Player Matchup

Hou Yi
Hou Yi
Capgras
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,614 Elo+
Party 2
Sobek
Sobek
IsNullOrEmpty
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Λizen
Zeus
Level 158
God Stats
2W - 0L
1,268 SR
Queue Stats
61W - 28L
1,848 Elo+
Party 2
Team Averages
Level 111
1,423 SR
1,654 Elo+

VS

Team Averages
Level 36
1,618 SR
1,586 Elo+
Sol
Sol
AgZura
Sol
Level 26
God Stats
2W - 2L
2,016 SR
Queue Stats
374W - 291L
1,547 Elo+
Solo
Kali
Kali
FazeMorales
Kali
Level 16
God Stats
1W - 1L
1,718 SR
Queue Stats
179W - 106L
1,729 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jefryleiva
Cu Chulainn
Level 67
God Stats
1W - 2L
1,120 SR
Queue Stats
205W - 139L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Capgras
Hou Yi
12
7 / 2 / 13
9,394
783
11,946
10,569
5,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 0 / 12
9,679
807
7,595
14,160
16,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Λizen
Zeus
13
9 / 2 / 11
9,926
827
15,338
8,386
3,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AgZura
Sol
10
0 / 5 / 4
7,540
628
6,494
10,118
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 7 / 3
8,435
703
7,937
15,082
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
jefryleiva
Cu Chulainn
11
3 / 9 / 0
8,299
692
6,832
14,182
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
21
Kills
4
4
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
AgZura
Sol
0
5
4
0.4
W
Hou Yi
Capgras
Hou Yi
7
2
13
6.75
L
1
7
3
0.36
W
5
0
12
11
L
Cu Chulainn
jefryleiva
Cu Chulainn
3
9
0
0.33
W
Zeus
Λizen
Zeus
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,879
Damage
21,263
33,115
Taken
39,382
25,184
Mitigated
18,267
11,575
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AgZura
Sol
6,494
1,344
0
1,851
10,118
2,888
0
7,540
2,403
28,235
0
W
Hou Yi
Capgras
Hou Yi
11,946
6,479
0
1,706
10,569
5,283
1,722
1,780
8,639
0
29,542
L
7,937
2,853
0
3,632
15,082
6,645
0
8,419
6,488
0
22,840
W
7,595
939
0
5,852
14,160
16,401
269
3,291
10,594
25,716
0
L
Cu Chulainn
jefryleiva
Cu Chulainn
6,832
1,929
0
637
14,182
8,734
0
7,030
6,927
0
24,951
W
Zeus
Λizen
Zeus
15,338
1,684
0
4,017
8,386
3,500
1,413
1,463
6,873
45,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,999
Gold Earned
24,274
124
Minions Killed
108
0
Camps Cleared
0
689,636
Distance Traveled
615,170
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,540
628
36
3
0
191,383
3
W
Hou Yi
9,394
783
31
3
0
232,864
3
L
Kali
8,435
703
40
3
0
214,880
2
W
Sobek
9,679
807
19
2
0
237,610
2
L
Cu Chulainn
8,299
692
32
3
0
208,907
3
W
Zeus
9,926
827
74
6
0
219,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role