Player Matchup

Cthulhu
Cthulhu
Basakura
Cthulhu
Level 8
God Stats
5W - 4L
1,472 SR
Queue Stats
13W - 8L
1,421 Elo+
Party 1
Chang'e
Chang'e
EntreLaNiebla
Chang'e
Level 36
God Stats
4W - 2L
1,856 SR
Queue Stats
7W - 5L
1,622 Elo+
Party 1
Merlin
Merlin
ThatOneDude0113
Merlin
Level 25
God Stats
5W - 8L
1,285 SR
Queue Stats
10W - 20L
1,152 Elo+
Solo
Jormungandr
Jormungandr
Tronjheim
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,620 Elo+
Solo
Aphrodite
Aphrodite
lpgutolp
Aphrodite
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 15L
1,497 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,463 Elo+

VS

Team Averages
Level 14
1,422 SR
1,317 Elo+
Susano
Susano
DJgrizzly420
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Murphy0413
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,113 Elo+
Solo
Olorun
Olorun
Sarce22
Olorun
Level 18
God Stats
4W - 5L
1,431 SR
Queue Stats
18W - 22L
1,409 Elo+
Solo
Hou Yi
Hou Yi
ShadowMaster734
Hou Yi
Level 4
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 5L
1,064 Elo+
Solo
Tsukuyomi
Tsukuyomi
otakusenpai98990
Tsukuyomi
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Basakura
Cthulhu
17
8 / 3 / 20
10,955
1,217
14,307
16,198
20,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
18
19 / 1 / 13
12,857
1,429
24,872
11,490
4,938
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 14
9,423
1,047
5,234
3,100
1,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Tronjheim
Jormungandr
16
1 / 0 / 20
9,493
1,055
4,966
2,561
3,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
lpgutolp
Aphrodite
17
5 / 1 / 20
10,767
1,196
11,205
8,221
5,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

324

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
0 / 9 / 1
7,898
878
4,227
12,595
4,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
Murphy0413
Danzaburou
14
1 / 5 / 3
8,819
980
7,729
11,453
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Sarce22
Olorun
14
3 / 7 / 1
9,198
1,022
12,337
19,579
7,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 8 / 2
8,537
949
6,430
9,669
3,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
15
0 / 7 / 4
8,612
957
4,925
17,135
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
17
36
Kills
6
6
Deaths
36
87
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Basakura
Cthulhu
8
3
20
6
L
Susano
0
9
1
0.06
W
Chang'e
19
1
13
25.5
L
Danzaburou
Murphy0413
Danzaburou
1
5
3
0.5
L
Olorun
Sarce22
Olorun
3
7
1
0.5
L
2
8
2
0.38
W
3
1
14
10
W
Jormungandr
Tronjheim
Jormungandr
1
0
20
11
W
Aphrodite
lpgutolp
Aphrodite
5
1
20
15
L
Tsukuyomi
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,584
Damage
35,648
41,570
Taken
70,431
35,129
Mitigated
26,569
20,466
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Basakura
Cthulhu
14,307
2,263
1,184
690
16,198
20,514
0
5,185
10,869
20,551
0
L
Susano
4,227
1,227
0
325
12,595
4,838
0
11,413
957
0
8,399
W
Chang'e
24,872
5,054
4,942
4,937
11,490
4,938
0
2,515
8,975
57,740
0
L
Danzaburou
Murphy0413
Danzaburou
7,729
2,792
0
2,286
11,453
4,412
0
7,908
3,295
0
33,009
L
Olorun
Sarce22
Olorun
12,337
7,635
279
4,873
19,579
7,259
0
18,076
1,203
27,920
0
L
6,430
3,940
0
293
9,669
3,578
0
8,554
940
0
11,343
W
5,234
1,202
0
0
3,100
1,421
0
1,103
1,885
11,330
0
W
Jormungandr
Tronjheim
Jormungandr
4,966
973
0
255
2,561
3,129
0
398
2,163
15,761
0
W
Aphrodite
lpgutolp
Aphrodite
11,205
2,658
3,659
4,799
8,221
5,127
0
3,136
5,085
22,951
0
L
Tsukuyomi
4,925
1,223
0
1,132
17,135
6,482
0
13,533
3,452
0
25,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,495
Gold Earned
43,064
166
Minions Killed
120
6
Camps Cleared
3
802,393
Distance Traveled
655,108
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,955
1,217
21
2
1
205,866
2
L
Susano
7,898
878
5
1
1
111,821
0
W
Chang'e
12,857
1,429
70
8
2
184,217
0
L
Danzaburou
8,819
980
45
5
0
127,950
3
L
Olorun
9,198
1,022
28
3
0
152,030
0
L
Hou Yi
8,537
949
7
1
2
84,638
0
W
Merlin
9,423
1,047
16
2
0
126,167
0
W
Jormungandr
9,493
1,055
18
2
2
116,650
2
W
Aphrodite
10,767
1,196
41
5
1
169,493
0
L
Tsukuyomi
8,612
957
35
4
0
178,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role