,781
504
4,615
18,951
6,038
54
6,686
12,215
0
61,714
L
17,286
787
0
427
15,269
6,169
0
6,135
9,109
79,235
0
W
21,789
8,990
0
11,796
19,628
8,603
6,264
7,450
12,178
121,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,843
Gold Earned
65,959
491
Minions Killed
606
0
Camps Cleared
0
1,992,335
Distance Traveled
2,325,372
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,952
540
75
3
0
481,964
4
W
Ao Kuang
11,946
498
90
4
0
409,987
0
W
Bastet
14,017
584
157
7
0
535,530
4
W
Chaac
12,796
533
114
5
0
460,752
1
L
Sun Wukong
9,993
416
102
4
0
389,634
1
L
Ao Kuang
11,549
481
84
4
0
407,176
1
L
Ymir
10,774
449
60
3
0
433,255
1
L
Danzaburou
9,977
416
103
4
0
370,012
4
L
Merlin
11,550
481
142
6
0
392,258
3
W
Chronos
14,248
594
170
7
0
437,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role